Commit Graph

52 Commits

Author SHA1 Message Date
Allanis
cc1d09c4b5 [Fix] Small issue with spritesheets that don't have sx == sy 2013-02-26 23:44:54 +00:00
Allanis
21deb8709d [Change] Optimized getSpriteFromDir somewhat. 2013-02-26 18:47:14 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
82ed9ac551 [Change] Just some cosmetic changes, and removed of bzero and strdup. 2013-02-23 20:30:49 +00:00
Allanis
afd612ef17 [Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :) 2013-02-22 01:59:19 +00:00
Allanis
376a3af395 [Add] Fade to white when hyperspacing. Might want to add sound to that later. 2013-02-20 21:10:39 +00:00
Allanis
c5fa395f17 [Fix] Few warnings from conf file and VERSION not loading into packed data file. 2013-02-20 20:59:35 +00:00
Allanis
9a9ace4a42 [Add] Text word wrapping/block text. Allowing for lovely descriptons of planets. 2013-02-19 14:18:55 +00:00
Allanis
d66e1a52f9 [Change] Font work was becoming a little too large to sit in opengl specific code. Moved to font.* 2013-02-19 12:24:55 +00:00
Tamir Atias
7034b2369c [Fix] Screenshots were saved as RGBA. Bad idea. 2013-02-19 02:42:37 +02:00
Allanis
bf9d422150 [Add] Support for images of planets within toolkit.
[Change] blit functions use doubles instead of vectors.
[Change] Took some time out to clean up space.c bringing it up to xml.h standards.
2013-02-19 00:10:57 +00:00
Allanis
d19f8c4ae8 [Add] More sane toolkit API. -- Improved landing graphics.
[Change] Moved colours out of opengl specific stuff.
2013-02-18 18:37:19 +00:00
Allanis
074e60afa5 [Add] Finished the basic toolkit by rounding off corners, adding gl_printMax and gl_printMid.
[Add] Use flag system with gl_screen.
  -- Optional AA for primitives.
2013-02-18 17:12:35 +00:00
Allanis
8eb62f218f [Fix] Woops. Maybe it was me.. 2013-02-17 22:47:40 +00:00
Allanis
ba4b7239d4 [Change] Some tweaks to GL rendering. - I should point out, It wasn't me whom broke the textures. :P 2013-02-17 22:45:19 +00:00
Allanis
811fc0b92a [Change] What in the world was I thinking with the gui crap?? Large refactoring.. 2013-02-17 21:56:57 +00:00
Allanis
14e525078e [Add] Basic toolkit for window/widget rendering etc.
[Add] Landing.
2013-02-17 19:51:31 +00:00
Allanis
9899458f91 [Change] moved FreeSans.ttf to font.ttf simply to make things more comfortable later. 2013-02-17 17:37:16 +00:00
Allanis
627240c5a4 [Change] Now we can get confused as to when to use Color and Colour. Won't that be fun? 2013-02-15 02:57:51 +00:00
Allanis
70c9585302 [Add] Rudimentary screenshots. 2013-02-14 19:29:26 +00:00
Allanis
23cb72bffd [Add] Utilising all GUI elements.
-- Minimal right now.
2013-02-14 16:07:19 +00:00
Allanis
184d527abf [Add Gui's NAV and WEAPON monitors are now utilised. 2013-02-13 18:57:44 +00:00
Allanis
b75f0f1d6b [Fix] Squished an offset bug in splite britting. 2013-02-13 14:38:01 +00:00
Allanis
053d7b75b6 [Change] Target color changes based on target. 2013-02-13 14:30:17 +00:00
Allanis
d288a2db9f [Fix] Silly collision bug. Pixel-Perfect collision should now be *perfect*(tm). 2013-02-12 20:22:35 +00:00
Allanis
34b01c7545 [Add] More input error checking and safety crap.
-- This also fixes a segmentation fault on application close.
2013-02-10 21:45:06 +00:00
Allanis
3db7241663 [Fix] Configuration file issues. 2013-02-10 21:06:08 +00:00
Allanis
f6f1677614 [Add] keybinding 'r' to grab nearest enemy target -- Tamir's request. 2013-02-10 04:12:05 +00:00
Allanis
acf4150079 [Add] Per pixel collision.
[Fix] Fleets now start at random location.
    -- Still needs improvement.
2013-02-08 18:29:07 +00:00
Allanis
2be93f741c [Fix] Freeing of video modes. 2013-02-08 00:19:02 +00:00
Allanis
4d7c01f078 [Add] Basic Gui.
-- Minimap.
  -- Health bars.
2013-02-05 23:10:46 +00:00
Allanis
f220145d7d [Add] Radial collision detection.
[Add] Pilots now take damage.
2013-02-05 20:12:09 +00:00
Allanis
b13ecc66bb [Add] Outfit loading.. Not fully done yet. 2013-02-04 17:44:53 +00:00
Allanis
c10b1f24fb [Add] A few more AI(Lua) calls.
[Add] A little more documentation for Lua.
2013-02-04 14:10:59 +00:00
Allanis
6a2f07b5b7 [Change] Optimized ai API some.
[Fix] Few mem leaks.
2013-02-04 11:00:32 +00:00
Allanis
f90a2a273c [Change] Load fonts from project directory, throw it in data pack. 2013-02-04 09:32:03 +00:00
Allanis
376eedc616 [Add] Star systems.
[Add] Planets.
2013-02-04 09:09:04 +00:00
Allanis
a2b0b55066 [Add] Have everything load from datafile.
[Add] Check MD5sum.
 -- Make xml data and lua scripts load from data.
2013-02-03 21:26:28 +00:00
Allanis
c36b877ae9 [Fix] Oops, I was negating the camera's x coord.. 2013-02-03 15:04:48 +00:00
Allanis
a7546372cc [Add] Vec2 now uses polor coords. 2013-02-02 22:52:58 +00:00
Allanis
066d4871cc [Fix] Just a few optimization. 2013-02-02 21:50:13 +00:00
Allanis
54beb595dc [Add] Dynamic key bindind loading from configuration file. 2013-02-02 21:13:25 +00:00
Allanis
c84a11e4a7 [Add] Moving stars.
[Change] optimized opengl.c a little.
2013-02-02 15:12:39 +00:00
Allanis
b5a7ba8919 [Fix] Changing from floating point to doubles. 2013-02-02 14:21:05 +00:00
Allanis
978df483bf [Fix] Quad int fontMakeDList was messed! 2013-02-02 13:52:12 +00:00
Allanis
e8ed98b69d [Add] gl_print (FreeType fonts). 2013-02-02 06:15:51 +00:00
Allanis
838bbcd2ab [Add] Initial Lua infrastructure. 2013-02-02 00:39:48 +00:00
Allanis
dd5cbe614b [Add] Lua dependancy.
-- Lua parses config file.
2013-02-02 00:16:06 +00:00
Allanis
223a6185fb [Add] Command line option.
[Add] Finished(tm) joypad support.
[Change] Input comes from player.
2013-02-01 02:32:29 +00:00
Allanis
85bec426ba [Add] libxml for ship data etc.
[Fix] Memory leaks.
[Fix] fixed #1 For dear old KonoM.
2013-01-31 01:30:51 +00:00