Commit Graph

14 Commits

Author SHA1 Message Date
Allanis
80d78756ad [Add] Primitive special effect system with explosions!! 2013-02-26 23:18:40 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Allanis
f9c778358c [Fix] Allow for gameplay even if sound isn't working. 2013-02-26 13:54:41 +00:00
Allanis
6a02e903a5 [Add] More complete error checking for audio framework [sound]. 2013-02-24 19:00:15 +00:00
Allanis
34a6be43df [Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
2013-02-24 15:40:34 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
b165e7b263 [Add] Set volume with command line, volume is a little flaky at the min. :s. 2013-02-23 19:55:30 +00:00
Allanis
fca4c4e33f [Change] Removed some debugging I didn't mean to commit in. 2013-02-23 00:22:07 +00:00
Allanis
04014d4e9a [Fix] Woops. .wav sounds not loading into memory propperly. 2013-02-23 00:19:51 +00:00
Allanis
999bdc7c8a [Change] Just some small tweaks to sound. I am hunting a bug... 2013-02-22 23:22:59 +00:00
Allanis
fccd9dcc22 [Fix] Mkay. Sound seems to be working without any problems now. 2013-02-22 22:07:42 +00:00
Allanis
dcc0fc247b [Add] Sound base support. 2013-02-22 05:34:24 +00:00
Allanis
529ca21644 [Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
2013-02-22 04:06:47 +00:00
Allanis
afd612ef17 [Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :) 2013-02-22 01:59:19 +00:00