Allanis
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5ddd5d7615
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[Fix] Fixed occasional warning in ai.
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2014-03-07 19:06:59 +00:00 |
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Allanis
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ee259281cc
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[Change] AI improvments, they should be much nicer now.
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2014-03-07 17:49:33 +00:00 |
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Allanis
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63e2bb55b0
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[Add] Implemented bribing.
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2014-01-24 21:57:01 +00:00 |
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Allanis
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84b20c9bd3
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[Fix] Fixed ai.relvel(). Also introduced dot product function.
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2014-01-22 17:31:36 +00:00 |
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Allanis
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deeea15889
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[Change] Only have ai land once.
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2014-01-22 15:38:19 +00:00 |
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Allanis
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19292edd68
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[Change] Improved AI's secondary weapon handling.
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2014-01-22 15:26:42 +00:00 |
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Allanis
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5518f0c390
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[Change] AI now takes into account relative velocities.
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2014-01-06 19:49:43 +00:00 |
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Allanis
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239f42bb85
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[Remove] Removed the disgusting TYPE_PTR from ai.
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2014-01-05 21:32:25 +00:00 |
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Allanis
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e57ac297d2
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[Fix] Removed some unused variables.
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2014-01-05 20:46:42 +00:00 |
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Allanis
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e40a9ecbf7
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[Change] AI aims earliar, much more accurate now.
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2014-01-01 01:13:14 +00:00 |
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Allanis
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843067a0f3
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[Add] Escorts and fighter bays are starting to work quite nicely.
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2013-12-31 04:01:11 +00:00 |
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Allanis
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b26a1ca968
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[Fix] Fixed god damn ai!
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2013-12-31 03:07:05 +00:00 |
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Allanis
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c8104d16be
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[Change] Disable bomber ai for now, not quite ready.
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2013-12-19 19:15:15 +00:00 |
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Allanis
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19b8f38acf
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[Change] Reworked attack system a bit. More versatile.
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2013-12-15 17:16:12 +00:00 |
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Allanis
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8ef7082c84
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[Add] Gave AI some memory.
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2013-12-15 00:30:50 +00:00 |
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Allanis
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6c4007f5cb
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[Change] Increased landing threshold.
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2013-12-06 20:31:20 +00:00 |
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Allanis
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5a87b2da77
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[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
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2013-11-10 05:03:59 +00:00 |
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Allanis
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db18dd0516
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[Change] Unified attack thinking in ai scripts.
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2013-11-10 01:41:50 +00:00 |
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Allanis
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56d10e603b
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[Add] attack_closestenemy to basic.lua. Pushed the land function into basic.lua.
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2013-11-09 23:57:03 +00:00 |
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Allanis
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01b3f2f77b
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[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
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2013-08-28 15:08:22 +01:00 |
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Allanis
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972189e567
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[Change] Updated TODO
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2013-08-15 13:20:32 +01:00 |
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Allanis
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719bb753a2
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[Change] Improved enemy and turret ai, they hit a lot now!
-- also improved the global attack() ai.
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2013-08-14 16:48:32 +01:00 |
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Allanis
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869a6d7dbe
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[Change] Pilots now try to aim somewhat with missiles.
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2013-08-10 12:58:59 +01:00 |
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Allanis
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afa05f0ff8
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[Change] Moved hyperspace() to scripts/ai/include/basic.lua
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2013-08-10 12:18:05 +01:00 |
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Allanis
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ef5a8e5a5f
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[Fix] Few lua script fixes.
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2013-07-06 21:42:29 +01:00 |
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Allanis
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19cbc18ff3
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[Add] Check for weapon range when running away with turrets.
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2013-07-06 20:01:49 +01:00 |
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Allanis
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71fdcffd07
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[Add] Ai now calculates optimal distance when shooting.
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2013-07-06 16:28:00 +01:00 |
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Allanis
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7a03a6f377
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[Add] Now all ai include "ai/include/basic.lua" to share attack and runaway functions.
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2013-07-01 17:17:14 +01:00 |
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