Commit Graph

73 Commits

Author SHA1 Message Date
Allanis
e72a896f72 [Add] Collective have their own station now. :O 2013-03-16 13:33:01 +00:00
Allanis
63f814c695 [Fix] Fleet balancing, minor ai fix and removed obsolete ai. 2013-03-14 21:49:44 +00:00
Allanis
309ac8a648 [Add] New factions, ship, station, system. Empire and Collective wage war against each other. 2013-03-14 21:43:48 +00:00
Allanis
d246c2cbe2 [Add] More thingies.. Factions!! 2013-03-13 22:39:52 +00:00
Allanis
4b07e86acd [Add] Militia faction. Changed Test pilot to Militia and added ai_create 2013-03-12 23:45:29 +00:00
Allanis
6365ad186a [Change] Improved StarMap by displaying color based on the path you can travel. 2013-03-10 17:06:23 +00:00
Allanis
d31b9dad30 [Add] Empty StarSystem and made ai use it! 2013-03-10 16:31:55 +00:00
Allanis
2a572b713a [Fix] Enforce outfit selling/buying with limits. 2013-03-10 16:07:38 +00:00
Allanis
51d2abe73e [Add] New drone, new outfit. Also changed wpn to blt, as we will have multiple forms of weaponry. 2013-03-09 20:46:24 +00:00
Allanis
fc5535f0f8 [Fix] No longet get negative outfit quantity. 2013-03-08 14:26:56 +00:00
Allanis
6a12954b7b [Change] Minor speed tweak for Lancer. 2013-03-08 13:29:20 +00:00
Allanis
ebb5049120 [Add] The long awaited Headhunters can now be obtained from outfit store, you start with 20. 2013-03-08 02:47:28 +00:00
Allanis
1d4286d2ad [Add] More weapon space for ships. Space limit on outfits. 2013-03-08 02:26:06 +00:00
Allanis
36a8847248 [Add] You may buy new outfits now. :D 2013-03-07 18:44:01 +00:00
Allanis
e55126d426 [Change] Upgraded all the ships a bit. 2013-03-07 15:42:30 +00:00
Allanis
1b4bea7b1f [Add] Visualization and description of ships in the shipyard. 2013-03-07 14:11:02 +00:00
Allanis
8b76e4613c [Add] Rough outlines for shipyards and outfits. 2013-03-06 21:34:22 +00:00
Allanis
61e822b995 [Change] More lighting on ships. Changed leapard. Still have not corrected the spelling.. 2013-02-28 23:26:07 +00:00
Allanis
9d966458d7 [Add] Mule ship, and applied turrets to them. 2013-02-28 21:22:06 +00:00
Allanis
cdc5a96e8b [Add] Implemented turrets as a secondary weapon. 2013-02-28 17:51:28 +00:00
Allanis
7046e0cefc [Add] New headhunter graphics. 2013-02-28 16:03:12 +00:00
Allanis
1b77a4276b [Add] Smart seeker missiles. Not aquirable yet :P.
[Fix] Potential fix of a floating point exceoption.
2013-02-28 01:23:52 +00:00
Allanis
ae84dcf911 [Add] outfits and ships now have a price tag. 2013-02-27 15:12:59 +00:00
Allanis
1d89d4e7c6 [Fix] Huge fix of outfits, missiles now work, compiles in C99, no seg fault on exit. 2013-02-27 01:17:46 +00:00
Allanis
f603df48cc [Change] Define special effects per outfit. 2013-02-26 23:43:07 +00:00
Allanis
b55259321e [Add] Pushback effect for weapons. 2013-02-24 16:06:19 +00:00
Allanis
34a6be43df [Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
2013-02-24 15:40:34 +00:00
Allanis
dcc0fc247b [Add] Sound base support. 2013-02-22 05:34:24 +00:00
Allanis
afd612ef17 [Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :) 2013-02-22 01:59:19 +00:00
Allanis
ab4d06a707 [Add] OpenAL to makefile. Preparing for Audio enginey thing. 2013-02-21 23:42:47 +00:00
Allanis
47430b1fe9 [Change] I actually want to start on KonoSys, It is more developed for a test bed. 2013-02-20 22:11:02 +00:00
Allanis
6c99451987 [Fix] VLack noticed that my logic confused people with system location of the planets. He was right.. 2013-02-20 22:04:11 +00:00
Allanis
44c6ea6ed6 [Add] Rudementory Hyperspace travel. Still a work in progress. ;) 2013-02-20 19:34:30 +00:00
Allanis
a417d59492 [Fix] Temp fix of outfits, removed the test enemy's missiles and launchers so he can't be a douche.
[Change] Thrown a few more pirates in for the fun of it.
2013-02-19 23:36:33 +00:00
Allanis
4384adec98 [Add] Spaceport bar. (no missions or hirelings or alchol available yet). 2013-02-19 20:04:04 +00:00
Allanis
1307661363 [Add] We now have some unimplmented planet services. 2013-02-19 18:50:17 +00:00
Allanis
08f5dcc42c [Change] Targetting graphics are a litte more schamatic now. 2013-02-19 17:09:32 +00:00
Allanis
9a9ace4a42 [Add] Text word wrapping/block text. Allowing for lovely descriptons of planets. 2013-02-19 14:18:55 +00:00
Allanis
bf9d422150 [Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
2013-02-19 00:10:57 +00:00
Allanis
c0cc0a9346 [Add] Start of toolkit framework, we will manage windows etc here.
[Add] Pause/Resume
2013-02-16 20:01:00 +00:00
Allanis
5f3f1a9529 [Fix] Oops. Forgot to kill the end tag. 2013-02-15 22:52:51 +00:00
Allanis
eff43341b9 [Remove] Simplistic GUI stuff. Not needed any longer. 2013-02-15 22:48:27 +00:00
Allanis
36f1936667 [Add] Secondary weapons.
[Add] Preliminary seeker missile.
2013-02-15 07:31:59 +00:00
Allanis
dc9f089abe [Fix] *Now* it's fixed.. Forgot to correct lua and xml files. 2013-02-15 02:34:40 +00:00
Allanis
70c9585302 [Add] Rudimentary screenshots. 2013-02-14 19:29:26 +00:00
Allanis
7dbe3d2598 [Add] It is now possible to disable ships - No death yet.
[Add] Player start location. ship etc can now be defined in data file.
2013-02-14 17:55:31 +00:00
Allanis
23cb72bffd [Add] Utilising all GUI elements.
-- Minimal right now.
2013-02-14 16:07:19 +00:00
Allanis
9fae81c389 [Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
2013-02-14 14:25:32 +00:00
Allanis
184d527abf [Add Gui's NAV and WEAPON monitors are now utilised. 2013-02-13 18:57:44 +00:00
Allanis
6ace8da900 [Add] New ship: Leapard! 2013-02-13 16:42:42 +00:00