Allanis
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43a1bb019f
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[Fix] Mouse events not taking into account custom window offset.
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2013-03-10 14:25:00 +00:00 |
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Allanis
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1d6b0268b5
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[Change] Cleaned up codebase to not exceed 80 characters.
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2013-03-10 14:18:07 +00:00 |
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Allanis
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ddadb068fe
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[Change] Compressed the debug messages.
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2013-02-27 14:36:56 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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Allanis
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c4e7a8a9ee
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[Change] Thrown XML crap into a single header.
-- player.c currently uses this.
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2013-02-13 15:48:36 +00:00 |
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Allanis
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a89395a54f
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[Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
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2013-02-10 05:21:09 +00:00 |
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Allanis
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d1c02773bf
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[Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
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2013-02-09 22:06:02 +00:00 |
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Allanis
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9d57f0ddfc
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[Add] About time I added timer support for AI.
[Fix] Buffer overflow in AI.
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2013-02-09 18:58:50 +00:00 |
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Allanis
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58e7c9b3d7
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[Add] Ai profile support.
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2013-02-09 00:53:37 +00:00 |
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Allanis
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d46f509ee5
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[Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
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2013-02-08 16:04:24 +00:00 |
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Allanis
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943cbecf70
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[Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
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2013-02-08 14:26:53 +00:00 |
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Allanis
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a392c2c67b
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[Add] Faction support.
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2013-02-07 23:59:17 +00:00 |
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