Allanis
b8f316b7b7
[Add] Added a time accel of 10000x.. Because ya'know.. Space is big.
2017-12-24 17:28:16 +00:00
Allanis
b5ced55926
[Remove] Removed objimport*
2017-12-24 17:18:26 +00:00
Allanis
f96e519b93
[Add] Initial work on binary star systems. Right now they are generated
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without planets and with no more than two stars. Orbits around center of
mass should be correct. World view objects now move along their orbit
rails.
2017-12-24 14:30:29 +00:00
Allanis
c09f8fbc8e
[Fix] Stop player controls from going crazy when switched from world
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view.
2017-12-24 13:02:44 +00:00
Allanis
52819f2878
[Add] Preliminary communications to space stations and ships.
2017-12-24 00:06:09 +00:00
Allanis
8428a7e892
[Change] Black space in object viewer.
2017-12-23 19:30:34 +00:00
Allanis
8ceed6bfe8
[Add] Preliminary atmospheres.
2017-12-23 19:27:31 +00:00
Allanis
9d25b14b84
[Change] Allow external view to be rotated while game time is paused.
2017-12-23 17:41:22 +00:00
Allanis
5a478b4bdb
[Change] Narrowed FOV for sector view.
2017-12-23 17:37:18 +00:00
Allanis
7864e3c64f
[Add] Custom star systems.
2017-12-23 17:33:39 +00:00
Allanis
b4b52b7451
[Add] Integer system generation. :/
2017-12-23 01:34:59 +00:00
Allanis
7eb635401f
[Add] Added that darn fixed point class.
2017-12-22 23:34:48 +00:00
Allanis
6ec4fade91
[Change] A few more system gen float => int stuff. I didn't take into
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account that different platforms will likely handle them differently,
resulting in diferent starsystems being generated between platforms.
2017-12-04 21:49:30 +00:00
Allanis
c7fe8da6de
[Add] Added some debug to starsystem.
2017-12-04 21:40:52 +00:00
Allanis
470dfee01d
[Change] AccreteDisc - float => int
2017-12-04 21:34:08 +00:00
Allanis
d19f9e19dc
[Change] Just some needless renaming.
2017-11-25 17:47:48 +00:00
Allanis
4cae173402
[Change] Made Ejecta crater lighter than rest of planet.
2017-11-25 16:41:05 +00:00
Allanis
5d4545fba0
[Add] Tesselate planet continents properly. Gets rid of a few glitches
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and it's faster also.
2017-11-25 16:15:13 +00:00
Allanis
de8bab4108
[Fix] Heh, planets are sometimes masquarading as stars. Sneaky.
2017-11-25 16:02:25 +00:00
Allanis
57a9d1d91f
[Add] Body: GetRadius method.
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[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Allanis
311bb6e24c
[Fix] Fix orientation of star glow.
2017-11-25 13:37:57 +00:00
Allanis
6131753132
[Change] Make background stars a little feistier.
2017-11-25 13:20:35 +00:00
Allanis
94df6a528c
[Add] Stars glow right?!
2017-11-25 13:14:10 +00:00
Allanis
1de5584f7c
[Add] Ejecta crater flavour. ^.^
2017-11-25 13:03:32 +00:00
Allanis
e0d7c1d3ec
[Fix] Fixed collision bug and some rendering issues with mersenne
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twister bug.
2017-11-25 12:23:17 +00:00
Allanis
900c5267f7
[Add] Rudimentary work on small rocky planetoid rendering.
2017-11-24 23:28:10 +00:00
Allanis
6e743e6027
[Change] Actually set planet sizes (but still 1 size per type).
2017-11-24 22:17:42 +00:00
Allanis
0025c8833b
[Add] Make display lists of planets within range. Nice FPS improvment.
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:D
2017-11-24 22:05:54 +00:00
Allanis
d24a93345a
[Fix] Forgot to commit a couple of minor fixes.
2017-11-23 23:33:44 +00:00
Allanis
1550893bcf
[Fix] Fixed that darn gas giant rendering. "Yeah, that's looks like a
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planet!"
2017-11-23 22:51:49 +00:00
Allanis
1a8689d0fe
[Change] A bunch more planet work.
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[Change] Start player in system 0, 0, 0
2017-11-23 21:25:46 +00:00
Allanis
4f4996d44b
[Meh] Files I obviously forgot to save. :/
2017-11-22 23:55:04 +00:00
Allanis
a4faed8854
[Add] Some more gas giant rendering work. Now procedurally generated!
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[Add] Some Screenies.
2017-11-22 23:25:26 +00:00
Allanis
f498e9863c
[Change] Clean up the silly lighting direction picking.
2017-11-22 21:55:36 +00:00
Allanis
cb28ed344b
[Add] Some gas giant work, cleaned up Body somewhat.
2017-11-22 21:46:22 +00:00
Allanis
79704e6f77
[Add?] Some work in progress planet drawing. Nothing to pay attention
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to. :P
2017-11-21 19:28:44 +00:00
Allanis
8e5a9fd008
[Change] Position player in docking bay on undocking. Need to do request
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docking clearance, because at the minute repeat docking is not possible.
D:
2017-11-20 22:15:23 +00:00
Allanis
df060177d9
[Add] ModelBody::SetRotation().
2017-11-19 22:45:44 +00:00
Allanis
14ee542723
[Fix] Somewhere amongs the changes docking got borked.
2017-11-19 22:19:16 +00:00
Allanis
8ff436c193
[Change] Renamed rigid body stuff.
2017-11-19 22:01:50 +00:00
Allanis
40f38a0f58
[Change] Get the collision geom flags through to the collision
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detection..
2017-11-19 19:50:06 +00:00
Allanis
08265741a7
[Change] Messing around with collisions some more, not really helpful.
2017-11-19 17:43:43 +00:00
Allanis
673115422d
[Add] Add docking quad to space station model
2017-11-19 15:33:39 +00:00
Allanis
54a6c3c07f
[Add] Use new body death code with pre-hyperspace clearout.
2017-11-19 15:01:32 +00:00
Allanis
84530e9771
[Add] Body death and associated cleanup. Space::KillBody() to kill a
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body.
2017-11-19 14:42:30 +00:00
Allanis
4595e1f643
[Change] Just messing with a few values. Put some space between the other actors.
2017-11-19 12:37:19 +00:00
Allanis
f4fe4aafbd
[Fix] Fixed CollMesh+Scale. ^.^
2017-11-19 12:28:18 +00:00
Allanis
9004c7b731
[Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though.
2017-11-19 11:41:35 +00:00
Allanis
411e82b6ef
[Fix] Should probably clear those thrusters upon initilization. :D
2017-11-19 00:13:28 +00:00
Allanis
7bd0b17cb7
[Add] Flag for invisible stuff.
2017-11-19 00:09:17 +00:00