Commit Graph

14 Commits

Author SHA1 Message Date
Allanis
e758e541f1 [Changed] Tweaked the ai decision tree slightly. 2014-03-07 23:16:07 +00:00
Allanis
d04acc1a35 [Remove] Removed unused and unneeded Lua file. 2014-01-06 19:51:09 +00:00
Allanis
239f42bb85 [Remove] Removed the disgusting TYPE_PTR from ai. 2014-01-05 21:32:25 +00:00
Allanis
9539e22d8b [Change] Faction and combat ratings are now continuous. 2013-12-31 17:38:02 +00:00
Allanis
584e97b0b7 [Add] Applied some minimum docking requirements. 2013-12-31 04:31:20 +00:00
Allanis
3a87ce36ff [Fix] Fixed some escort ai issues, also allowed for fighters to return to ship. 2013-12-31 04:28:05 +00:00
Allanis
843067a0f3 [Add] Escorts and fighter bays are starting to work quite nicely. 2013-12-31 04:01:11 +00:00
Allanis
dd9bbfaa3b [Add] First Lua template for real escorts. 2013-12-27 23:35:19 +00:00
Allanis
19b8f38acf [Change] Reworked attack system a bit. More versatile. 2013-12-15 17:16:12 +00:00
Allanis
5fe7753214 [Fix] Scout ai should probably work again. 2013-12-15 00:50:54 +00:00
Allanis
8ef7082c84 [Add] Gave AI some memory. 2013-12-15 00:30:50 +00:00
Allanis
6d8b591a48 [Change] "runaway" takes priority over attacking. 2013-12-05 02:18:44 +00:00
Allanis
76bea0092c [Add] Created an 'idle' task to run when idle for easy to change idle behaviours. 2013-11-19 00:27:09 +00:00
Allanis
5a87b2da77 [Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
2013-11-10 05:03:59 +00:00