Commit Graph

16 Commits

Author SHA1 Message Date
Allanis
c09f8fbc8e [Fix] Stop player controls from going crazy when switched from world
view.
2017-12-24 13:02:44 +00:00
Allanis
7864e3c64f [Add] Custom star systems. 2017-12-23 17:33:39 +00:00
Allanis
b4b52b7451 [Add] Integer system generation. :/ 2017-12-23 01:34:59 +00:00
Allanis
1a8689d0fe [Change] A bunch more planet work.
[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Allanis
8e5a9fd008 [Change] Position player in docking bay on undocking. Need to do request
docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Allanis
14ee542723 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Allanis
8ff436c193 [Change] Renamed rigid body stuff. 2017-11-19 22:01:50 +00:00
Allanis
40f38a0f58 [Change] Get the collision geom flags through to the collision
detection..
2017-11-19 19:50:06 +00:00
Allanis
08265741a7 [Change] Messing around with collisions some more, not really helpful. 2017-11-19 17:43:43 +00:00
Allanis
54a6c3c07f [Add] Use new body death code with pre-hyperspace clearout. 2017-11-19 15:01:32 +00:00
Allanis
84530e9771 [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Allanis
4595e1f643 [Change] Just messing with a few values. Put some space between the other actors. 2017-11-19 12:37:19 +00:00
Allanis
9004c7b731 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Allanis
aa28ff95b3 [Add] Collisions using collision meshes. 2017-11-18 18:18:31 +00:00
Allanis
64fefe0555 [Add] Depth sorting? Two odd things happened here. Magically lasers started working! YEYY! But also Earth disapeared. Nayy! 2017-11-17 19:37:02 +00:00
Allanis
f7a01575ab [Add] Uhm, apparently the new project stuff wasn't added. My bad. 2017-11-12 18:27:48 +00:00