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								 Allanis | aade673567 | [Fix] Segfault when popping a task without a next task. | 2013-08-15 13:36:25 +01:00 |  | 
			
				
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								 Allanis | aafeaa43cd | [Fix] No longer seg fault if can't find a known system in a save file. | 2013-08-15 13:26:07 +01:00 |  | 
			
				
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								 Allanis | 972189e567 | [Change] Updated TODO | 2013-08-15 13:20:32 +01:00 |  | 
			
				
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								 Allanis | 719bb753a2 | [Change] Improved enemy and turret ai, they hit a lot now! -- also improved the global attack() ai. | 2013-08-14 16:48:32 +01:00 |  | 
			
				
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								 Allanis | 76d7e811b5 | [Change] Increased merchant and pirate credits. | 2013-08-14 10:53:20 +01:00 |  | 
			
				
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								 Allanis | d4fe47f184 | [Fix] ai.brake. | 2013-08-14 10:50:50 +01:00 |  | 
			
				
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								 Allanis | 4711033ff4 | [Change] Tweaked bolt accuracies a little. | 2013-08-13 16:18:56 +01:00 |  | 
			
				
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								 Allanis | 0277fcc750 | [Fix] Turrets causing seg fault when there is no target. | 2013-08-12 09:39:10 +01:00 |  | 
			
				
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								 Allanis | 284823ce25 | [Add] Minor sanity checks. | 2013-08-12 09:26:59 +01:00 |  | 
			
				
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								 Allanis | 153b519d6b | [Change] Compare enemy against nil. | 2013-08-12 09:20:45 +01:00 |  | 
			
				
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								 Allanis | 9532e9fdf0 | [Change] Pirate Admonishers have Missiles instead of headhunters (cheaper). | 2013-08-11 19:43:58 +01:00 |  | 
			
				
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								 Allanis | 7b79d4972b | [Fix] typo. | 2013-08-11 19:01:40 +01:00 |  | 
			
				
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								 Allanis | 520ce4a9d6 | [Change] Moved commodity text a little lower. | 2013-08-11 18:40:52 +01:00 |  | 
			
				
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								 Allanis | 86e4bb10e9 | [Add] Utility to help with indentation. <XML> | 2013-08-11 16:32:11 +01:00 |  | 
			
				
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								 Allanis | 35969bab38 | [Add] Can now override pilot AI in a fleet. [Change] Made fleet_parse() more up to date with xml.h | 2013-08-10 20:23:06 +01:00 |  | 
			
				
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								 Allanis | b9c1f021b2 | [Change] ai.exists() is more lenient with bad parameters. ;) | 2013-08-10 18:04:39 +01:00 |  | 
			
				
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								 Allanis | 51db82aa25 | [Add] Some error checking in nebulae subsystem to avoid infinite loop. | 2013-08-10 17:36:08 +01:00 |  | 
			
				
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								 Allanis | 430fe0bb1f | [Change] Thrust is per ton, makes more sense. | 2013-08-10 17:11:49 +01:00 |  | 
			
				
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								 Allanis | e10841653d | [Fix] Improved sanity on some AI functions. | 2013-08-10 16:11:54 +01:00 |  | 
			
				
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								 Allanis | 869a6d7dbe | [Change] Pilots now try to aim somewhat with missiles. | 2013-08-10 12:58:59 +01:00 |  | 
			
				
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								 Allanis | 91d37766fd | [Change] Nerfed missiles speeds. | 2013-08-10 12:52:37 +01:00 |  | 
			
				
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								 Allanis | 562ba56aab | [Change] ai.exists() should return false if pilot is dead. | 2013-08-10 12:42:23 +01:00 |  | 
			
				
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								 Allanis | 4e7f7c73e5 | [Remove] Forgot to take out debug message. | 2013-08-10 12:33:28 +01:00 |  | 
			
				
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								 Allanis | cd1565a6d5 | [Change] Tweaked faction hits to be more useful. | 2013-08-10 12:32:06 +01:00 |  | 
			
				
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								 Allanis | 03972e305a | [Fix] Map fix for multiple faction bug. | 2013-08-10 12:23:06 +01:00 |  | 
			
