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								 Allanis | ef108e9f2e | [Change] Small change to secondary weapon display. | 2013-02-15 09:24:53 +00:00 |  | 
			
				
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								 Allanis | 36f1936667 | [Add] Secondary weapons. [Add] Preliminary seeker missile. | 2013-02-15 07:31:59 +00:00 |  | 
			
				
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								 Allanis | 627240c5a4 | [Change] Now we can get confused as to when to use Color and Colour. Won't that be fun? | 2013-02-15 02:57:51 +00:00 |  | 
			
				
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								 Allanis | dc9f089abe | [Fix] *Now* it's fixed.. Forgot to correct lua and xml files. | 2013-02-15 02:34:40 +00:00 |  | 
			
				
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								 Allanis | ad006788c5 | [Fix] Oops. Forgot to run that hack on header and text files.. | 2013-02-15 02:22:35 +00:00 |  | 
			
				
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								 Allanis | 2b3852c25b | [Fix] Guess who found out the correct spelling of armour! -- find . -iname \*.c -exec sed -i -e "s/armor/armour/g" {} \; | 2013-02-15 02:18:09 +00:00 |  | 
			
				
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								 Allanis | de91004814 | [Remove] Blunder. | 2013-02-14 21:34:01 +00:00 |  | 
			
				
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								 Allanis | 3f5a6f91e1 | [Fix] Might as well add it propperly.. | 2013-02-14 21:31:08 +00:00 |  | 
			
				
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								 Allanis | 30e659c253 | [Add] Profiling flag to makefile. | 2013-02-14 21:24:38 +00:00 |  | 
			
				
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								 Tamir Atias | d0f599a853 | [Fix] mkspr was not linking libpng. | 2013-02-15 00:59:43 +02:00 |  | 
			
				
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								 Allanis | 263256974d | [Add] 'f' key to face target. | 2013-02-14 20:52:24 +00:00 |  | 
			
				
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								 Tamir Atias | 2f1618ee81 | [Add] Missing linker flag. | 2013-02-14 23:34:01 +02:00 |  | 
			
				
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								 Allanis | 70c9585302 | [Add] Rudimentary screenshots. | 2013-02-14 19:29:26 +00:00 |  | 
			
				
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								 Allanis | 7dbe3d2598 | [Add] It is now possible to disable ships - No death yet. [Add] Player start location. ship etc can now be defined in data file. | 2013-02-14 17:55:31 +00:00 |  | 
			
				
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								 Allanis | e269911055 | [Fix] S credits was giving bogus output values. | 2013-02-14 16:15:37 +00:00 |  | 
			
				
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								 Allanis | 23cb72bffd | [Add] Utilising all GUI elements. -- Minimal right now. | 2013-02-14 16:07:19 +00:00 |  | 
			
				
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								 Allanis | 9fae81c389 | [Fix] AI's landing, it's still not as good as I wish however. [Add] A few more xml macros and cleaned up a little code to use them. | 2013-02-14 14:25:32 +00:00 |  | 
			
				
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								 Allanis | 184d527abf | [Add Gui's NAV and WEAPON monitors are now utilised. | 2013-02-13 18:57:44 +00:00 |  | 
			
				
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								 Allanis | 6ace8da900 | [Add] New ship: Leapard! | 2013-02-13 16:42:42 +00:00 |  | 
			
				
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								 Allanis | c4e7a8a9ee | [Change] Thrown XML crap into a single header. -- player.c currently uses this. | 2013-02-13 15:48:36 +00:00 |  | 
			
				
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								 Allanis | dc76d96432 | Update README | 2013-02-13 15:01:11 +00:00 |  | 
			
				
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								 Allanis | b75f0f1d6b | [Fix] Squished an offset bug in splite britting. | 2013-02-13 14:38:01 +00:00 |  | 
			
				
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								 Allanis | 053d7b75b6 | [Change] Target color changes based on target. | 2013-02-13 14:30:17 +00:00 |  | 
			
				
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								 Allanis | c20a20e103 | [Change] Target png's made transparent. -- Enables me to change target color based on faction etc.. | 2013-02-13 14:10:23 +00:00 |  | 
			
				
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								 Allanis | 543ca9a7ae | [Change] Added slight transparency to new gui. | 2013-02-13 14:03:13 +00:00 |  | 
			
