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								 Allanis | 0ce93217da | [Change] Slight change to commentaries. | 2013-12-05 00:43:04 +00:00 |  | 
			
				
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								 Allanis | 153f99553f | [Fix] Some more fine tuning on missions. | 2013-12-05 00:40:48 +00:00 |  | 
			
				
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								 Allanis | 2c27f521ae | [Fix] Some fixes for missions 4 and 5. | 2013-12-05 00:32:41 +00:00 |  | 
			
				
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								 Allanis | 998f81b2ab | [Add] Fifth tutorial mission added. | 2013-12-04 23:14:09 +00:00 |  | 
			
				
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								 Allanis | ad12c52cd0 | [Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working. | 2013-12-04 22:04:05 +00:00 |  | 
			
				
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								 Allanis | a3009760b6 | [Add] Added fleets for Empire ship in the sixth and final mission campaign. | 2013-12-04 00:07:26 +00:00 |  | 
			
				
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								 Allanis | 86db743350 | [Add] Completed sixth and final mission in tutorial campaign. | 2013-12-03 00:39:41 +00:00 |  | 
			
				
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								 Allanis | fc1215e4ad | [Fix] Fixed a few sound issues that have been around for some time. | 2013-12-01 23:42:18 +00:00 |  | 
			
				
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								 Allanis | 1c0fb97b7f | [Change] Made ai noidle aggressive. | 2013-11-30 22:10:59 +00:00 |  | 
			
				
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								 Allanis | 2f2143742a | [Change] Let's also grey out secondary weapon when we are out of ammo. | 2013-11-30 22:10:05 +00:00 |  | 
			
				
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								 Allanis | 11bbd0854f | [Change] Secondary weapon greys out when you can't use it again. | 2013-11-29 20:55:41 +00:00 |  | 
			
				
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								 Allanis | 31f2a57fb3 | [Add] Made a start on the sixth and final tutorial mission. | 2013-11-28 22:37:40 +00:00 |  | 
			
				
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								 Allanis | 66c0ef8d9f | [Add] noidle state. | 2013-11-28 02:46:45 +00:00 |  | 
			
				
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								 Allanis | 8716d14016 | [Add] Let's catch SIGTRAP too. | 2013-11-26 19:32:27 +00:00 |  | 
			
				
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								 Allanis | 58ee934426 | [Change] Use SIGTRAP instead of assert for blowing up on errors. | 2013-11-26 19:27:34 +00:00 |  | 
			
				
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								 Allanis | 2a69789a24 | [Add] Automagically give backtraces in DEBUG mode. | 2013-11-26 18:23:50 +00:00 |  | 
			
				
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								 Allanis | 39c7a4ecd5 | [Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues. | 2013-11-26 16:03:17 +00:00 |  | 
			
				
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								 Allanis | 96587aac90 | [Fix?] I think this might do it? | 2013-11-26 15:55:42 +00:00 |  | 
			
				
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								 Allanis | 03f20c5a25 | [Fix?] Need second check to avoid segfault.. | 2013-11-26 15:51:34 +00:00 |  | 
			
				
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								 Allanis | c8fe8e8eb8 | [Fix?] Continue in switch case doesn't behave as I thought it did..... | 2013-11-26 15:49:34 +00:00 |  | 
			
				
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								 Allanis | 29f58fe1e4 | [Fix?] FFS! Trying to delete a weapon that doesn't even exist! | 2013-11-26 15:43:28 +00:00 |  | 
			
				
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								 Allanis | 3fc6514861 | [Fix] Bug in weapon system timers. | 2013-11-26 15:36:27 +00:00 |  | 
			
				
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								 Allanis | 01243e12e3 | [Add] Lua logic for traders. | 2013-11-26 15:07:41 +00:00 |  | 
			
				
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								 Allanis | 6c4983120d | [Fix] Segfault when having active missions. | 2013-11-25 15:51:24 +00:00 |  | 
			
				
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								 Allanis | 05b1d19e55 | [Add] Added explosions, only being used on deaths right now. | 2013-11-24 21:56:40 +00:00 |  | 
			
				
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								 Allanis | 4e054e3cf4 | Merge branch 'master' of github.com:Allanis/Lephisto | 2013-11-23 22:44:02 +00:00 |  | 
			
