Commit Graph

10 Commits

Author SHA1 Message Date
Allanis
5f51ee9cb1 [Add] Initial work on rotating frames. Woop, our sun moves now. 2017-12-26 17:24:03 +00:00
Allanis
96e36dab61 [Fix] Set body velocities correctly as they enter and leave moving frames. 2017-12-24 17:57:14 +00:00
Allanis
57a9d1d91f [Add] Body: GetRadius method.
[Add] Calculate bounding sphere radius from AABB's of geoms.
[Add] Make use of the existing GetRadius methods.
[Change] Moved object viewer key to f10.
[Add] A couple new image icons.
2017-11-25 15:54:23 +00:00
Allanis
cb28ed344b [Add] Some gas giant work, cleaned up Body somewhat. 2017-11-22 21:46:22 +00:00
Allanis
df060177d9 [Add] ModelBody::SetRotation(). 2017-11-19 22:45:44 +00:00
Allanis
14ee542723 [Fix] Somewhere amongs the changes docking got borked. 2017-11-19 22:19:16 +00:00
Allanis
84530e9771 [Add] Body death and associated cleanup. Space::KillBody() to kill a
body.
2017-11-19 14:42:30 +00:00
Allanis
9004c7b731 [Add] Working on collision. Doesn't work, see how changing model scale screws collisions. If I set the model 62 scale to 2.0 then hitting it gives screwed up collisions. On scale 1.0 it works fine though. 2017-11-19 11:41:35 +00:00
Allanis
1f9df7f9b6 [Add] Added targets to ships. 2017-11-17 20:51:44 +00:00
Allanis
f7a01575ab [Add] Uhm, apparently the new project stuff wasn't added. My bad. 2017-11-12 18:27:48 +00:00