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								 Allanis | b3ad2671c0 | [Fix] Should fix the escort ai from blowing to pieces. | 2014-03-10 20:16:14 +00:00 |  | 
			
				
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								 Allanis | b314a922b3 | [Fix] AI shouldn't be fleeing when enemy has more health. | 2014-03-10 16:55:21 +00:00 |  | 
			
				
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								 Allanis | 812321b07d | [Fix] Fixed ai's "dead spot". | 2014-03-07 23:22:14 +00:00 |  | 
			
				
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								 Allanis | e758e541f1 | [Changed] Tweaked the ai decision tree slightly. | 2014-03-07 23:16:07 +00:00 |  | 
			
				
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								 Allanis | 5ddd5d7615 | [Fix] Fixed occasional warning in ai. | 2014-03-07 19:06:59 +00:00 |  | 
			
				
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								 Allanis | ee259281cc | [Change] AI improvments, they should be much nicer now. | 2014-03-07 17:49:33 +00:00 |  | 
			
				
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								 Allanis | ff11ba3cc8 | [Add] Added full tutorial and fixed a few mission bugs. | 2014-03-06 23:43:26 +00:00 |  | 
			
				
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								 Allanis | 81dac26e29 | Fixed warning regarding loading the load screen texture | 2014-02-02 20:08:28 +00:00 |  | 
			
				
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								 Allanis | 3540ba0724 | [Add] Gave AI customizable bribe messages. | 2014-02-01 22:09:49 +00:00 |  | 
			
				
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								 Allanis | 37d61803d7 | [Add] Added math lib to basic llua. | 2014-01-25 19:29:42 +00:00 |  | 
			
				
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								 Allanis | 63e2bb55b0 | [Add] Implemented bribing. | 2014-01-24 21:57:01 +00:00 |  | 
			
				
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								 Allanis | 84b20c9bd3 | [Fix] Fixed ai.relvel(). Also introduced dot product function. | 2014-01-22 17:31:36 +00:00 |  | 
			
				
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								 Allanis | deeea15889 | [Change] Only have ai land once. | 2014-01-22 15:38:19 +00:00 |  | 
			
				
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								 Allanis | 19292edd68 | [Change] Improved AI's secondary weapon handling. | 2014-01-22 15:26:42 +00:00 |  | 
			
				
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								 Allanis | d04acc1a35 | [Remove] Removed unused and unneeded Lua file. | 2014-01-06 19:51:09 +00:00 |  | 
			
				
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								 Allanis | 5518f0c390 | [Change] AI now takes into account relative velocities. | 2014-01-06 19:49:43 +00:00 |  | 
			
				
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								 Allanis | 239f42bb85 | [Remove] Removed the disgusting TYPE_PTR from ai. | 2014-01-05 21:32:25 +00:00 |  | 
			
				
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								 Allanis | e57ac297d2 | [Fix] Removed some unused variables. | 2014-01-05 20:46:42 +00:00 |  | 
			
				
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								 Allanis | e40a9ecbf7 | [Change] AI aims earliar, much more accurate now. | 2014-01-01 01:13:14 +00:00 |  | 
			
				
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								 Allanis | 9539e22d8b | [Change] Faction and combat ratings are now continuous. | 2013-12-31 17:38:02 +00:00 |  | 
			
				
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								 Allanis | 584e97b0b7 | [Add] Applied some minimum docking requirements. | 2013-12-31 04:31:20 +00:00 |  | 
			
				
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								 Allanis | 3a87ce36ff | [Fix] Fixed some escort ai issues, also allowed for fighters to return to ship. | 2013-12-31 04:28:05 +00:00 |  | 
			
				
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								 Allanis | 843067a0f3 | [Add] Escorts and fighter bays are starting to work quite nicely. | 2013-12-31 04:01:11 +00:00 |  | 
			
				
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								 Allanis | b26a1ca968 | [Fix] Fixed god damn ai! | 2013-12-31 03:07:05 +00:00 |  | 
			
				
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								 Allanis | dd9bbfaa3b | [Add] First Lua template for real escorts. | 2013-12-27 23:35:19 +00:00 |  | 
			
