Allanis
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1f8e6a22fe
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[Change] Merged together some semi-redundant code in weapon_create.
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2013-07-09 17:17:53 +01:00 |
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Allanis
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dcf093b13e
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[Add] Two new hooks: Board and disable. Also made lua debug more verbose.
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2013-07-09 16:11:14 +01:00 |
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Allanis
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6099849f4f
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[Fix] A few warnings.
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2013-07-08 22:34:19 +01:00 |
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Allanis
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c8b99cb35f
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[Change] Increased AL_GAIN somewhat.
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2013-07-08 22:11:21 +01:00 |
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Allanis
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23097370db
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[Fix] Bug with lua files not including include/basic.lua properly.
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2013-07-08 21:49:47 +01:00 |
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Allanis
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9dfd83abef
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[Add] New hard to kill ai who's primary objective is to survive.
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2013-07-08 20:48:13 +01:00 |
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Allanis
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a580cdeed3
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[Change] ai.dist() now accepts pilot id's as parameter.
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2013-07-07 19:11:14 +01:00 |
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Allanis
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ef5a8e5a5f
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[Fix] Few lua script fixes.
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2013-07-06 21:42:29 +01:00 |
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Allanis
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19cbc18ff3
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[Add] Check for weapon range when running away with turrets.
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2013-07-06 20:01:49 +01:00 |
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Allanis
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04fc879ac8
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[Add] New aquatic (class M) planet and system. Acenu in the Draygar system.
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2013-07-06 19:34:45 +01:00 |
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Allanis
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10418a5ba9
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[Change] Knockback is now dependent on DamageType.
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2013-07-06 19:10:34 +01:00 |
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Allanis
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698b22a324
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[Change] Player no longer "hardcoded" into pilot_stack[0].
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2013-07-06 17:28:26 +01:00 |
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Allanis
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715fecfa03
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[Change] Missed another /2 in binary pilot search.
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2013-07-06 16:44:54 +01:00 |
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Allanis
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ab277eabb4
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[Change] pilot_free uses memmove.
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2013-07-06 16:42:28 +01:00 |
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Allanis
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30b6dfed77
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[Add] Weapons save their faction and take that into account.
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2013-07-06 16:35:42 +01:00 |
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Allanis
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71fdcffd07
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[Add] Ai now calculates optimal distance when shooting.
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2013-07-06 16:28:00 +01:00 |
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Allanis
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b7c83b5b24
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[Add] -Wunused to CFLAGS.
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2013-07-06 15:42:38 +01:00 |
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Allanis
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00fbe34b62
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[Fix] Bug with unlimited range turret bolts.
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2013-07-06 15:34:33 +01:00 |
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Allanis
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bbc46d0eef
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[Fix] Segfault when player dies.
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2013-07-06 15:29:01 +01:00 |
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Allanis
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7a66419f7c
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[Fix] Fuel loads properly now.
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2013-07-06 14:46:06 +01:00 |
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Allanis
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26211ee1f5
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[Change] Switched SPFX timers to something more sane.
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2013-07-06 13:02:34 +01:00 |
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Allanis
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90707480d9
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[Change] Swithced weapon timer methods to something a little more sane.
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2013-07-05 15:33:07 +01:00 |
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Allanis
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8442fd00b4
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[Change] TODO updated.
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2013-07-04 13:50:29 +01:00 |
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Allanis
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830c6e0100
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[Add] Stack protector flags to DEBUG build.
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2013-07-04 13:48:40 +01:00 |
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Allanis
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c464e7d056
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[Remove] -fno-inline, potentially harm debug performance with no extra gain.
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2013-07-04 13:46:10 +01:00 |
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Allanis
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8213cb9f48
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[Change] Switched l+(h-l)/2 to (h+l) >> 1 in binary search.
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2013-07-04 13:43:24 +01:00 |
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Allanis
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19e3e818a4
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[Change] Renamed pilots and mpilots to pilot_nstack and pilot_mstack.
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2013-07-04 13:33:38 +01:00 |
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Allanis
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c20fe36c27
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[Change] Place turrets before missiles.
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2013-07-03 17:44:55 +01:00 |
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Allanis
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8e6e690388
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[Change] Outfit_getTech now sorts by type and price.
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2013-07-02 13:11:25 +01:00 |
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Allanis
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9dc797a8a3
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[Add] Just a few more comments. :/
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2013-07-01 19:49:13 +01:00 |
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Allanis
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7a03a6f377
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[Add] Now all ai include "ai/include/basic.lua" to share attack and runaway functions.
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2013-07-01 17:17:14 +01:00 |
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Allanis
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203079bcfa
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[Add] Check for errors when using "include".
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2013-06-30 17:19:40 +01:00 |
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Allanis
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05fe285d87
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[Change] Now load the basic lua stuff.
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2013-06-30 17:17:09 +01:00 |
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Allanis
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cad5bd932c
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[Change] No longer calling luaopen directly.
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2013-06-30 17:07:06 +01:00 |
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Allanis
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d692035039
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[Add] Lua wrappers for luaL_newState and luaopen_base.
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2013-06-29 17:58:01 +01:00 |
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Allanis
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185039ae62
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[Change] Cleaned up some variable/function names, also added -Wshadow CFLAG.
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2013-06-28 16:08:56 +01:00 |
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Allanis
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5eff5317c6
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[Add] Using -Wpointer-arith flag.
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2013-06-28 13:23:01 +01:00 |
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Allanis
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14fed140c3
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[Change] A little opengl code cleanup.
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2013-06-28 13:05:32 +01:00 |
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Allanis
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68833542be
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[Change] Updated TODO.
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2013-06-28 12:38:33 +01:00 |
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Allanis
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c70b87743c
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[Change] Let radiation weapons do a bit more shield damage.
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2013-06-27 23:22:34 +01:00 |
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Allanis
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c8c23ef4bb
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[Change] Death menu button labels.
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2013-06-27 23:03:27 +01:00 |
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Allanis
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c9df282a07
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[Change] Neutron disruptor graphics.
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2013-06-27 22:36:16 +01:00 |
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Allanis
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9ce9870df2
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[Add] Extreamely maneuverable ship!! :D
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2013-06-27 22:23:53 +01:00 |
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Allanis
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d53caec803
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[Change] Renamed ships to ship_nstack to follow current convention.
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2013-06-26 21:21:46 +01:00 |
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Allanis
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a041751ec1
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[Add] More debug magicz for misn_lua.
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2013-06-26 20:54:12 +01:00 |
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Allanis
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692fb388df
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[Add] Missions can now mark systems. [Fix] Seg fault when switching pilots.
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2013-06-26 00:28:16 +01:00 |
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Allanis
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73d8e18a2a
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[Add] Fuel is saved too now.
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2013-06-25 22:34:15 +01:00 |
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Allanis
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d11eabd358
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[Add] New outfit: Star map, allows you to see two jump points from current location.
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2013-06-25 22:21:56 +01:00 |
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Allanis
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5760978e56
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[Change] Moved A* jump pathfinding from space.c to map.c.
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2013-06-25 21:07:54 +01:00 |
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Allanis
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700e47cd57
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[Add] Use flags now for systems to allow missions to mark them.
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2013-06-24 21:48:57 +01:00 |
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