Allanis
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f38da7322b
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[Change] Better handling of music.
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2014-06-04 14:09:58 +01:00 |
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Allanis
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3e97d1eea7
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[Fix] Changing volume level actually works now.
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2014-03-16 20:02:46 +00:00 |
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Allanis
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4003fd7c5f
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[Change] FFUUUUU!! Do *NOT* call MIX_* functions from callbacks,
especially when locked! Jeezus!
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2014-03-10 20:54:40 +00:00 |
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Allanis
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5af179ffaa
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[Add] Exposed some more music functionality.
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2014-03-05 22:46:50 +00:00 |
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Allanis
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897bc36111
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[Change] Re-wrote entire sound system with SDL_mixer.
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2013-08-23 20:18:04 +01:00 |
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Steven Arnow
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858295b3f4
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Ahem. Forgot headers. Apparently, all the source/header should be updated. Woops
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2013-06-22 22:17:28 +02:00 |
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Allanis
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82f724eb04
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[Add] Music is now controlled by lua, now we can set music based on scenario. ^.^
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2013-06-10 19:19:26 +01:00 |
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Allanis
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6870dd2057
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[Add] Sound System [Phase 1] Cleaned up and made a few fixed ready for [phase 2.]
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2013-06-04 16:08:59 +01:00 |
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Allanis
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529ca21644
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[Add] Audio engine is now working, it It's fully tuned enough yet however.
[Change] Refactored ship.c to comply with xml.* standards.
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2013-02-22 04:06:47 +00:00 |
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Allanis
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afd612ef17
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[Add] Basic audio framework and some sounds. Give me another 30 mins and it will work. :)
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2013-02-22 01:59:19 +00:00 |
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