Allanis
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cc1d09c4b5
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[Fix] Small issue with spritesheets that don't have sx == sy
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2013-02-26 23:44:54 +00:00 |
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Allanis
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21deb8709d
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[Change] Optimized getSpriteFromDir somewhat.
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2013-02-26 18:47:14 +00:00 |
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Tamir Atias
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166dcc95f7
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[Change] Renamed main.* to lephisto.*.
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2013-02-23 22:38:03 +02:00 |
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Allanis
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82ed9ac551
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[Change] Just some cosmetic changes, and removed of bzero and strdup.
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2013-02-23 20:30:49 +00:00 |
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Allanis
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afd612ef17
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
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Allanis
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376a3af395
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[Add] Fade to white when hyperspacing. Might want to add sound to that later.
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2013-02-20 21:10:39 +00:00 |
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Allanis
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c5fa395f17
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[Fix] Few warnings from conf file and VERSION not loading into packed data file.
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2013-02-20 20:59:35 +00:00 |
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Allanis
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9a9ace4a42
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[Add] Text word wrapping/block text. Allowing for lovely descriptons of planets.
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2013-02-19 14:18:55 +00:00 |
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Allanis
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d66e1a52f9
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[Change] Font work was becoming a little too large to sit in opengl specific code. Moved to font.*
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2013-02-19 12:24:55 +00:00 |
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Tamir Atias
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7034b2369c
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[Fix] Screenshots were saved as RGBA. Bad idea.
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2013-02-19 02:42:37 +02:00 |
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Allanis
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bf9d422150
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[Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
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2013-02-19 00:10:57 +00:00 |
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Allanis
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d19f8c4ae8
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[Add] More sane toolkit API. -- Improved landing graphics.
[Change] Moved colours out of opengl specific stuff.
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2013-02-18 18:37:19 +00:00 |
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Allanis
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074e60afa5
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[Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
[Add] Use flag system with gl_screen.
-- Optional AA for primitives.
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2013-02-18 17:12:35 +00:00 |
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Allanis
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8eb62f218f
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[Fix] Woops. Maybe it was me..
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2013-02-17 22:47:40 +00:00 |
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Allanis
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ba4b7239d4
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[Change] Some tweaks to GL rendering. - I should point out, It wasn't me whom broke the textures. :P
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2013-02-17 22:45:19 +00:00 |
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Allanis
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811fc0b92a
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[Change] What in the world was I thinking with the gui crap?? Large refactoring..
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2013-02-17 21:56:57 +00:00 |
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Allanis
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14e525078e
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[Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
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2013-02-17 19:51:31 +00:00 |
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Allanis
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9899458f91
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[Change] moved FreeSans.ttf to font.ttf simply to make things more comfortable later.
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2013-02-17 17:37:16 +00:00 |
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Allanis
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627240c5a4
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[Change] Now we can get confused as to when to use Color and Colour. Won't that be fun?
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2013-02-15 02:57:51 +00:00 |
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Allanis
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70c9585302
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[Add] Rudimentary screenshots.
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2013-02-14 19:29:26 +00:00 |
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Allanis
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23cb72bffd
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[Add] Utilising all GUI elements.
-- Minimal right now.
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2013-02-14 16:07:19 +00:00 |
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Allanis
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184d527abf
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[Add Gui's NAV and WEAPON monitors are now utilised.
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2013-02-13 18:57:44 +00:00 |
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Allanis
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b75f0f1d6b
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[Fix] Squished an offset bug in splite britting.
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2013-02-13 14:38:01 +00:00 |
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Allanis
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053d7b75b6
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[Change] Target color changes based on target.
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2013-02-13 14:30:17 +00:00 |
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Allanis
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d288a2db9f
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[Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm).
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2013-02-12 20:22:35 +00:00 |
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Allanis
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34b01c7545
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[Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
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2013-02-10 21:45:06 +00:00 |
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Allanis
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3db7241663
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[Fix] Configuration file issues.
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2013-02-10 21:06:08 +00:00 |
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Allanis
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f6f1677614
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[Add] keybinding 'r' to grab nearest enemy target -- Tamir's request.
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2013-02-10 04:12:05 +00:00 |
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Allanis
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acf4150079
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[Add] Per pixel collision.
[Fix] Fleets now start at random location.
-- Still needs improvement.
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2013-02-08 18:29:07 +00:00 |
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Allanis
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2be93f741c
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[Fix] Freeing of video modes.
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2013-02-08 00:19:02 +00:00 |
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Allanis
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4d7c01f078
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[Add] Basic Gui.
-- Minimap.
-- Health bars.
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2013-02-05 23:10:46 +00:00 |
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Allanis
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f220145d7d
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[Add] Radial collision detection.
[Add] Pilots now take damage.
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2013-02-05 20:12:09 +00:00 |
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Allanis
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b13ecc66bb
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[Add] Outfit loading.. Not fully done yet.
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2013-02-04 17:44:53 +00:00 |
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Allanis
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c10b1f24fb
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[Add] A few more AI(Lua) calls.
[Add] A little more documentation for Lua.
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2013-02-04 14:10:59 +00:00 |
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Allanis
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6a2f07b5b7
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[Change] Optimized ai API some.
[Fix] Few mem leaks.
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2013-02-04 11:00:32 +00:00 |
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Allanis
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f90a2a273c
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[Change] Load fonts from project directory, throw it in data pack.
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2013-02-04 09:32:03 +00:00 |
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Allanis
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376eedc616
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[Add] Star systems.
[Add] Planets.
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2013-02-04 09:09:04 +00:00 |
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Allanis
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a2b0b55066
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[Add] Have everything load from datafile.
[Add] Check MD5sum.
-- Make xml data and lua scripts load from data.
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2013-02-03 21:26:28 +00:00 |
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Allanis
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c36b877ae9
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[Fix] Oops, I was negating the camera's x coord..
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2013-02-03 15:04:48 +00:00 |
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Allanis
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a7546372cc
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[Add] Vec2 now uses polor coords.
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2013-02-02 22:52:58 +00:00 |
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Allanis
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066d4871cc
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[Fix] Just a few optimization.
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2013-02-02 21:50:13 +00:00 |
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Allanis
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54beb595dc
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[Add] Dynamic key bindind loading from configuration file.
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2013-02-02 21:13:25 +00:00 |
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Allanis
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c84a11e4a7
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[Add] Moving stars.
[Change] optimized opengl.c a little.
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2013-02-02 15:12:39 +00:00 |
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Allanis
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b5a7ba8919
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[Fix] Changing from floating point to doubles.
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2013-02-02 14:21:05 +00:00 |
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Allanis
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978df483bf
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[Fix] Quad int fontMakeDList was messed!
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2013-02-02 13:52:12 +00:00 |
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Allanis
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e8ed98b69d
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[Add] gl_print (FreeType fonts).
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2013-02-02 06:15:51 +00:00 |
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Allanis
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838bbcd2ab
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[Add] Initial Lua infrastructure.
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2013-02-02 00:39:48 +00:00 |
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Allanis
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dd5cbe614b
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[Add] Lua dependancy.
-- Lua parses config file.
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2013-02-02 00:16:06 +00:00 |
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Allanis
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223a6185fb
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[Add] Command line option.
[Add] Finished(tm) joypad support.
[Change] Input comes from player.
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2013-02-01 02:32:29 +00:00 |
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Allanis
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85bec426ba
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[Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
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2013-01-31 01:30:51 +00:00 |
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