				
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								 Allanis | 515c951078 | [Change] It should be easiar to lose a faction than it is to gain it. | 2013-08-10 12:21:15 +01:00 |  | 
			
				
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								 Allanis | afa05f0ff8 | [Change] Moved hyperspace() to scripts/ai/include/basic.lua | 2013-08-10 12:18:05 +01:00 |  | 
			
				
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								 Allanis | 79411d240e | [Change] Unified colouring schemes. | 2013-08-09 20:45:17 +01:00 |  | 
			
				
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								 Allanis | 47f132a467 | [Change] Made rating/faction gain not linear. | 2013-08-09 20:19:47 +01:00 |  | 
			
				
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								 Allanis | c58223606b | [Change] faction_modPlayer() now affects allies and enemies. [Remove] Alliance references. | 2013-08-09 18:11:43 +01:00 |  | 
			
				
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								 Allanis | c792e75240 | [Change] Make map check if faction is -1. | 2013-08-09 16:37:40 +01:00 |  | 
			
				
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								 Allanis | dc9332dc08 | [Change] Made RNG() more robust. | 2013-08-09 16:35:31 +01:00 |  | 
			
				
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								 Allanis | 95d8eff1c5 | [Add] Messages now fade away all sexy like. | 2013-08-09 16:24:48 +01:00 |  | 
			
				
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								 Allanis | cc9ee5bf1a | [Change] Lowered requirements on collective missions. | 2013-08-09 16:17:13 +01:00 |  | 
			
				
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								 Allanis | 4d53076677 | [Add] Uninhabited planets now show up as so on the radar. | 2013-08-09 16:14:49 +01:00 |  | 
			
				
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								 Allanis | 06e32a0d4e | [Fix] Typo's making mission unbeatable. | 2013-08-09 16:04:38 +01:00 |  | 
			
				
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								 Allanis | 3d2483e2db | [Fix] Mission requirements. | 2013-08-09 16:00:04 +01:00 |  | 
			
				
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								 Allanis | aa8408022d | [Fix] Clear player lockons when running space_init(). | 2013-08-09 13:49:11 +01:00 |  | 
			
				
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								 Allanis | b8b98e10ad | [Add] Forgot the graphic. :/ | 2013-08-08 21:47:51 +01:00 |  | 
			
				
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								 Allanis | 6e0c3cd2d0 | [Add] New outfit: Military specific jammers. | 2013-08-08 21:45:31 +01:00 |  | 
			
				
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								 Allanis | ea484174e0 | [Fix] Missile resist should not be 100 times stronger. :/ | 2013-08-08 18:37:43 +01:00 |  | 
			
				
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								 Allanis | 115fa94cb8 | [Add] Missiles can resist jamming. | 2013-08-08 18:31:06 +01:00 |  | 
			
				
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								 Allanis | 21ca77d439 | [Change] Updated TODO. | 2013-08-08 16:35:45 +01:00 |  | 
			
				
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								 Allanis | da83f105e0 | [Add] Jammers are now implemented fully. | 2013-08-08 16:31:08 +01:00 |  | 
			
				
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								 Allanis | fe1ab6ea0f | [Add] Forgot to change energy units of jammer. | 2013-08-07 21:07:57 +01:00 |  | 
			
				
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								 Allanis | 59fd6922f8 | [Add] Woops, forgot the graphic. | 2013-08-07 21:06:17 +01:00 |  | 
			
				
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								 Allanis | 9590fc9342 | [Add] New outfit: Missile jammer. | 2013-08-07 21:04:56 +01:00 |  | 
			
				
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								 Allanis | 0db99107e0 | [Add] Jammers now loaded (not used yet). | 2013-08-07 20:16:45 +01:00 |  | 
			
				
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								 Allanis | 136289bac5 | [Change] Rendered cargo.png with same style as the rest of the ships. | 2013-08-07 14:50:47 +01:00 |  | 
			
				
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								 Allanis | 9bd191ddfe | [Fix] Prevent menu_small from opening when dead. | 2013-08-07 14:43:09 +01:00 |  |