Commit Graph

24 Commits

Author SHA1 Message Date
Allanis
92bac965d1 [Add] Planet landing. 2018-01-18 20:30:41 +00:00
Allanis
96299b64f5 [Change] Some gravity improvements.
[Add] Apply star colours to world lighting.
2018-01-18 19:28:21 +00:00
Allanis
e7c1f5ac5a [Add] Preliminary: Gravity for player only, when in planet frame. 2018-01-17 21:53:10 +00:00
Allanis
887f330a36 [Change] Renaming a few stuff to comply with convention. 2018-01-14 14:11:21 +00:00
Allanis
7e83de07ee [Add] Planets rotate. Woo. 2018-01-13 18:05:28 +00:00
Allanis
5f51ee9cb1 [Add] Initial work on rotating frames. Woop, our sun moves now. 2017-12-26 17:24:03 +00:00
Allanis
96e36dab61 [Fix] Set body velocities correctly as they enter and leave moving frames. 2017-12-24 17:57:14 +00:00
Allanis
f96e519b93 [Add] Initial work on binary star systems. Right now they are generated
without planets and with no more than two stars. Orbits around center of
mass should be correct. World view objects now move along their orbit
rails.
2017-12-24 14:30:29 +00:00
Allanis
c09f8fbc8e [Fix] Stop player controls from going crazy when switched from world
view.
2017-12-24 13:02:44 +00:00
Allanis
7864e3c64f [Add] Custom star systems. 2017-12-23 17:33:39 +00:00
Allanis
b4b52b7451 [Add] Integer system generation. :/ 2017-12-23 01:34:59 +00:00
Allanis
1a8689d0fe [Change] A bunch more planet work.
[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Allanis
8e5a9fd008 [Change] Position player in docking bay on undocking. Need to do request
docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Allanis
14ee542723 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Allanis
8ff436c193 [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00
Allanis
40f38a0f58 [Change] Get the collision geom flags through to the collision
detection..
2017-11-19 19:50:06 +00:00
Allanis
08265741a7 [Change] Messing around with collisions some more, not really helpful. 2017-11-19 17:43:43 +00:00
Allanis
54a6c3c07f [Add] Use new body death code with pre-hyperspace clearout. 2017-11-19 15:01:32 +00:00
Allanis
84530e9771 [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Allanis
4595e1f643 [Change] Just messing with a few values. Put some space between the other actors. 2017-11-19 12:37:19 +00:00
Allanis
9004c7b731 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Allanis
aa28ff95b3 [Add] Collisions using collision meshes. 2017-11-18 18:18:31 +00:00
Allanis
64fefe0555 [Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy! 2017-11-17 19:37:02 +00:00
Allanis
f7a01575ab [Add] Uhm, apparently the new project stuff wasn't added. My bad. 2017-11-12 18:27:48 +00:00