Allanis
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9d966458d7
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[Add] Mule ship, and applied turrets to them.
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2013-02-28 21:22:06 +00:00 |
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Allanis
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a417d59492
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[Fix] Temp fix of outfits, removed the test enemy's missiles and launchers so he can't be a douche.
[Change] Thrown a few more pirates in for the fun of it.
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2013-02-19 23:36:33 +00:00 |
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Allanis
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36f1936667
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[Add] Secondary weapons.
[Add] Preliminary seeker missile.
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2013-02-15 07:31:59 +00:00 |
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Allanis
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184d527abf
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[Add Gui's NAV and WEAPON monitors are now utilised.
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2013-02-13 18:57:44 +00:00 |
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Allanis
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6ace8da900
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[Add] New ship: Leapard!
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2013-02-13 16:42:42 +00:00 |
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Allanis
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d1c02773bf
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[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
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2013-02-09 22:06:02 +00:00 |
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Allanis
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eac16dacdd
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[Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
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2013-02-09 16:11:53 +00:00 |
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Allanis
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58e7c9b3d7
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[Add] Ai profile support.
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2013-02-09 00:53:37 +00:00 |
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Allanis
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943cbecf70
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[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
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2013-02-08 14:26:53 +00:00 |
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Allanis
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aa8a2187ba
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[Change] xml now loads from data pack.
[Add] Ship xml syntax checking.
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2013-02-04 00:47:19 +00:00 |
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Allanis
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b3c21a5c4e
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[Add] Lua function calls.
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2013-02-03 14:00:19 +00:00 |
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Allanis
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85bec426ba
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[Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
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2013-01-31 01:30:51 +00:00 |
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