Allanis
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f74603ab35
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[Change] A ton of code cleanup and optimizations.
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2014-04-12 23:29:15 +01:00 |
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Allanis
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6769b024b3
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[Change] Cleaned up some code.
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2014-04-12 21:04:39 +01:00 |
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Allanis
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2809e5323f
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[Change] It's about time I changed the deprecated malloc headers in
favour of stdlib right?
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2014-04-10 00:36:53 +01:00 |
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Allanis
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9bb41430e6
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[Fix] Holy Cow! Faction standing was continuall decreasing.. WTF!
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2014-03-07 23:46:44 +00:00 |
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Allanis
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88f339845c
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[Change] Tweaked faction gain.
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2014-03-07 20:38:48 +00:00 |
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Allanis
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20244a585d
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[Add] Major additions to communication panel.
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2014-01-20 23:34:44 +00:00 |
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Allanis
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9539e22d8b
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[Change] Faction and combat ratings are now continuous.
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2013-12-31 17:38:02 +00:00 |
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Allanis
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843067a0f3
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[Add] Escorts and fighter bays are starting to work quite nicely.
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2013-12-31 04:01:11 +00:00 |
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Allanis
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3ddc034344
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[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
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2013-12-13 03:38:50 +00:00 |
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Allanis
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da3cb1dff7
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[Fix] Fixed new player inheriting last loaded players faction standings.
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2013-12-12 23:22:42 +00:00 |
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Allanis
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4b64b1c185
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[Add] Allow for faction logo's to be displayed.
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2013-11-05 23:50:09 +00:00 |
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Allanis
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4674fe7248
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[Add] Documented faction.c
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2013-09-22 16:07:44 +01:00 |
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Allanis
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7b77faa53e
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[Fix] Fixed double free if an invalid faction was loaded.
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2013-09-11 23:40:59 +01:00 |
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Allanis
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b387cf0da7
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[Add] faction_modPlayerRaw and the misn bindings for it.
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2013-08-29 15:30:55 +01:00 |
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Allanis
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014ba77361
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[Change] Improved the faction colouring a little.
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2013-08-26 16:41:37 +01:00 |
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Allanis
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871a57ecd7
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[Add] More faction validity checking.
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2013-08-26 16:38:37 +01:00 |
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Allanis
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95c9cef39c
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[Add] New ships/fleets
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2013-08-21 21:11:47 +01:00 |
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Allanis
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17b4e1d44b
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[Change] Swapped DEBUG's out for WARN's, it makes more sense..
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2013-08-15 16:15:03 +01:00 |
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Allanis
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4e7f7c73e5
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[Remove] Forgot to take out debug message.
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2013-08-10 12:33:28 +01:00 |
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Allanis
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cd1565a6d5
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[Change] Tweaked faction hits to be more useful.
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2013-08-10 12:32:06 +01:00 |
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Allanis
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515c951078
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[Change] It should be easiar to lose a faction than it is to gain it.
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2013-08-10 12:21:15 +01:00 |
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Allanis
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79411d240e
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[Change] Unified colouring schemes.
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2013-08-09 20:45:17 +01:00 |
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Allanis
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c58223606b
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[Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
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2013-08-09 18:11:43 +01:00 |
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Allanis
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f2702222d4
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[Fix] Sanitize player faction standing.
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2013-08-05 19:56:57 +01:00 |
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Allanis
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a9c57f2cab
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[Add] Factions are now able to have long names.
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2013-08-03 18:38:23 +01:00 |
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Allanis
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b4e325a9fe
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[Change] Removed alliance deal, now each faction states it's own allies/enemies.
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2013-07-25 17:23:05 +01:00 |
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Allanis
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8ef0ada807
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[Add] Map now displays faction standing of star system.
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2013-07-23 14:00:14 +01:00 |
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Allanis
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6099849f4f
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[Fix] A few warnings.
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2013-07-08 22:34:19 +01:00 |
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Steven Arnow
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a2bb0df939
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All C++-comments in src/ should now be C89 comments
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2013-06-22 22:10:25 +02:00 |
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Allanis
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16baff189e
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[Change] Added a few nazi flags, and fixed code up a little.
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2013-06-11 22:50:04 +01:00 |
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Allanis
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71b68003f9
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[Change] Missions increase/lower faction standing. Fixed bug with factions.
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2013-05-23 16:17:53 +01:00 |
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Allanis
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b860e38959
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[Add] You can lose faction now, fixed ai to set you as hostile.
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2013-05-23 14:31:41 +01:00 |
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Allanis
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26354ff28f
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[Add] Player faction standings are now saved and loaded.
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2013-05-23 01:03:16 +01:00 |
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Allanis
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ce0bb15446
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[Add] First player faction stuff.
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2013-05-23 00:30:20 +01:00 |
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Allanis
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6fc39a69e0
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[Add] Game now tries to load mission properly, excpet lua needs more bindings. ;)
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2013-03-31 19:00:05 +01:00 |
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Allanis
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e58813337b
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[Fix] Typo.
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2013-03-31 16:41:40 +01:00 |
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Allanis
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ec860d8296
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[Change] Also store alliance as a number, more aux functions for factions.
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2013-03-31 16:40:09 +01:00 |
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Allanis
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a66a9ea264
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[Change] Use ids for factions instead of pointers.
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2013-03-31 16:12:33 +01:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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4ea444b9ae
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
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Allanis
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87b10759b4
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[Add] Content heaven. New planets/systems 5 new outfits with diff stats.
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2013-03-17 22:59:38 +00:00 |
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Allanis
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43a1bb019f
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[Fix] Mouse events not taking into account custom window offset.
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2013-03-10 14:25:00 +00:00 |
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Allanis
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1d6b0268b5
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
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Allanis
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ddadb068fe
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[Change] Compressed the debug messages.
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2013-02-27 14:36:56 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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Allanis
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c4e7a8a9ee
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[Change] Thrown XML crap into a single header.
-- player.c currently uses this.
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2013-02-13 15:48:36 +00:00 |
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Allanis
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a89395a54f
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[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
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2013-02-10 05:21:09 +00:00 |
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Allanis
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d1c02773bf
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[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
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2013-02-09 22:06:02 +00:00 |
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Allanis
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9d57f0ddfc
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[Add] About time I added timer support for AI.
[Fix] Buffer overflow in AI.
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2013-02-09 18:58:50 +00:00 |
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