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								 Allanis | b8bafb4700 | [Add] More planet functions for ai: ai.getrndplanet() and ai.getlandplanet(). | 2013-07-10 19:30:58 +01:00 |  | 
			
				
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								 Allanis | 23097370db | [Fix] Bug with lua files not including include/basic.lua properly. | 2013-07-08 21:49:47 +01:00 |  | 
			
				
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								 Allanis | 9dfd83abef | [Add] New hard to kill ai who's primary objective is to survive. | 2013-07-08 20:48:13 +01:00 |  | 
			
				
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								 Allanis | ef5a8e5a5f | [Fix] Few lua script fixes. | 2013-07-06 21:42:29 +01:00 |  | 
			
				
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								 Allanis | 19cbc18ff3 | [Add] Check for weapon range when running away with turrets. | 2013-07-06 20:01:49 +01:00 |  | 
			
				
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								 Allanis | 71fdcffd07 | [Add] Ai now calculates optimal distance when shooting. | 2013-07-06 16:28:00 +01:00 |  | 
			
				
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								 Allanis | 7a03a6f377 | [Add] Now all ai include "ai/include/basic.lua" to share attack and runaway functions. | 2013-07-01 17:17:14 +01:00 |  | 
			
				
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								 Allanis | 3c4383b325 | [Change] Cleaned up the ai lua wrappers a bit, needs plenty more work. | 2013-06-10 00:42:08 +01:00 |  | 
			
				
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								 Allanis | b860e38959 | [Add] You can lose faction now, fixed ai to set you as hostile. | 2013-05-23 14:31:41 +01:00 |  | 
			
				
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								 Allanis | b377e18d62 | [Fix] Typo's. | 2013-05-02 20:01:05 +01:00 |  | 
			
				
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								 Allanis | 6665424d97 | [Add] Couple more commodities. | 2013-04-28 09:23:16 +01:00 |  | 
			
				
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								 Allanis | 926b65d3aa | [Change] Move AI API to docs. | 2013-04-20 15:31:36 +01:00 |  | 
			
				
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								 Allanis | 5b29539c17 | [Change] Make accel speed dependent, not thrust. | 2013-04-20 15:30:33 +01:00 |  | 
			
				
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								 Allanis | 339662e3c5 | [Change] Tab to spaces in xml/lua. | 2013-03-21 00:46:40 +00:00 |  | 
			
				
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								 Allanis | 5c15cf5265 | [Change] Updated ai API documentation. | 2013-03-20 19:38:41 +00:00 |  | 
			
				
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								 Allanis | 53d5eb6172 | [Add] Militia kinda scans now. | 2013-03-20 19:21:46 +00:00 |  | 
			
				
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								 Allanis | 6fb9e3b468 | [Add] Incomplete outfit descriptions. [Add] Militia stick to last attacker. | 2013-03-19 23:06:48 +00:00 |  | 
			
				
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								 Allanis | 69b8e2bcd6 | [Fix] Typo in lua'z. | 2013-03-17 20:28:49 +00:00 |  | 
			
				
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								 Allanis | a037112f72 | [Fix] Eheh. Typo affecting merchant ships going to hyperspace.. | 2013-03-17 19:55:40 +00:00 |  | 
			
				
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								 Allanis | b66c6f7ecf | [Add] Attempted to get modifications actually working. Everything is brokened. Don't even attempt to play.. | 2013-03-17 19:28:45 +00:00 |  | 
			
				
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								 Allanis | b9fce0adbf | [Add] Merchants now have cargo that you can steal upon boarding. | 2013-03-17 14:22:10 +00:00 |  | 
			
				
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								 Allanis | 5d2f604703 | [Add] ai.cargofree() to lua API. | 2013-03-17 13:49:25 +00:00 |  | 
			
				
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								 Allanis | 8a375a58e1 | [Change] Merchants will now run away from the last attacker. | 2013-03-16 23:05:28 +00:00 |  | 
			
				
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								 Allanis | 8b03dfe8f5 | [Fix] None random credits. | 2013-03-16 22:57:31 +00:00 |  | 
			
				
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								 Allanis | 82e074044e | [Fix] AI target loss. | 2013-03-16 22:56:25 +00:00 |  | 
			
				
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								 Allanis | 910eb656a5 | [Add] More verbose ai logging and more monies. | 2013-03-16 22:41:24 +00:00 |  | 
			
