Allanis
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5ddd5d7615
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[Fix] Fixed occasional warning in ai.
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2014-03-07 19:06:59 +00:00 |
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Allanis
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ee259281cc
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[Change] AI improvments, they should be much nicer now.
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2014-03-07 17:49:33 +00:00 |
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Allanis
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ff11ba3cc8
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[Add] Added full tutorial and fixed a few mission bugs.
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2014-03-06 23:43:26 +00:00 |
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Allanis
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81dac26e29
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Fixed warning regarding loading the load screen texture
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2014-02-02 20:08:28 +00:00 |
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Allanis
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3540ba0724
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[Add] Gave AI customizable bribe messages.
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2014-02-01 22:09:49 +00:00 |
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Allanis
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37d61803d7
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[Add] Added math lib to basic llua.
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2014-01-25 19:29:42 +00:00 |
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Allanis
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63e2bb55b0
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[Add] Implemented bribing.
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2014-01-24 21:57:01 +00:00 |
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Allanis
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84b20c9bd3
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[Fix] Fixed ai.relvel(). Also introduced dot product function.
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2014-01-22 17:31:36 +00:00 |
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Allanis
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deeea15889
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[Change] Only have ai land once.
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2014-01-22 15:38:19 +00:00 |
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Allanis
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19292edd68
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[Change] Improved AI's secondary weapon handling.
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2014-01-22 15:26:42 +00:00 |
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Allanis
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d04acc1a35
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[Remove] Removed unused and unneeded Lua file.
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2014-01-06 19:51:09 +00:00 |
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Allanis
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5518f0c390
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[Change] AI now takes into account relative velocities.
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2014-01-06 19:49:43 +00:00 |
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Allanis
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239f42bb85
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[Remove] Removed the disgusting TYPE_PTR from ai.
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2014-01-05 21:32:25 +00:00 |
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Allanis
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e57ac297d2
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[Fix] Removed some unused variables.
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2014-01-05 20:46:42 +00:00 |
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Allanis
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e40a9ecbf7
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[Change] AI aims earliar, much more accurate now.
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2014-01-01 01:13:14 +00:00 |
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Allanis
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9539e22d8b
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[Change] Faction and combat ratings are now continuous.
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2013-12-31 17:38:02 +00:00 |
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Allanis
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584e97b0b7
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[Add] Applied some minimum docking requirements.
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2013-12-31 04:31:20 +00:00 |
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Allanis
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3a87ce36ff
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[Fix] Fixed some escort ai issues, also allowed for fighters to return to ship.
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2013-12-31 04:28:05 +00:00 |
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Allanis
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843067a0f3
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[Add] Escorts and fighter bays are starting to work quite nicely.
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2013-12-31 04:01:11 +00:00 |
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Allanis
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b26a1ca968
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[Fix] Fixed god damn ai!
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2013-12-31 03:07:05 +00:00 |
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Allanis
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dd9bbfaa3b
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[Add] First Lua template for real escorts.
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2013-12-27 23:35:19 +00:00 |
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Allanis
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c8104d16be
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[Change] Disable bomber ai for now, not quite ready.
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2013-12-19 19:15:15 +00:00 |
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Allanis
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19b8f38acf
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[Change] Reworked attack system a bit. More versatile.
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2013-12-15 17:16:12 +00:00 |
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Allanis
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5fe7753214
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[Fix] Scout ai should probably work again.
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2013-12-15 00:50:54 +00:00 |
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Allanis
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8ef7082c84
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[Add] Gave AI some memory.
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2013-12-15 00:30:50 +00:00 |
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Allanis
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fef6cefe05
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[Fix] A few minor fixes.
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2013-12-10 03:56:18 +00:00 |
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Allanis
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6c4007f5cb
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[Change] Increased landing threshold.
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2013-12-06 20:31:20 +00:00 |
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Allanis
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92923111e1
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[Add] Fleets and ai for Detour Liberation Front, along with a few generic ai changes.
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2013-12-06 20:25:59 +00:00 |
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Allanis
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6d8b591a48
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[Change] "runaway" takes priority over attacking.
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2013-12-05 02:18:44 +00:00 |
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Allanis
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1c0fb97b7f
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[Change] Made ai noidle aggressive.
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2013-11-30 22:10:59 +00:00 |
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Allanis
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66c0ef8d9f
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[Add] noidle state.
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2013-11-28 02:46:45 +00:00 |
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Allanis
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01243e12e3
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[Add] Lua logic for traders.
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2013-11-26 15:07:41 +00:00 |
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Allanis
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47a8efa9ee
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[Add] Pilot:alive() and Pilot:broadcast() to Lua API.
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2013-11-19 21:51:04 +00:00 |
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Allanis
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7bbad458e0
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[Add] Simple ai for mission pilots that need to escort the player.
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2013-11-19 21:33:15 +00:00 |
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Allanis
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76bea0092c
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[Add] Created an 'idle' task to run when idle for easy to change idle behaviours.
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2013-11-19 00:27:09 +00:00 |
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Allanis
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5a87b2da77
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[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
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2013-11-10 05:03:59 +00:00 |
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Allanis
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db18dd0516
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[Change] Unified attack thinking in ai scripts.
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2013-11-10 01:41:50 +00:00 |
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Allanis
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c7d85fe6e2
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[Change] Improved collective ai.
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2013-11-10 00:09:05 +00:00 |
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Allanis
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56d10e603b
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[Add] attack_closestenemy to basic.lua. Pushed the land function into basic.lua.
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2013-11-09 23:57:03 +00:00 |
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Allanis
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4190314d24
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[Add] Empire ai now properly jumps.
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2013-10-16 23:30:51 +01:00 |
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Allanis
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01b3f2f77b
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[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
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2013-08-28 15:08:22 +01:00 |
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Allanis
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9c8ab865ab
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[Add] Draktharr skins. [Fix] taunt() bug in ai.
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2013-08-24 17:53:15 +01:00 |
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Allanis
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028f77f78a
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[Fix] Stopped AI merchants from popping tasks like crazy!
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2013-08-18 14:45:15 +01:00 |
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Allanis
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972189e567
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[Change] Updated TODO
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2013-08-15 13:20:32 +01:00 |
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Allanis
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719bb753a2
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[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
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2013-08-14 16:48:32 +01:00 |
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Allanis
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76d7e811b5
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[Change] Increased merchant and pirate credits.
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2013-08-14 10:53:20 +01:00 |
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Allanis
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153b519d6b
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[Change] Compare enemy against nil.
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2013-08-12 09:20:45 +01:00 |
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Allanis
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e10841653d
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[Fix] Improved sanity on some AI functions.
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2013-08-10 16:11:54 +01:00 |
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Allanis
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869a6d7dbe
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[Change] Pilots now try to aim somewhat with missiles.
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2013-08-10 12:58:59 +01:00 |
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Allanis
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afa05f0ff8
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[Change] Moved hyperspace() to scripts/ai/include/basic.lua
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2013-08-10 12:18:05 +01:00 |
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