Allanis
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61e822b995
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[Change] More lighting on ships. Changed leapard. Still have not corrected the spelling..
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2013-02-28 23:26:07 +00:00 |
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Allanis
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9d966458d7
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[Add] Mule ship, and applied turrets to them.
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2013-02-28 21:22:06 +00:00 |
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Allanis
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cdc5a96e8b
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[Add] Implemented turrets as a secondary weapon.
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2013-02-28 17:51:28 +00:00 |
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Allanis
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7046e0cefc
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[Add] New headhunter graphics.
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2013-02-28 16:03:12 +00:00 |
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Allanis
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1b77a4276b
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[Add] Smart seeker missiles. Not aquirable yet :P.
[Fix] Potential fix of a floating point exceoption.
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2013-02-28 01:23:52 +00:00 |
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Allanis
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ae84dcf911
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[Add] outfits and ships now have a price tag.
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2013-02-27 15:12:59 +00:00 |
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Allanis
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1d89d4e7c6
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[Fix] Huge fix of outfits, missiles now work, compiles in C99, no seg fault on exit.
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2013-02-27 01:17:46 +00:00 |
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Allanis
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f603df48cc
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[Change] Define special effects per outfit.
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2013-02-26 23:43:07 +00:00 |
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Allanis
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b55259321e
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[Add] Pushback effect for weapons.
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2013-02-24 16:06:19 +00:00 |
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Allanis
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34a6be43df
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[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
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2013-02-24 15:40:34 +00:00 |
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Allanis
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dcc0fc247b
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[Add] Sound base support.
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2013-02-22 05:34:24 +00:00 |
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Allanis
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afd612ef17
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
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Allanis
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ab4d06a707
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[Add] OpenAL to makefile. Preparing for Audio enginey thing.
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2013-02-21 23:42:47 +00:00 |
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Allanis
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47430b1fe9
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[Change] I actually want to start on KonoSys, It is more developed for a test bed.
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2013-02-20 22:11:02 +00:00 |
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Allanis
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6c99451987
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[Fix] VLack noticed that my logic confused people with system location of the planets. He was right..
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2013-02-20 22:04:11 +00:00 |
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Allanis
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44c6ea6ed6
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
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Allanis
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a417d59492
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[Fix] Temp fix of outfits, removed the test enemy's missiles and launchers so he can't be a douche.
[Change] Thrown a few more pirates in for the fun of it.
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2013-02-19 23:36:33 +00:00 |
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Allanis
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4384adec98
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[Add] Spaceport bar. (no missions or hirelings or alchol available yet).
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2013-02-19 20:04:04 +00:00 |
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Allanis
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1307661363
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[Add] We now have some unimplmented planet services.
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2013-02-19 18:50:17 +00:00 |
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Allanis
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08f5dcc42c
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[Change] Targetting graphics are a litte more schamatic now.
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2013-02-19 17:09:32 +00:00 |
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Allanis
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9a9ace4a42
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[Add] Text word wrapping/block text. Allowing for lovely descriptons of planets.
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2013-02-19 14:18:55 +00:00 |
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Allanis
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bf9d422150
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[Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
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2013-02-19 00:10:57 +00:00 |
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Allanis
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c0cc0a9346
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[Add] Start of toolkit framework, we will manage windows etc here.
[Add] Pause/Resume
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2013-02-16 20:01:00 +00:00 |
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Allanis
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5f3f1a9529
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[Fix] Oops. Forgot to kill the end tag.
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2013-02-15 22:52:51 +00:00 |
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Allanis
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eff43341b9
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[Remove] Simplistic GUI stuff. Not needed any longer.
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2013-02-15 22:48:27 +00:00 |
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Allanis
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36f1936667
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[Add] Secondary weapons.
[Add] Preliminary seeker missile.
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2013-02-15 07:31:59 +00:00 |
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Allanis
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dc9f089abe
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[Fix] *Now* it's fixed.. Forgot to correct lua and xml files.
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2013-02-15 02:34:40 +00:00 |
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Allanis
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70c9585302
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[Add] Rudimentary screenshots.
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2013-02-14 19:29:26 +00:00 |
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Allanis
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7dbe3d2598
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[Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
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2013-02-14 17:55:31 +00:00 |
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Allanis
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23cb72bffd
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[Add] Utilising all GUI elements.
-- Minimal right now.
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2013-02-14 16:07:19 +00:00 |
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Allanis
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9fae81c389
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[Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
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2013-02-14 14:25:32 +00:00 |
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Allanis
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184d527abf
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[Add Gui's NAV and WEAPON monitors are now utilised.
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2013-02-13 18:57:44 +00:00 |
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Allanis
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6ace8da900
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[Add] New ship: Leapard!
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2013-02-13 16:42:42 +00:00 |
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Allanis
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74ed3e094b
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[Add] New GUI.
[Fix] Circular radar.
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2013-02-13 13:59:38 +00:00 |
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Allanis
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e1b23f928b
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[Change] GUI's are now saved in XML and thrown into data pack file.
-- This allows for multiple gui's.
-- Each ship can also have it's own gui if it so chooses.
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2013-02-12 19:34:47 +00:00 |
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Allanis
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a89395a54f
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[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
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2013-02-10 05:21:09 +00:00 |
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Allanis
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f6f1677614
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[Add] keybinding 'r' to grab nearest enemy target -- Tamir's request.
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2013-02-10 04:12:05 +00:00 |
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Allanis
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d1c02773bf
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[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
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2013-02-09 22:06:02 +00:00 |
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Allanis
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eac16dacdd
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[Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
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2013-02-09 16:11:53 +00:00 |
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Allanis
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58e7c9b3d7
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[Add] Ai profile support.
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2013-02-09 00:53:37 +00:00 |
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Allanis
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d46f509ee5
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[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
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2013-02-08 16:04:24 +00:00 |
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Allanis
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943cbecf70
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[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
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2013-02-08 14:26:53 +00:00 |
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Allanis
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2e78211acd
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[Fix] Pack file was using logical operator instead of asignment. :/
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2013-02-07 22:48:31 +00:00 |
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Allanis
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09f6aea97e
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[Add] Targetting!!!
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2013-02-06 22:21:00 +00:00 |
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Allanis
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ccdeb8d13b
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[Add] Add Lua calls to pew pew lazers. Now you can have a fake battle with the AI. :D
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2013-02-05 19:26:59 +00:00 |
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Allanis
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998a1bf68b
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[Add] Rudimentary shooting. This needs some work.
[Add] Layers should be working properly.
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2013-02-05 16:50:56 +00:00 |
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Allanis
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b13ecc66bb
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[Add] Outfit loading.. Not fully done yet.
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2013-02-04 17:44:53 +00:00 |
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Allanis
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376eedc616
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[Add] Star systems.
[Add] Planets.
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2013-02-04 09:09:04 +00:00 |
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Allanis
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aa8a2187ba
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[Change] xml now loads from data pack.
[Add] Ship xml syntax checking.
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2013-02-04 00:47:19 +00:00 |
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Allanis
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5b4d184ffc
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[Fix?] Changed rotation speed, everyone was bothering me about it, all they needed to do was change it in xml file..
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2013-02-03 18:47:13 +00:00 |
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