				
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								 Allanis | abb1a6e647 | [Add] Added new AI API calls to API docs. | 2013-03-16 22:19:52 +00:00 |  | 
			
				
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								 Allanis | 88fed6f40c | [Add] ai now controls ship's credits/loot. Some more API calls and cargo stuff. | 2013-03-16 22:14:53 +00:00 |  | 
			
				
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								 Allanis | 9710d7721b | [Change] Made ai a *little* less dumb. | 2013-03-16 19:13:05 +00:00 |  | 
			
				
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								 Allanis | 875b6be208 | [Fix] Empire units shouldn't need to face you as they have turrets. | 2013-03-16 18:46:05 +00:00 |  | 
			
				
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								 Allanis | 56bacc473d | [Fix] Militia warning was too long. | 2013-03-14 22:00:44 +00:00 |  | 
			
				
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								 Allanis | 63f814c695 | [Fix] Fleet balancing, minor ai fix and removed obsolete ai. | 2013-03-14 21:49:44 +00:00 |  | 
			
				
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								 Allanis | 309ac8a648 | [Add] New factions, ship, station, system. Empire and Collective wage war against each other. | 2013-03-14 21:43:48 +00:00 |  | 
			
				
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								 Allanis | d246c2cbe2 | [Add] More thingies.. Factions!! | 2013-03-13 22:39:52 +00:00 |  | 
			
				
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								 Allanis | 11629d1526 | [Fix] Attack for Militia faction. | 2013-03-12 23:56:23 +00:00 |  | 
			
				
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								 Allanis | 4b07e86acd | [Add] Militia faction. Changed Test pilot to Militia and added ai_create | 2013-03-12 23:45:29 +00:00 |  | 
			
				
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								 Allanis | d31b9dad30 | [Add] Empty StarSystem and made ai use it! | 2013-03-10 16:31:55 +00:00 |  | 
			
				
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								 Allanis | 9d966458d7 | [Add] Mule ship, and applied turrets to them. | 2013-02-28 21:22:06 +00:00 |  | 
			
				
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								 Allanis | 9fc0c72e71 | [Add] If you don't kill the merchant so soon, It will attempt to jump hyperspace when running away. | 2013-02-24 15:53:36 +00:00 |  | 
			
				
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								 Allanis | 34a6be43df | [Add] Merchant vessels are now able to go to hyperspace. [Change] Overpowered merchant ship a little for testing purposes. | 2013-02-24 15:40:34 +00:00 |  | 
			
				
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								 Allanis | 5841d23f54 | [Change] Sanitized lua ai api a little. | 2013-02-23 17:53:31 +00:00 |  | 
			
				
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								 Allanis | 7e013e5b91 | [Add] AI Lua API calls for secondary weapons. | 2013-02-15 20:26:41 +00:00 |  | 
			
				
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								 Allanis | dc9f089abe | [Fix] *Now* it's fixed.. Forgot to correct lua and xml files. | 2013-02-15 02:34:40 +00:00 |  | 
			
				
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								 Allanis | ad006788c5 | [Fix] Oops. Forgot to run that hack on header and text files.. | 2013-02-15 02:22:35 +00:00 |  | 
			
				
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								 Allanis | 29b8b5ba18 | [Add] A few more AI calls. [Add] Ai protection and some tweaks.
  -- eg. Once armor/shield is regenerated, enemy will come back for another round. | 2013-02-10 18:32:02 +00:00 |  | 
			
				
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								 Allanis | ebd95e3ba4 | [Change] Keep forgetting to update API documentation when I chance AI API. | 2013-02-10 05:25:05 +00:00 |  | 
			
				
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								 Allanis | a89395a54f | [Add] We can now have multiple enemies. [Add] You are able to get other ship's health from AI now. | 2013-02-10 05:21:09 +00:00 |  | 
			
				
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								 Allanis | 2d428e83f1 | [Fix] Grammar!!! | 2013-02-09 22:26:09 +00:00 |  | 
			
				
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								 Allanis | de14fa58ea | [Add] Updating the AI API file. | 2013-02-09 22:15:44 +00:00 |  | 
			
				
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								 Allanis | d1c02773bf | [Add] Enemies are now propperly parsed. [Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai. | 2013-02-09 22:06:02 +00:00 |  |