				
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								 Allanis | b172453841 | [Fix] Slight bug with loading mission variables. | 2013-11-23 22:43:31 +00:00 |  | 
			
				
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								 Allanis | f626ac2ac6 | [Fix] 32 bit compiler warnings. | 2013-11-23 14:18:01 +00:00 |  | 
			
				
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								 Allanis | b831e311e6 | [Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs. | 2013-11-23 02:23:13 +00:00 |  | 
			
				
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								 Allanis | e5d50254d2 | [Add] Spit out warning if SDL major/minor versions differ. | 2013-11-23 01:50:30 +00:00 |  | 
			
				
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								 Allanis | 7dcb5f738c | [Remove] Duplicated outfit image removed. | 2013-11-23 01:25:03 +00:00 |  | 
			
				
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								 Allanis | 4eca6815bc | [Add] Cute feature, game doesn't pause with death menu. | 2013-11-21 12:55:04 +00:00 |  | 
			
				
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								 Allanis | 1edbf5b944 | [Add] Pilot:setFaction() added to Lua API. | 2013-11-20 23:07:42 +00:00 |  | 
			
				
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								 Allanis | 4038b56ac6 | [Change] misn.timerStart() now uses milliseconds. | 2013-11-20 22:57:51 +00:00 |  | 
			
				
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								 Allanis | 0c238662c2 | [Add] player.getPilot() to Lua API. | 2013-11-20 20:56:38 +00:00 |  | 
			
				
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								 Allanis | 47a8efa9ee | [Add] Pilot:alive() and Pilot:broadcast() to Lua API. | 2013-11-19 21:51:04 +00:00 |  | 
			
				
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								 Allanis | 7bbad458e0 | [Add] Simple ai for mission pilots that need to escort the player. | 2013-11-19 21:33:15 +00:00 |  | 
			
				
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								 Allanis | 7344f88916 | [Change] Apparently you can't have two parameters in __add, so made add synonymous (same with __sub). | 2013-11-19 21:26:57 +00:00 |  | 
			
				
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								 Allanis | 67cd35faa5 | [Add] Function to get the player, for usage in mission stuff. | 2013-11-19 21:24:19 +00:00 |  | 
			
				
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								 Allanis | 76bea0092c | [Add] Created an 'idle' task to run when idle for easy to change idle behaviours. | 2013-11-19 00:27:09 +00:00 |  | 
			
				
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								 Allanis | 4af334e5e4 | [Fix] Mission timers should save and load properly now. | 2013-11-18 23:30:16 +00:00 |  | 
			
				
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								 Allanis | 6ad8d75d2d | [Add] Mission timers added. | 2013-11-17 14:58:33 +00:00 |  | 
			
				
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								 Allanis | 1becd0d68a | [Change] When creating a new pilot with pilot.add(), pretend to enter from hyperspace if we have a large distance from planet. | 2013-11-17 14:28:03 +00:00 |  | 
			
				
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								 Allanis | 87771ab892 | [Fix] Pilot boarding hooks fixed. | 2013-11-17 05:56:36 +00:00 |  | 
			
				
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								 Allanis | 5d17f0e31d | [Add] Added Planet:pos() and Vec2:dist() plus much more. | 2013-11-17 02:55:03 +00:00 |  | 
			
				
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								 Allanis | ef19939647 | [Add] Pilots can now have up to four hooks at any given time. | 2013-11-16 20:13:31 +00:00 |  | 
			
				
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								 Allanis | 2489949d30 | [Fix] Clear velocity when doing Pilot:warp() | 2013-11-16 19:10:32 +00:00 |  | 
			
				
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								 Allanis | d2067f9274 | [Add] Pilots now use metatables. [Change] Moved Lua pilot stuff into it's own file. | 2013-11-16 05:20:55 +00:00 |  | 
			
				
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								 Allanis | 2f0d0384c1 | [Add] pilot.clear() and pilot.togglespawn() to Lua API. | 2013-11-14 18:48:04 +00:00 |  | 
			
				
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								 Allanis | c5cab45910 | [Add] First 2D vector support for lua. | 2013-11-14 05:01:25 +00:00 |  |