Allanis
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e8257c2555
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[Add] Just a minor comment.
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2013-12-15 01:18:12 +00:00 |
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Allanis
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b9f97f321b
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[Add] Implemented pilot memory tables.
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2013-12-14 15:09:34 +00:00 |
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Allanis
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980282f655
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[Add] Implementing auto navigation.
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2013-12-14 14:58:31 +00:00 |
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Allanis
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f26cf7e4e1
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[Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff.
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2013-12-14 00:45:01 +00:00 |
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Allanis
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3ddc034344
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[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
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2013-12-13 03:38:50 +00:00 |
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Allanis
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da4b261de7
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[Change] Stop firing before starting to jump into hyperspace.
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2013-12-06 20:59:24 +00:00 |
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Allanis
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11bbd0854f
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[Change] Secondary weapon greys out when you can't use it again.
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2013-11-29 20:55:41 +00:00 |
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Allanis
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05b1d19e55
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[Add] Added explosions, only being used on deaths right now.
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2013-11-24 21:56:40 +00:00 |
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Allanis
|
87771ab892
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[Fix] Pilot boarding hooks fixed.
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2013-11-17 05:56:36 +00:00 |
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Allanis
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ef19939647
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[Add] Pilots can now have up to four hooks at any given time.
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2013-11-16 20:13:31 +00:00 |
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Allanis
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a42c21da4e
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[Add] Pilot "jump" hook.
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2013-11-12 00:42:31 +00:00 |
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Allanis
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5a87b2da77
|
[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
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2013-11-10 05:03:59 +00:00 |
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Allanis
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9c2e35c472
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[Add] pilot_getAmmo.
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2013-11-09 00:23:57 +00:00 |
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Allanis
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9c9a7e07ca
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[Fix] Remove the outfit when you run out of ammo.
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2013-10-30 21:50:44 +00:00 |
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Allanis
|
93fd1eef4d
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[Add] Player can abort hyperspaec jump sequence.
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2013-10-15 23:38:49 +01:00 |
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Allanis
|
673b83ea6a
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
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Allanis
|
6dd9de9835
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[Fix] Some obscure bugs like not being able to shoot secondary weapons right away.
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2013-09-30 22:43:33 +01:00 |
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Allanis
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4d8b462359
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[Add] First round to bring more control to beam weapons.
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2013-09-30 22:29:53 +01:00 |
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Allanis
|
70d4987a00
|
[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
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2013-09-29 21:25:59 +01:00 |
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Allanis
|
55bb07c560
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[Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
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2013-09-24 22:22:41 +01:00 |
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Allanis
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71ab2d863f
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[Add] Added outfit states and beam hit function. Also added compile option for clang.
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2013-09-23 22:59:01 +01:00 |
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Allanis
|
f0336e14af
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[Change] Improved some of the shooting handling.
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2013-09-23 20:28:12 +01:00 |
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Allanis
|
d1df9aeaae
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[Add] Pilot death explosion sounds.
[Add] More documentation.
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2013-09-06 19:45:24 +01:00 |
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Allanis
|
fc3276464a
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[Add] Targetting sounds implemented.
[Add] More doxygen.
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2013-09-06 16:37:38 +01:00 |
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Allanis
|
eae283417f
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[Add] Partially documented pilot.c
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2013-09-05 13:32:30 +01:00 |
|
Allanis
|
9178376c28
|
[Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
|
2013-09-04 15:19:04 +01:00 |
|
Allanis
|
de91ebd91f
|
[Fix] Bug concerning not being able to shoot seeker weapons.
|
2013-08-30 17:54:02 +01:00 |
|
Allanis
|
01b3f2f77b
|
[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
|
2013-08-28 15:08:22 +01:00 |
|
Allanis
|
018c3cd39d
|
[Change] Tweaked rumble a bit more.
|
2013-08-24 13:16:03 +01:00 |
|
Allanis
|
719bb753a2
|
[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
|
2013-08-14 16:48:32 +01:00 |
|
Allanis
|
35969bab38
|
[Add] Can now override pilot AI in a fleet.
[Change] Made fleet_parse() more up to date with xml.h
|
2013-08-10 20:23:06 +01:00 |
|
Allanis
|
cd1565a6d5
|
[Change] Tweaked faction hits to be more useful.
|
2013-08-10 12:32:06 +01:00 |
|
Allanis
|
515c951078
|
[Change] It should be easiar to lose a faction than it is to gain it.
|
2013-08-10 12:21:15 +01:00 |
|
Allanis
|
79411d240e
|
[Change] Unified colouring schemes.
|
2013-08-09 20:45:17 +01:00 |
|
Allanis
|
47f132a467
|
[Change] Made rating/faction gain not linear.
|
2013-08-09 20:19:47 +01:00 |
|
Allanis
|
aa8408022d
|
[Fix] Clear player lockons when running space_init().
|
2013-08-09 13:49:11 +01:00 |
|
Allanis
|
21ca77d439
|
[Change] Updated TODO.
|
2013-08-08 16:35:45 +01:00 |
|
Allanis
|
da83f105e0
|
[Add] Jammers are now implemented fully.
|
2013-08-08 16:31:08 +01:00 |
|
Allanis
|
30aaa7852d
|
[Fix] You can no longer buy extra outfits.
|
2013-08-07 14:26:45 +01:00 |
|
Allanis
|
9d43435d4a
|
[Change] Afterburn now breaks when you run out of energy.
|
2013-08-03 17:57:35 +01:00 |
|
Allanis
|
82b210e6cc
|
[Change] Sanitized the pilot_get* a bit.
|
2013-08-03 15:45:56 +01:00 |
|
Allanis
|
e1308dc570
|
[Add] Pilots lose their cargo when the die.
|
2013-07-24 16:59:28 +01:00 |
|
Allanis
|
7a6f27da43
|
[Add] Warn the player when a missile is locked onto her.
|
2013-07-09 19:03:03 +01:00 |
|
Allanis
|
dcf093b13e
|
[Add] Two new hooks: Board and disable. Also made lua debug more verbose.
|
2013-07-09 16:11:14 +01:00 |
|
Allanis
|
10418a5ba9
|
[Change] Knockback is now dependent on DamageType.
|
2013-07-06 19:10:34 +01:00 |
|
Allanis
|
698b22a324
|
[Change] Player no longer "hardcoded" into pilot_stack[0].
|
2013-07-06 17:28:26 +01:00 |
|
Allanis
|
715fecfa03
|
[Change] Missed another /2 in binary pilot search.
|
2013-07-06 16:44:54 +01:00 |
|
Allanis
|
ab277eabb4
|
[Change] pilot_free uses memmove.
|
2013-07-06 16:42:28 +01:00 |
|
Allanis
|
00fbe34b62
|
[Fix] Bug with unlimited range turret bolts.
|
2013-07-06 15:34:33 +01:00 |
|
Allanis
|
8213cb9f48
|
[Change] Switched l+(h-l)/2 to (h+l) >> 1 in binary search.
|
2013-07-04 13:43:24 +01:00 |
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