Allanis
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f91505b950
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[Change] Some code cleanup and made map a little more sane when selecting paths.
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2013-06-01 18:07:45 +01:00 |
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Allanis
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960017f2f9
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[Add] Fuel is now used ingame.
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2013-05-16 19:25:56 +01:00 |
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Allanis
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25adf125e4
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[Change] Preparations for adding fuel.
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2013-05-16 19:15:00 +01:00 |
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Allanis
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a741250073
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[Add] You can kinda load games, still need to fix some issues.
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2013-05-11 20:59:12 +01:00 |
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Allanis
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8e1745bd7a
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[Add] Implemented pilot hooks with the "death" hook as an example.
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2013-05-02 20:46:55 +01:00 |
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Allanis
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1d57250606
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[Add] Mission tracks cargo and makes sure you have it.
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2013-04-06 13:32:19 +01:00 |
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Allanis
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8172d0f21f
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[Add] Introduced concept of mission cargo being un-tradable.
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2013-04-05 20:19:27 +01:00 |
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Allanis
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faff7b2193
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[Add] Few more mission functions. Also fixed invalid memory free.
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2013-03-31 23:34:06 +01:00 |
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Allanis
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a66a9ea264
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[Change] Use ids for factions instead of pointers.
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2013-03-31 16:12:33 +01:00 |
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Allanis
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99857ba716
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[Add] Can now change ships once purchased more, and also have them transported to another planet.
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2013-03-22 23:28:16 +00:00 |
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Allanis
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697876409e
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[Add] Save purchased ships in a stack. Just need to be able to change them.
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2013-03-22 13:26:11 +00:00 |
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Allanis
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829d24eb79
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[Add] pilot_copy function.
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2013-03-22 12:48:16 +00:00 |
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Allanis
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1ae475fcdf
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[Add] Show free cargo space in commodity window.
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2013-03-21 23:02:40 +00:00 |
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Allanis
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cf88a4b989
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[Change] Disable pilots at 30% armour instead of 20%
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2013-03-21 21:27:46 +00:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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4ea444b9ae
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
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Allanis
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0d6ac1e5b1
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[Add] Afterburners are in! After buying the outfit, double tap 'w'.
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2013-03-19 22:34:20 +00:00 |
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Allanis
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b66c6f7ecf
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[Add] Attempted to get modifications actually working. Everything is
brokened. Don't even attempt to play..
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2013-03-17 19:28:45 +00:00 |
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Allanis
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88fed6f40c
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[Add] ai now controls ship's credits/loot. Some more API calls and cargo stuff.
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2013-03-16 22:14:53 +00:00 |
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Allanis
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eb98a0deaf
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[Change] Some cosmetic changes to Hyperspace.
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2013-03-16 16:47:49 +00:00 |
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Allanis
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f02a406ffc
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[Change] Tweaked the star deformation while hyperspacing.
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2013-03-10 19:22:37 +00:00 |
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Allanis
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1d6b0268b5
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
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Allanis
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fc5535f0f8
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[Fix] No longet get negative outfit quantity.
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2013-03-08 14:26:56 +00:00 |
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Allanis
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eeb09fdf05
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[Add] Make $$ from selling outfits.
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2013-03-08 13:54:30 +00:00 |
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Allanis
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a33bb0624a
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[Add] Selling of outfits, also improved purchasing of outfits.
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2013-03-08 00:10:45 +00:00 |
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Allanis
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36a8847248
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[Add] You may buy new outfits now. :D
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2013-03-07 18:44:01 +00:00 |
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Allanis
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8881dc5265
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[Add] Keybord events work with lists. I think I optimized pilots to use temp sprite values here too. Forgot to diff.
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2013-03-06 20:17:14 +00:00 |
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Allanis
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9d966458d7
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[Add] Mule ship, and applied turrets to them.
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2013-02-28 21:22:06 +00:00 |
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Allanis
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35f35463ae
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[Fix] Tehee. silly type.
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2013-02-27 22:38:40 +00:00 |
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Allanis
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495a9ccb74
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[Add] Enemy pilots die with a big ass explosion. :D
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2013-02-27 22:16:09 +00:00 |
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Allanis
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ddc831b353
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[Add] You can somewhat steal credits now.
[Fix] Only board the ship once.
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2013-02-27 18:16:22 +00:00 |
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Allanis
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fce918506d
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[Fix?] Attempt to fix hyperspace on certain arcitecures. ABS was a bit off.
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2013-02-27 02:23:33 +00:00 |
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Allanis
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ffd806bea6
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[Change] Spoke too soon. Star deformation length is now defined.
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2013-02-26 18:27:06 +00:00 |
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Allanis
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45d75779dd
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[Add] Perfected hyperspace visuals. ^.^
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2013-02-26 18:21:51 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Allanis
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439fce48c8
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[Add] Combat rating based on mass of pilots killed. -- [Add] Player name.
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2013-02-24 18:18:52 +00:00 |
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Allanis
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b55259321e
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[Add] Pushback effect for weapons.
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2013-02-24 16:06:19 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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Allanis
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fccd9dcc22
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
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Allanis
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529ca21644
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
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2013-02-22 04:06:47 +00:00 |
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Allanis
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44c6ea6ed6
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
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Allanis
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bfc3582d1e
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[Change] pilot and star stack won't lower memory allocation now.
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2013-02-19 22:17:31 +00:00 |
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Allanis
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2c388ea1b0
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[Add] News window and the concept of fuel.
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2013-02-19 19:13:24 +00:00 |
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Allanis
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e3c2ca72ac
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[Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
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2013-02-15 18:15:06 +00:00 |
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Allanis
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36f1936667
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[Add] Secondary weapons.
[Add] Preliminary seeker missile.
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2013-02-15 07:31:59 +00:00 |
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Allanis
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dc9f089abe
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[Fix] *Now* it's fixed.. Forgot to correct lua and xml files.
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2013-02-15 02:34:40 +00:00 |
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Allanis
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ad006788c5
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[Fix] Oops. Forgot to run that hack on header and text files..
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2013-02-15 02:22:35 +00:00 |
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Allanis
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7dbe3d2598
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[Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
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2013-02-14 17:55:31 +00:00 |
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Allanis
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29b8b5ba18
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[Add] A few more AI calls.
[Add] Ai protection and some tweaks.
-- eg. Once armor/shield is regenerated, enemy will come back for another round.
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2013-02-10 18:32:02 +00:00 |
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Allanis
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a89395a54f
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[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
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2013-02-10 05:21:09 +00:00 |
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