Allanis
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f1cc928709
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[Add] Ammunition can now have accuracy (missiles etc..)
[Fix] Fixed a typo in weapon system.
[Add] New outfit.
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2014-05-19 19:03:39 +01:00 |
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Allanis
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1abb2c117d
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[Add] Added flags to image creation to control transparency mapping.
Should speed up the loading and reduce memory usage.
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2014-05-17 11:19:15 +01:00 |
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Allanis
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d8fd4383b4
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[Add] More work on documentation.
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2014-05-14 16:24:51 +01:00 |
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Allanis
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05398e71d2
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[Change] Huge changes to Lephisto's data management.
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2014-04-26 18:53:22 +01:00 |
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Allanis
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82a82ed70e
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[Add] New Outfit type (EMP weapons)
[Add] New outfits.
[Add] New effects.
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2014-04-25 20:33:02 +01:00 |
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Allanis
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08ec271629
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[Add] Added more complicated xml parse functions.
[Change] Renamed xml.h to lxml.h
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2014-04-23 20:02:50 +01:00 |
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Allanis
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5d34065512
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[Add] Support for different armour/shield hit animations.
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2014-04-15 23:14:38 +01:00 |
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Allanis
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f74603ab35
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[Change] A ton of code cleanup and optimizations.
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2014-04-12 23:29:15 +01:00 |
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Allanis
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233b8b96f0
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[Add] Initial implentation of licenses, licenses are to be purchased
before given permission to buy various ships/weapons.
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2014-04-09 20:55:15 +01:00 |
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Allanis
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b426a77758
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[Change] Minimize data usage.
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2014-01-21 20:09:47 +00:00 |
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Allanis
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0c1f50a2ff
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[Change] Improved outfit loading somewhat.
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2014-01-21 20:07:29 +00:00 |
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Allanis
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8047f198e9
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[Add] Escorts kinda work.
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2013-12-31 00:08:23 +00:00 |
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Allanis
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8aaba0be4c
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[Add] Added a ton more escort stuff.
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2013-12-30 21:51:59 +00:00 |
|
Allanis
|
11a96c9b00
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[Add] Implemented volatility damage.
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2013-12-21 00:45:14 +00:00 |
|
Allanis
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3ddc034344
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[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
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2013-12-13 03:38:50 +00:00 |
|
Allanis
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4b64b1c185
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[Add] Allow for faction logo's to be displayed.
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2013-11-05 23:50:09 +00:00 |
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Allanis
|
ea6df25b0c
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[Change] outfit_getTech returns outfits instead of names.
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2013-10-26 20:52:36 +01:00 |
|
Allanis
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0231017e57
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[Fix] Some long time snprintf mistakes.
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2013-10-04 17:03:48 +01:00 |
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Allanis
|
89fd3509e9
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[Add] OHHHHHH YEAAAAHHHHH!!! You can sell your ships now ladies!
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2013-10-04 01:34:05 +01:00 |
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Allanis
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4cac5ba5b2
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[Add] Beam weapons require spfx and proper spfx usage.
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2013-10-04 01:07:12 +01:00 |
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Allanis
|
0ae6b8cecd
|
[Fix] Killed startup warning about missing 'turn' element on non-turret beams.
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2013-10-03 01:15:08 +01:00 |
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Allanis
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70d4987a00
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[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
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2013-09-29 21:25:59 +01:00 |
|
Allanis
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8516b33391
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[Add] Beam weapons now render properly.
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2013-09-25 20:45:14 +01:00 |
|
Allanis
|
55bb07c560
|
[Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
|
2013-09-24 22:22:41 +01:00 |
|
Allanis
|
06ea30d96e
|
[Add] Beam weapons now use delay and duration.
|
2013-09-23 21:04:56 +01:00 |
|
Allanis
|
7030d97402
|
[Change] Some cleaning up and more documentation of outfit.*
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2013-09-23 20:58:55 +01:00 |
|
Allanis
|
2e444ff54b
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[Change] Split beam/bolt loading logic.
|
2013-09-21 21:30:51 +01:00 |
|
Allanis
|
c969041367
|
[Add] Making room for some beam weapons.
|
2013-09-19 22:15:18 +01:00 |
|
Allanis
|
01b3f2f77b
|
[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
|
2013-08-28 15:08:22 +01:00 |
|
Allanis
|
74c0297b02
|
[Add] New Outfit. Also implemented dumb missiles.
|
2013-08-27 20:14:52 +01:00 |
|
Allanis
|
897bc36111
|
[Change] Re-wrote entire sound system with SDL_mixer.
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2013-08-23 20:18:04 +01:00 |
|
Allanis
|
95c9cef39c
|
[Add] New ships/fleets
|
2013-08-21 21:11:47 +01:00 |
|
Allanis
|
719bb753a2
|
[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
|
2013-08-14 16:48:32 +01:00 |
|
Allanis
|
ea484174e0
|
[Fix] Missile resist should not be 100 times stronger. :/
|
2013-08-08 18:37:43 +01:00 |
|
Allanis
|
115fa94cb8
|
[Add] Missiles can resist jamming.
|
2013-08-08 18:31:06 +01:00 |
|
Allanis
|
fe1ab6ea0f
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[Add] Forgot to change energy units of jammer.
|
2013-08-07 21:07:57 +01:00 |
|
Allanis
|
0db99107e0
|
[Add] Jammers now loaded (not used yet).
|
2013-08-07 20:16:45 +01:00 |
|
Allanis
|
62d37ab334
|
[Add] Warn if outfit isn't found.
|
2013-08-03 12:39:38 +01:00 |
|
Allanis
|
f7c10bf329
|
[Add] Pilots now keep track of how many weapons are locked onto them.
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2013-07-09 18:53:55 +01:00 |
|
Allanis
|
10418a5ba9
|
[Change] Knockback is now dependent on DamageType.
|
2013-07-06 19:10:34 +01:00 |
|
Allanis
|
71fdcffd07
|
[Add] Ai now calculates optimal distance when shooting.
|
2013-07-06 16:28:00 +01:00 |
|
Allanis
|
90707480d9
|
[Change] Swithced weapon timer methods to something a little more sane.
|
2013-07-05 15:33:07 +01:00 |
|
Allanis
|
c20fe36c27
|
[Change] Place turrets before missiles.
|
2013-07-03 17:44:55 +01:00 |
|
Allanis
|
8e6e690388
|
[Change] Outfit_getTech now sorts by type and price.
|
2013-07-02 13:11:25 +01:00 |
|
Allanis
|
c70b87743c
|
[Change] Let radiation weapons do a bit more shield damage.
|
2013-06-27 23:22:34 +01:00 |
|
Allanis
|
d11eabd358
|
[Add] New outfit: Star map, allows you to see two jump points from current location.
|
2013-06-25 22:21:56 +01:00 |
|
Allanis
|
b0d4415cff
|
[Change] No longer use int id's for outfit types. [Add] Heavy Ion Turret.
|
2013-06-23 16:42:16 +01:00 |
|
Allanis
|
1d2b530fdc
|
[Add] New damage types: Ion and Radiation.
|
2013-06-23 15:02:05 +01:00 |
|
Steven Arnow
|
a2bb0df939
|
All C++-comments in src/ should now be C89 comments
|
2013-06-22 22:10:25 +02:00 |
|
Allanis
|
8d3d58ffb4
|
[Things] An assortment of fixes, also added afterburner sounds.
|
2013-06-06 21:44:57 +01:00 |
|