Commit Graph

12 Commits

Author SHA1 Message Date
Allanis
9d966458d7 [Add] Mule ship, and applied turrets to them. 2013-02-28 21:22:06 +00:00
Allanis
a417d59492 [Fix] Temp fix of outfits, removed the test enemy's missiles and launchers so he can't be a douche.
[Change] Thrown a few more pirates in for the fun of it.
2013-02-19 23:36:33 +00:00
Allanis
36f1936667 [Add] Secondary weapons.
[Add] Preliminary seeker missile.
2013-02-15 07:31:59 +00:00
Allanis
184d527abf [Add Gui's NAV and WEAPON monitors are now utilised. 2013-02-13 18:57:44 +00:00
Allanis
6ace8da900 [Add] New ship: Leapard! 2013-02-13 16:42:42 +00:00
Allanis
d1c02773bf [Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
2013-02-09 22:06:02 +00:00
Allanis
eac16dacdd [Fix] control_rate is now applied properly.
[Fix] Targetted now renders over the pilot's below.
2013-02-09 16:11:53 +00:00
Allanis
58e7c9b3d7 [Add] Ai profile support. 2013-02-09 00:53:37 +00:00
Allanis
943cbecf70 [Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
2013-02-08 14:26:53 +00:00
Allanis
aa8a2187ba [Change] xml now loads from data pack.
[Add] Ship xml syntax checking.
2013-02-04 00:47:19 +00:00
Allanis
b3c21a5c4e [Add] Lua function calls. 2013-02-03 14:00:19 +00:00
Allanis
85bec426ba [Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
2013-01-31 01:30:51 +00:00