Commit Graph

32 Commits

Author SHA1 Message Date
Allanis
70d4987a00 [Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh. 2013-09-29 21:25:59 +01:00
Allanis
9faea8acaa [Add] music.c is documented. 2013-09-03 19:50:58 +01:00
Allanis
6ea6188711 [Change] Increased default volumes a little. 2013-08-24 13:10:29 +01:00
Allanis
897bc36111 [Change] Re-wrote entire sound system with SDL_mixer. 2013-08-23 20:18:04 +01:00
Allanis
5ddb5fff94 [Fix] Bug introduced by assert in WARN/ERR change. 2013-08-22 18:22:18 +01:00
Allanis
d692035039 [Add] Lua wrappers for luaL_newState and luaopen_base. 2013-06-29 17:58:01 +01:00
Allanis
185039ae62 [Change] Cleaned up some variable/function names, also added -Wshadow CFLAG. 2013-06-28 16:08:56 +01:00
Steven Arnow
a2bb0df939 All C++-comments in src/ should now be C89 comments 2013-06-22 22:10:25 +02:00
Allanis
883523e1e5 [Fix] Another seg fault with music system when disabled. 2013-06-22 15:37:56 +01:00
Allanis
234a73635c [Fix] Forgot to load snd/music.lua into packfile. 2013-06-16 01:12:59 +01:00
Allanis
7e0963ad35 [Fix] Possible buffer overflows with strncpy. 2013-06-14 13:50:08 +01:00
Allanis
d5b80c1522 [Change] Improved music handling. 2013-06-10 21:15:48 +01:00
Allanis
82f724eb04 [Add] Music is now controlled by lua, now we can set music based on scenario. ^.^ 2013-06-10 19:19:26 +01:00
Allanis
8d3d58ffb4 [Things] An assortment of fixes, also added afterburner sounds. 2013-06-06 21:44:57 +01:00
Allanis
6870dd2057 [Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.] 2013-06-04 16:08:59 +01:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
1d6b0268b5 [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
Allanis
80d78756ad [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
Allanis
4db96b636a [Add] Just a bit more sanity checking for music. 2013-02-26 16:54:25 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
f9c778358c [Fix] Allow for gameplay even if sound isn't working. 2013-02-26 13:54:41 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
13228c39d8 [Fix?] Eh, some more error checking to prevent seg faults. 2013-02-23 20:14:58 +00:00
Allanis
15599909a0 [Fix] Flakyness removed. :D 2013-02-23 20:12:06 +00:00
Allanis
b165e7b263 [Add] Set volume with command line, volume is a little flaky at the min. :s. 2013-02-23 19:55:30 +00:00
Allanis
a296bd7aa0 [Add] Support for non POSIX systems with open/read/write in packfile system 2013-02-23 19:21:13 +00:00
Allanis
565ebcc20c [Fix] Revisited the libvorbis fix. We wish to return 0 on close. 2013-02-23 00:53:40 +00:00
Allanis
351ff76858 [Fix] Potential bug with a libvorbis segfault. 2013-02-23 00:43:32 +00:00
Allanis
fccd9dcc22 [Fix] Mkay. Sound seems to be working without any problems now. 2013-02-22 22:07:42 +00:00
Allanis
529ca21644 [Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
2013-02-22 04:06:47 +00:00
Allanis
afd612ef17 [Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :) 2013-02-22 01:59:19 +00:00