Allanis
							
						 
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							fdd5e930f5
							
						
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							[Add] First release of unidiff - Save changes to the universe in a diff format.
						
						
						
						
						
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						2013-12-10 22:51:00 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							fef6cefe05
							
						
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							[Fix] A few minor fixes.
						
						
						
						
						
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						2013-12-10 03:56:18 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							b7ddccd309
							
						
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							[Fix] Fixed segmentation fault when system only has one planet with no factions.
						
						
						
						
						
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						2013-12-09 22:18:23 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							25660ff7d1
							
						
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							[Change] Everything now conforms to last nights cleanups.
						
						
						
						
						
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						2013-12-09 00:48:32 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							5a42e63e4a
							
						
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							[Change] Major rewrite of space.c. Let's pray we don't have a ton of bugs.
						
						
						
						
						
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						2013-12-07 22:16:01 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							da4b261de7
							
						
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							[Change] Stop firing before starting to jump into hyperspace.
						
						
						
						
						
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						2013-12-06 20:59:24 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							4176b20749
							
						
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							[Add] Allow missions to interact with music subsystem.
						
						
						
						
						
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						2013-12-06 20:52:35 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							6c4007f5cb
							
						
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							[Change] Increased landing threshold.
						
						
						
						
						
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						2013-12-06 20:31:20 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							1f78fa9471
							
						
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							[Revert] Ain't nobody got time to be sick, there is code to be written!
						
						
						
						
						
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						2013-12-06 20:29:02 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							5ebea97ab4
							
						
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							Merge branch 'dev'
						
						
						
						
						
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						2013-12-06 20:28:38 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							92923111e1
							
						
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							[Add] Fleets and ai for Detour Liberation Front, along with a few generic ai changes.
						
						
						
						
						
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						2013-12-06 20:25:59 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							1aca5571db
							
						
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							I'm ill. going back to bed.
						
						
						
						
						
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						2013-12-05 22:40:25 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							6d8b591a48
							
						
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							[Change] "runaway" takes priority over attacking.
						
						
						
						
						
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						2013-12-05 02:18:44 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							0ce93217da
							
						
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							[Change] Slight change to commentaries.
						
						
						
						
						
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						2013-12-05 00:43:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							153f99553f
							
						
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							[Fix] Some more fine tuning on missions.
						
						
						
						
						
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						2013-12-05 00:40:48 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							2c27f521ae
							
						
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							[Fix] Some fixes for missions 4 and 5.
						
						
						
						
						
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						2013-12-05 00:32:41 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							998f81b2ab
							
						
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							[Add] Fifth tutorial mission added.
						
						
						
						
						
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						2013-12-04 23:14:09 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							ad12c52cd0
							
						
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							[Add] Fourth mission in tutorial campaign. Also fixed a few bugs preventing campaign form working.
						
						
						
						
						
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						2013-12-04 22:04:05 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							a3009760b6
							
						
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							[Add] Added fleets for Empire ship in the sixth and final mission campaign.
						
						
						
						
						
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						2013-12-04 00:07:26 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							86db743350
							
						
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							[Add] Completed sixth and final mission in tutorial campaign.
						
						
						
						
						
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						2013-12-03 00:39:41 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							fc1215e4ad
							
						
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							[Fix] Fixed a few sound issues that have been around for some time.
						
						
						
						
						
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						2013-12-01 23:42:18 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							1c0fb97b7f
							
						
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							[Change] Made ai noidle aggressive.
						
						
						
						
						
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						2013-11-30 22:10:59 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							2f2143742a
							
						
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							[Change] Let's also grey out secondary weapon when we are out of ammo.
						
						
						
						
						
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						2013-11-30 22:10:05 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							11bbd0854f
							
						
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							[Change] Secondary weapon greys out when you can't use it again.
						
						
						
						
						
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						2013-11-29 20:55:41 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							31f2a57fb3
							
						
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							[Add] Made a start on the sixth and final tutorial mission.
						
						
						
						
						
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						2013-11-28 22:37:40 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							66c0ef8d9f
							
						
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							[Add] noidle state.
						
						
						
						
						
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						2013-11-28 02:46:45 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							8716d14016
							
						
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							[Add] Let's catch SIGTRAP too.
						
