Allanis
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80d78756ad
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[Add] Primitive special effect system with explosions!!
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2013-02-26 23:18:40 +00:00 |
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Allanis
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d2e952fb88
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[Change] Just some C correctiveness.
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2013-02-26 15:47:56 +00:00 |
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Allanis
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f9c778358c
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[Fix] Allow for gameplay even if sound isn't working.
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2013-02-26 13:54:41 +00:00 |
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Allanis
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6a02e903a5
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[Add] More complete error checking for audio framework [sound].
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2013-02-24 19:00:15 +00:00 |
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Allanis
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34a6be43df
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[Add] Merchant vessels are now able to go to hyperspace.
[Change] Overpowered merchant ship a little for testing purposes.
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2013-02-24 15:40:34 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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Allanis
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b165e7b263
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[Add] Set volume with command line, volume is a little flaky at the min. :s.
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2013-02-23 19:55:30 +00:00 |
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Allanis
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fca4c4e33f
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[Change] Removed some debugging I didn't mean to commit in.
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2013-02-23 00:22:07 +00:00 |
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Allanis
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04014d4e9a
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[Fix] Woops. .wav sounds not loading into memory propperly.
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2013-02-23 00:19:51 +00:00 |
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Allanis
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999bdc7c8a
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[Change] Just some small tweaks to sound. I am hunting a bug...
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2013-02-22 23:22:59 +00:00 |
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Allanis
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fccd9dcc22
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[Fix] Mkay. Sound seems to be working without any problems now.
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2013-02-22 22:07:42 +00:00 |
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Allanis
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dcc0fc247b
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[Add] Sound base support.
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2013-02-22 05:34:24 +00:00 |
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Allanis
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529ca21644
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
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2013-02-22 04:06:47 +00:00 |
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Allanis
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afd612ef17
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
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