Allanis
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6eaf5524a9
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[Add] A lot of preliminary work on game saves.
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2018-01-30 20:12:30 +00:00 |
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Allanis
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e7c1f5ac5a
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[Add] Preliminary: Gravity for player only, when in planet frame.
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2018-01-17 21:53:10 +00:00 |
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Allanis
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96e36dab61
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[Fix] Set body velocities correctly as they enter and leave moving frames.
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2017-12-24 17:57:14 +00:00 |
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Allanis
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f96e519b93
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[Add] Initial work on binary star systems. Right now they are generated
without planets and with no more than two stars. Orbits around center of
mass should be correct. World view objects now move along their orbit
rails.
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2017-12-24 14:30:29 +00:00 |
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Allanis
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1a8689d0fe
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[Change] A bunch more planet work.
[Change] Start player in system 0, 0, 0
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2017-11-23 21:25:46 +00:00 |
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Allanis
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54a6c3c07f
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[Add] Use new body death code with pre-hyperspace clearout.
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2017-11-19 15:01:32 +00:00 |
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Allanis
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84530e9771
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[Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
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2017-11-19 14:42:30 +00:00 |
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Allanis
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9004c7b731
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[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
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2017-11-19 11:41:35 +00:00 |
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Allanis
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d9ed6933de
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[Change] Removed all the old Lephisto data. We have gone 3D!!
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2017-11-12 18:19:54 +00:00 |
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Allanis
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72d88644b6
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[Change] Using either Fleets or FleetGroups when loading starsystems.
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2014-10-26 18:51:42 +00:00 |
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Allanis
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1d53467491
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[Change] Modulised fleet stuff.
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2014-10-18 22:26:05 +01:00 |
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Allanis
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62f31aa8c4
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[Change] Cleaned up some code.
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2014-07-20 21:49:39 +01:00 |
|
Allanis
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d3c38d90f7
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[Add] Economy now dynamically flutuates slightly.
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2014-04-12 20:32:54 +01:00 |
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Allanis
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6285fb0629
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[Add] Initial work on implementing a dynamic economy.
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2014-04-11 02:08:28 +01:00 |
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Allanis
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ee57228de5
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[Add] Mission destinations are now marked when selecting mission at the
mission computer.
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2014-03-17 00:22:46 +00:00 |
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Allanis
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eee760f411
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[Fix] Fixed major bugs in flag usage and also weapon_hit stuff.
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2014-01-23 23:05:05 +00:00 |
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Allanis
|
708e7ff49f
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[Change] Tweaked entire hyperspace distance system to be more sane.
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2014-01-01 01:03:09 +00:00 |
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Allanis
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8b1b6e2af0
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[Add] Implemented fleet addition and removal!
|
2013-12-11 22:19:06 +00:00 |
|
Allanis
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fdd5e930f5
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[Add] First release of unidiff - Save changes to the universe in a diff format.
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2013-12-10 22:51:00 +00:00 |
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Allanis
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5a42e63e4a
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[Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs.
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2013-12-07 22:16:01 +00:00 |
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Allanis
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49c1bd5b4e
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[Change] Removed dependancy of the spawn_timer on SDL_GetTicks().
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2013-11-13 02:42:23 +00:00 |
|
Allanis
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673b83ea6a
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
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Allanis
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ef10443cda
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[Add] Documented space.h
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2013-09-10 02:24:14 +01:00 |
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Allanis
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e3ddc663bf
|
[Add] planet_getClass. Lots more music.
|
2013-08-24 11:32:13 +01:00 |
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Allanis
|
7376a30527
|
[Add] Display whether or not a system has nebulae.
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2013-07-23 14:11:48 +01:00 |
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Allanis
|
11e5607477
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[Change] Load gfx_exterior for planets only on demand.
|
2013-07-23 12:49:50 +01:00 |
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Allanis
|
092b48651d
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
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Allanis
|
42a57d09e9
|
[Add] space_renderOverlay().
|
2013-07-21 11:13:53 +01:00 |
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Allanis
|
692fb388df
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[Add] Missions can now mark systems. [Fix] Seg fault when switching pilots.
|
2013-06-26 00:28:16 +01:00 |
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Allanis
|
5760978e56
|
[Change] Moved A* jump pathfinding from space.c to map.c.
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2013-06-25 21:07:54 +01:00 |
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Allanis
|
700e47cd57
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[Add] Use flags now for systems to allow missions to mark them.
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2013-06-24 21:48:57 +01:00 |
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Allanis
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6c3d96ba51
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[Add] Pathfinding avoids unknown systems.
|
2013-06-23 20:42:33 +01:00 |
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Allanis
|
10a4791d81
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[Add] Magor: You don't already know all the star system location. Go explore.
|
2013-06-23 19:22:07 +01:00 |
|
Steven Arnow
|
858295b3f4
|
Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
|
2013-06-22 22:17:28 +02:00 |
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Allanis
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d195480622
|
[Change] Formalized space station types.
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2013-06-22 19:21:51 +01:00 |
|
Allanis
|
a741250073
|
[Add] You can kinda load games, still need to fix some issues.
|
2013-05-11 20:59:12 +01:00 |
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Allanis
|
82ee8a41a7
|
[Add] Cargo missions take into account fright distance.
|
2013-04-24 18:05:49 +01:00 |
|
Allanis
|
472579aa2a
|
[Add] A* algorithm to get paths between systems.
|
2013-04-23 22:57:46 +01:00 |
|
Allanis
|
ae97cb398c
|
[Add] Ability to figure out where a planet is located.
|
2013-04-09 21:11:12 +01:00 |
|
Allanis
|
7f973d7fe8
|
[Add] Improved space.getPlanet() mission lua.
|
2013-04-04 21:24:25 +01:00 |
|
Allanis
|
371e5b8aba
|
[Change] Improved lua api for missions somewhat.
|
2013-04-04 18:15:56 +01:00 |
|
Allanis
|
a66a9ea264
|
[Change] Use ids for factions instead of pointers.
|
2013-03-31 16:12:33 +01:00 |
|
Allanis
|
6a7c051851
|
[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
|
2013-03-21 19:34:35 +00:00 |
|
Allanis
|
4ea444b9ae
|
[Change] All tabs back to spaces.
|
2013-03-21 00:27:05 +00:00 |
|
Allanis
|
aa4112f2df
|
[Add] Planets now have commodities. Nothing can be done with them yet ;)
|
2013-03-16 21:13:21 +00:00 |
|
Allanis
|
6c50e56894
|
[Add] "special" techs. Basically finished tech stuff.
|
2013-03-16 19:04:19 +00:00 |
|
Allanis
|
7db2ae019d
|
[Fix] Don't think anyone noticed this one.. Some funny little bugs when paused while hyperspacing.
|
2013-03-16 17:20:18 +00:00 |
|
Allanis
|
fdaabd259e
|
[Add] Possibility to deny landing.
|
2013-03-16 17:02:09 +00:00 |
|
Allanis
|
309ac8a648
|
[Add] New factions, ship, station, system. Empire and Collective wage war against each other.
|
2013-03-14 21:43:48 +00:00 |
|
Allanis
|
d246c2cbe2
|
[Add] More thingies.. Factions!!
|
2013-03-13 22:39:52 +00:00 |
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