				
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								 Allanis | 74ed3e094b | [Add] New GUI. [Fix] Circular radar. | 2013-02-13 13:59:38 +00:00 |  | 
			
				
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								 Allanis | d288a2db9f | [Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm). | 2013-02-12 20:22:35 +00:00 |  | 
			
				
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								 Allanis | e1b23f928b | [Change] GUI's are now saved in XML and thrown into data pack file. -- This allows for multiple gui's.
  -- Each ship can also have it's own gui if it so chooses. | 2013-02-12 19:34:47 +00:00 |  | 
			
				
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								 Allanis | e0f78e40a3 | [Add] Absolutely nothing. Just need my commit for the day. Too lazy to code. | 2013-02-11 19:42:33 +00:00 |  | 
			
				
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								 Allanis | 34b01c7545 | [Add] More input error checking and safety crap. -- This also fixes a segmentation fault on application close. | 2013-02-10 21:45:06 +00:00 |  | 
			
				
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								 Allanis | 3db7241663 | [Fix] Configuration file issues. | 2013-02-10 21:06:08 +00:00 |  | 
			
				
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								 Allanis | 782e11918c | [Add] Some scripts that are pissing me off beyond belief! | 2013-02-10 20:45:29 +00:00 |  | 
			
				
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								 Allanis | 29b8b5ba18 | [Add] A few more AI calls. [Add] Ai protection and some tweaks.
  -- eg. Once armor/shield is regenerated, enemy will come back for another round. | 2013-02-10 18:32:02 +00:00 |  | 
			
				
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								 Allanis | 12073b29e0 | [Add] mksprite utility. | 2013-02-10 17:43:04 +00:00 |  | 
			
				
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								 Allanis | 74161ff223 | [Change] Adding a little more distance on ship start locations. | 2013-02-10 05:35:41 +00:00 |  | 
			
				
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								 Allanis | ebd95e3ba4 | [Change] Keep forgetting to update API documentation when I chance AI API. | 2013-02-10 05:25:05 +00:00 |  | 
			
				
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								 Allanis | a89395a54f | [Add] We can now have multiple enemies. [Add] You are able to get other ship's health from AI now. | 2013-02-10 05:21:09 +00:00 |  | 
			
				
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								 Allanis | f107574b38 | [Fix] Silly hostility bug. | 2013-02-10 04:20:27 +00:00 |  | 
			
				
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								 Allanis | f6f1677614 | [Add] keybinding 'r' to grab nearest enemy target -- Tamir's request. | 2013-02-10 04:12:05 +00:00 |  | 
			
				
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								 Allanis | 2d428e83f1 | [Fix] Grammar!!! | 2013-02-09 22:26:09 +00:00 |  | 
			
				
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								 Allanis | de14fa58ea | [Add] Updating the AI API file. | 2013-02-09 22:15:44 +00:00 |  | 
			
				
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								 Allanis | d1c02773bf | [Add] Enemies are now propperly parsed. [Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai. | 2013-02-09 22:06:02 +00:00 |  | 
			
				
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								 Allanis | 9d57f0ddfc | [Add] About time I added timer support for AI. [Fix] Buffer overflow in AI. | 2013-02-09 18:58:50 +00:00 |  | 
			
				
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								 Allanis | eac16dacdd | [Fix] control_rate is now applied properly. [Fix] Targetted now renders over the pilot's below. | 2013-02-09 16:11:53 +00:00 |  | 
			
				
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								 Allanis | 7c435e526a | [Add] Added additional Lua functon calls to API. | 2013-02-09 01:02:02 +00:00 |  | 
			
				
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								 Allanis | 58e7c9b3d7 | [Add] Ai profile support. | 2013-02-09 00:53:37 +00:00 |  | 
			
				
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								 Allanis | dbfef7b7f0 | [Add] Documentation for new Lua calls. | 2013-02-08 20:29:34 +00:00 |  | 
			
				
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								 Allanis | 08f9cb3781 | [Add] Ai now responds on being attacked. | 2013-02-08 20:26:39 +00:00 |  | 
			
				
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								 Allanis | acf4150079 | [Add] Per pixel collision. [Fix] Fleets now start at random location.
    -- Still needs improvement. | 2013-02-08 18:29:07 +00:00 |  | 
			
				
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								 Allanis | 28c5b6ea73 | [Fix] Last commit was crappy. | 2013-02-08 16:43:53 +00:00 |  |