Allanis
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7376a30527
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[Add] Display whether or not a system has nebulae.
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2013-07-23 14:11:48 +01:00 |
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Allanis
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11e5607477
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[Change] Load gfx_exterior for planets only on demand.
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2013-07-23 12:49:50 +01:00 |
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Allanis
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092b48651d
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[Change] Restructured a little to prepare for puffs of nebulae.
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2013-07-22 15:53:09 +01:00 |
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Allanis
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42a57d09e9
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[Add] space_renderOverlay().
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2013-07-21 11:13:53 +01:00 |
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Allanis
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692fb388df
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[Add] Missions can now mark systems. [Fix] Seg fault when switching pilots.
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2013-06-26 00:28:16 +01:00 |
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Allanis
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5760978e56
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[Change] Moved A* jump pathfinding from space.c to map.c.
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2013-06-25 21:07:54 +01:00 |
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Allanis
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700e47cd57
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[Add] Use flags now for systems to allow missions to mark them.
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2013-06-24 21:48:57 +01:00 |
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Allanis
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6c3d96ba51
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[Add] Pathfinding avoids unknown systems.
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2013-06-23 20:42:33 +01:00 |
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Allanis
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10a4791d81
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[Add] Magor: You don't already know all the star system location. Go explore.
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2013-06-23 19:22:07 +01:00 |
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Steven Arnow
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858295b3f4
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
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Allanis
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d195480622
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[Change] Formalized space station types.
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2013-06-22 19:21:51 +01:00 |
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Allanis
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a741250073
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[Add] You can kinda load games, still need to fix some issues.
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2013-05-11 20:59:12 +01:00 |
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Allanis
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82ee8a41a7
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[Add] Cargo missions take into account fright distance.
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2013-04-24 18:05:49 +01:00 |
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Allanis
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472579aa2a
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[Add] A* algorithm to get paths between systems.
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2013-04-23 22:57:46 +01:00 |
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Allanis
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ae97cb398c
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[Add] Ability to figure out where a planet is located.
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2013-04-09 21:11:12 +01:00 |
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Allanis
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7f973d7fe8
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[Add] Improved space.getPlanet() mission lua.
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2013-04-04 21:24:25 +01:00 |
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Allanis
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371e5b8aba
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[Change] Improved lua api for missions somewhat.
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2013-04-04 18:15:56 +01:00 |
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Allanis
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a66a9ea264
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[Change] Use ids for factions instead of pointers.
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2013-03-31 16:12:33 +01:00 |
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Allanis
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6a7c051851
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[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.
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2013-03-21 19:34:35 +00:00 |
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Allanis
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4ea444b9ae
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[Change] All tabs back to spaces.
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2013-03-21 00:27:05 +00:00 |
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Allanis
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aa4112f2df
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[Add] Planets now have commodities. Nothing can be done with them yet ;)
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2013-03-16 21:13:21 +00:00 |
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Allanis
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6c50e56894
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[Add] "special" techs. Basically finished tech stuff.
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2013-03-16 19:04:19 +00:00 |
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Allanis
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7db2ae019d
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[Fix] Don't think anyone noticed this one.. Some funny little bugs when paused while hyperspacing.
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2013-03-16 17:20:18 +00:00 |
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Allanis
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fdaabd259e
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[Add] Possibility to deny landing.
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2013-03-16 17:02:09 +00:00 |
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Allanis
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309ac8a648
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[Add] New factions, ship, station, system. Empire and Collective wage war against each other.
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2013-03-14 21:43:48 +00:00 |
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Allanis
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d246c2cbe2
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[Add] More thingies.. Factions!!
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2013-03-13 22:39:52 +00:00 |
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Allanis
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6b1228a4af
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[Add] Adding spawns. It's uh.. Not working? I'll work on it some more later..
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2013-02-28 02:36:45 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Allanis
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44c6ea6ed6
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[Add] Rudementory Hyperspace travel. Still a work in progress. ;)
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2013-02-20 19:34:30 +00:00 |
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Allanis
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4384adec98
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[Add] Spaceport bar. (no missions or hirelings or alchol available yet).
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2013-02-19 20:04:04 +00:00 |
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Allanis
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1307661363
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[Add] We now have some unimplmented planet services.
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2013-02-19 18:50:17 +00:00 |
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Allanis
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9a9ace4a42
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[Add] Text word wrapping/block text. Allowing for lovely descriptons of planets.
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2013-02-19 14:18:55 +00:00 |
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Allanis
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bf9d422150
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[Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
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2013-02-19 00:10:57 +00:00 |
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Allanis
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811fc0b92a
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[Change] What in the world was I thinking with the gui crap?? Large refactoring..
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2013-02-17 21:56:57 +00:00 |
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Allanis
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e3c2ca72ac
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[Add] Planet targeting/landing framework.
[Change] Seperated update/render as it should be.
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2013-02-15 18:15:06 +00:00 |
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Allanis
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70c9585302
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[Add] Rudimentary screenshots.
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2013-02-14 19:29:26 +00:00 |
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Allanis
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9fae81c389
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[Fix] AI's landing, it's still not as good as I wish however.
[Add] A few more xml macros and cleaned up a little code to use them.
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2013-02-14 14:25:32 +00:00 |
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Allanis
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29b8b5ba18
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[Add] A few more AI calls.
[Add] Ai protection and some tweaks.
-- eg. Once armor/shield is regenerated, enemy will come back for another round.
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2013-02-10 18:32:02 +00:00 |
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Allanis
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58e7c9b3d7
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[Add] Ai profile support.
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2013-02-09 00:53:37 +00:00 |
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Allanis
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acf4150079
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[Add] Per pixel collision.
[Fix] Fleets now start at random location.
-- Still needs improvement.
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2013-02-08 18:29:07 +00:00 |
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Allanis
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376eedc616
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[Add] Star systems.
[Add] Planets.
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2013-02-04 09:09:04 +00:00 |
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Allanis
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b5a7ba8919
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[Fix] Changing from floating point to doubles.
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2013-02-02 14:21:05 +00:00 |
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Allanis
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246bdff2c8
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[Add] Stars!!!!
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2013-02-01 22:20:57 +00:00 |
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