						
						
						
						
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						2013-11-26 19:32:27 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							58ee934426
							
						
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							[Change] Use SIGTRAP instead of assert for blowing up on errors.
						
						
						
						
						
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						2013-11-26 19:27:34 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							2a69789a24
							
						
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							[Add] Automagically give backtraces in DEBUG mode.
						
						
						
						
						
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						2013-11-26 18:23:50 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							39c7a4ecd5
							
						
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							[Fix?] Finally think I fixed it. The dialogue was being called when the weapons were being updated (hook on death) and the main_loop was being handled before the loop was destroyed. So another iteration of weapon_update was being run in the middle of the first one, causing a double weapon_destroy to be triggered. Moving the main_loop() in secondary_loop to the top so that the loop condition is run right after the event handling will solve this as an iteration won't be run in between dialogues.
						
						
						
						
						
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						2013-11-26 16:03:17 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							96587aac90
							
						
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							[Fix?] I think this might do it?
						
						
						
						
						
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						2013-11-26 15:55:42 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							03f20c5a25
							
						
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							[Fix?] Need second check to avoid segfault..
						
						
						
						
						
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						2013-11-26 15:51:34 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							c8fe8e8eb8
							
						
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							[Fix?] Continue in switch case doesn't behave as I thought it did.....
						
						
						
						
						
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						2013-11-26 15:49:34 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							29f58fe1e4
							
						
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							[Fix?] FFS! Trying to delete a weapon that doesn't even exist!
						
						
						
						
						
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						2013-11-26 15:43:28 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							3fc6514861
							
						
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							[Fix] Bug in weapon system timers.
						
						
						
						
						
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						2013-11-26 15:36:27 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							01243e12e3
							
						
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							[Add] Lua logic for traders.
						
						
						
						
						
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						2013-11-26 15:07:41 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							6c4983120d
							
						
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							[Fix] Segfault when having active missions.
						
						
						
						
						
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						2013-11-25 15:51:24 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							05b1d19e55
							
						
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							[Add] Added explosions, only being used on deaths right now.
						
						
						
						
						
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						2013-11-24 21:56:40 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							4e054e3cf4
							
						
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							Merge branch 'master' of github.com:Allanis/Lephisto
						
						
						
						
						
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						2013-11-23 22:44:02 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							b172453841
							
						
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							[Fix] Slight bug with loading mission variables.
						
						
						
						
						
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						2013-11-23 22:43:31 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							f626ac2ac6
							
						
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							[Fix] 32 bit compiler warnings.
						
						
						
						
						
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						2013-11-23 14:18:01 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							b831e311e6
							
						
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							[Change] Disable sound and music if fail to initiailize. [Add] Warn if SDL_Mixer version differs.
						
						
						
						
						
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						2013-11-23 02:23:13 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							e5d50254d2
							
						
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							[Add] Spit out warning if SDL major/minor versions differ.
						
						
						
						
						
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						2013-11-23 01:50:30 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							7dcb5f738c
							
						
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							[Remove] Duplicated outfit image removed.
						
						
						
						
						
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						2013-11-23 01:25:03 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							4eca6815bc
							
						
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							[Add] Cute feature, game doesn't pause with death menu.
						
						
						
						
						
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						2013-11-21 12:55:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							1edbf5b944
							
						
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							[Add] Pilot:setFaction() added to Lua API.
						
						
						
						
						
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						2013-11-20 23:07:42 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
					 | 
					
						
						
						
						
							
						
						
							4038b56ac6
							
						
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							[Change] misn.timerStart() now uses milliseconds.
						
						
						
						
						
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						2013-11-20 22:57:51 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							0c238662c2
							
						
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							[Add] player.getPilot() to Lua API.
						
						
						
						
						
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						2013-11-20 20:56:38 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							47a8efa9ee
							
						
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							[Add] Pilot:alive() and Pilot:broadcast() to Lua API.
						
						
						
						
						
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						2013-11-19 21:51:04 +00:00 | 
					
					
						
						
							
							
							
						
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								Allanis
							
						 
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							7bbad458e0
							
						
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							[Add] Simple ai for mission pilots that need to escort the player.
						
						
						
						
						
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						2013-11-19 21:33:15 +00:00 | 
					
					
						
						
							
							
							
						
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