				
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								 Allanis | c8104d16be | [Change] Disable bomber ai for now, not quite ready. | 2013-12-19 19:15:15 +00:00 |  | 
			
				
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								 Allanis | 19b8f38acf | [Change] Reworked attack system a bit. More versatile. | 2013-12-15 17:16:12 +00:00 |  | 
			
				
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								 Allanis | 5fe7753214 | [Fix] Scout ai should probably work again. | 2013-12-15 00:50:54 +00:00 |  | 
			
				
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								 Allanis | 8ef7082c84 | [Add] Gave AI some memory. | 2013-12-15 00:30:50 +00:00 |  | 
			
				
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								 Allanis | fef6cefe05 | [Fix] A few minor fixes. | 2013-12-10 03:56:18 +00:00 |  | 
			
				
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								 Allanis | 6c4007f5cb | [Change] Increased landing threshold. | 2013-12-06 20:31:20 +00:00 |  | 
			
				
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								 Allanis | 92923111e1 | [Add] Fleets and ai for Detour Liberation Front, along with a few generic ai changes. | 2013-12-06 20:25:59 +00:00 |  | 
			
				
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								 Allanis | 6d8b591a48 | [Change] "runaway" takes priority over attacking. | 2013-12-05 02:18:44 +00:00 |  | 
			
				
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								 Allanis | 1c0fb97b7f | [Change] Made ai noidle aggressive. | 2013-11-30 22:10:59 +00:00 |  | 
			
				
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								 Allanis | 66c0ef8d9f | [Add] noidle state. | 2013-11-28 02:46:45 +00:00 |  | 
			
				
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								 Allanis | 01243e12e3 | [Add] Lua logic for traders. | 2013-11-26 15:07:41 +00:00 |  | 
			
				
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								 Allanis | 47a8efa9ee | [Add] Pilot:alive() and Pilot:broadcast() to Lua API. | 2013-11-19 21:51:04 +00:00 |  | 
			
				
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								 Allanis | 7bbad458e0 | [Add] Simple ai for mission pilots that need to escort the player. | 2013-11-19 21:33:15 +00:00 |  | 
			
				
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								 Allanis | 76bea0092c | [Add] Created an 'idle' task to run when idle for easy to change idle behaviours. | 2013-11-19 00:27:09 +00:00 |  | 
			
				
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								 Allanis | 5a87b2da77 | [Change] MAJOR AI rehaul, split all the lua stuff into generic templates. [Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks. | 2013-11-10 05:03:59 +00:00 |  | 
			
				
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								 Allanis | db18dd0516 | [Change] Unified attack thinking in ai scripts. | 2013-11-10 01:41:50 +00:00 |  | 
			
				
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								 Allanis | c7d85fe6e2 | [Change] Improved collective ai. | 2013-11-10 00:09:05 +00:00 |  | 
			
				
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								 Allanis | 56d10e603b | [Add] attack_closestenemy to basic.lua. Pushed the land function into basic.lua. | 2013-11-09 23:57:03 +00:00 |  | 
			
				
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								 Allanis | 4190314d24 | [Add] Empire ai now properly jumps. | 2013-10-16 23:30:51 +01:00 |  | 
			
				
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								 Allanis | 01b3f2f77b | [Change] AI now use more weapon types and uses them more wisely. [Add] Draktharr gets mace rockets. | 2013-08-28 15:08:22 +01:00 |  | 
			
				
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								 Allanis | 9c8ab865ab | [Add] Draktharr skins. [Fix] taunt() bug in ai. | 2013-08-24 17:53:15 +01:00 |  | 
			
				
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								 Allanis | 028f77f78a | [Fix] Stopped AI merchants from popping tasks like crazy! | 2013-08-18 14:45:15 +01:00 |  | 
			
				
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								 Allanis | 972189e567 | [Change] Updated TODO | 2013-08-15 13:20:32 +01:00 |  | 
			
				
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								 Allanis | 719bb753a2 | [Change] Improved enemy and turret ai, they hit a lot now! -- also improved the global attack() ai. | 2013-08-14 16:48:32 +01:00 |  | 
			
				
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								 Allanis | 76d7e811b5 | [Change] Increased merchant and pirate credits. | 2013-08-14 10:53:20 +01:00 |  |