Allanis
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1ab4ad1b7a
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[Fix] So, when buying outfits, you may have noticed free cargo space
goes mental! Not anymore! :D
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2014-03-10 00:06:24 +00:00 |
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Allanis
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c2f7a28d79
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[Remove] Removed a warning when attempting to sell a currently active
secondary weapon.
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2014-03-07 23:39:34 +00:00 |
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Allanis
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108d4f1c72
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[Fix] Killed chances of possible seg fault.
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2014-03-07 23:23:55 +00:00 |
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Allanis
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da162afe0d
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[Fix] Fixed bug with cargo getting reset when trying to change ships.
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2014-03-07 21:48:52 +00:00 |
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Allanis
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ccb2be36c1
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[Change] Sanitized dealing with mission cargo somewhat.
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2014-03-07 21:45:54 +00:00 |
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Allanis
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88f339845c
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[Change] Tweaked faction gain.
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2014-03-07 20:38:48 +00:00 |
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Allanis
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e224366ce6
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[Add] Clean up pilot hooks when freeing pilot.
[Remove] Removed unused jump hook for player that collided with pilot
hook.
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2014-03-07 19:49:13 +00:00 |
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Allanis
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63e2bb55b0
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[Add] Implemented bribing.
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2014-01-24 21:57:01 +00:00 |
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Allanis
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0c1f50a2ff
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[Change] Improved outfit loading somewhat.
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2014-01-21 20:07:29 +00:00 |
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Allanis
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e57ac297d2
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[Fix] Removed some unused variables.
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2014-01-05 20:46:42 +00:00 |
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Allanis
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014b71e8d6
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[Add] Added target_prev keybind.
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2014-01-04 15:33:18 +00:00 |
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Allanis
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708e7ff49f
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[Change] Tweaked entire hyperspace distance system to be more sane.
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2014-01-01 01:03:09 +00:00 |
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Allanis
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9539e22d8b
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[Change] Faction and combat ratings are now continuous.
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2013-12-31 17:38:02 +00:00 |
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Allanis
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584e97b0b7
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[Add] Applied some minimum docking requirements.
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2013-12-31 04:31:20 +00:00 |
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Allanis
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3a87ce36ff
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[Fix] Fixed some escort ai issues, also allowed for fighters to return to ship.
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2013-12-31 04:28:05 +00:00 |
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Allanis
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843067a0f3
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[Add] Escorts and fighter bays are starting to work quite nicely.
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2013-12-31 04:01:11 +00:00 |
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Allanis
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8047f198e9
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[Add] Escorts kinda work.
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2013-12-31 00:08:23 +00:00 |
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Allanis
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8aaba0be4c
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[Add] Added a ton more escort stuff.
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2013-12-30 21:51:59 +00:00 |
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Allanis
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febcfdbbb5
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[Remove] Eradicated some useless target parameters.
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2013-12-29 22:46:12 +00:00 |
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Allanis
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8b0fbb8772
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[Change] Moving to target on pilot structure.
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2013-12-29 22:13:28 +00:00 |
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Allanis
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7db6ad52f9
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[Add] Allow for passing parameters to pilot ai on creation.
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2013-12-28 16:49:56 +00:00 |
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Allanis
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11a96c9b00
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[Add] Implemented volatility damage.
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2013-12-21 00:45:14 +00:00 |
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Allanis
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e8257c2555
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[Add] Just a minor comment.
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2013-12-15 01:18:12 +00:00 |
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Allanis
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b9f97f321b
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[Add] Implemented pilot memory tables.
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2013-12-14 15:09:34 +00:00 |
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Allanis
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980282f655
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[Add] Implementing auto navigation.
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2013-12-14 14:58:31 +00:00 |
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Allanis
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f26cf7e4e1
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[Change] Useing memset for pilot initialization. Also making a start on auto navigation stuff.
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2013-12-14 00:45:01 +00:00 |
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Allanis
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3ddc034344
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[Change] Reduced calls to xmlCleanupParser(), only one for all the loading now.
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2013-12-13 03:38:50 +00:00 |
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Allanis
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da4b261de7
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[Change] Stop firing before starting to jump into hyperspace.
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2013-12-06 20:59:24 +00:00 |
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Allanis
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11bbd0854f
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[Change] Secondary weapon greys out when you can't use it again.
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2013-11-29 20:55:41 +00:00 |
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Allanis
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05b1d19e55
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[Add] Added explosions, only being used on deaths right now.
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2013-11-24 21:56:40 +00:00 |
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Allanis
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87771ab892
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[Fix] Pilot boarding hooks fixed.
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2013-11-17 05:56:36 +00:00 |
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Allanis
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ef19939647
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[Add] Pilots can now have up to four hooks at any given time.
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2013-11-16 20:13:31 +00:00 |
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Allanis
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a42c21da4e
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[Add] Pilot "jump" hook.
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2013-11-12 00:42:31 +00:00 |
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Allanis
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5a87b2da77
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[Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
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2013-11-10 05:03:59 +00:00 |
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Allanis
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9c2e35c472
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[Add] pilot_getAmmo.
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2013-11-09 00:23:57 +00:00 |
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Allanis
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9c9a7e07ca
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[Fix] Remove the outfit when you run out of ammo.
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2013-10-30 21:50:44 +00:00 |
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Allanis
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93fd1eef4d
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[Add] Player can abort hyperspaec jump sequence.
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2013-10-15 23:38:49 +01:00 |
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Allanis
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673b83ea6a
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[Add] More doxygen along with some slight code cleaup.
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2013-10-11 23:02:39 +01:00 |
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Allanis
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6dd9de9835
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[Fix] Some obscure bugs like not being able to shoot secondary weapons right away.
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2013-09-30 22:43:33 +01:00 |
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Allanis
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4d8b462359
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[Add] First round to bring more control to beam weapons.
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2013-09-30 22:29:53 +01:00 |
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Allanis
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70d4987a00
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[Add] starting to add sound for beam weapons. Sound system could do with an overhaul tbh.
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2013-09-29 21:25:59 +01:00 |
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Allanis
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55bb07c560
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[Add] More improvements for beam turrets, they also use energy properly now.
[Add] New outfit: Ragnorak beam.
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2013-09-24 22:22:41 +01:00 |
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Allanis
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71ab2d863f
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[Add] Added outfit states and beam hit function. Also added compile option for clang.
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2013-09-23 22:59:01 +01:00 |
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Allanis
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f0336e14af
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[Change] Improved some of the shooting handling.
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2013-09-23 20:28:12 +01:00 |
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Allanis
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d1df9aeaae
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[Add] Pilot death explosion sounds.
[Add] More documentation.
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2013-09-06 19:45:24 +01:00 |
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Allanis
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fc3276464a
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[Add] Targetting sounds implemented.
[Add] More doxygen.
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2013-09-06 16:37:38 +01:00 |
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Allanis
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eae283417f
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[Add] Partially documented pilot.c
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2013-09-05 13:32:30 +01:00 |
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Allanis
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9178376c28
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[Change] Split engine sounds and GUI sounds for player.
[Fix] Some issues in sound.c
[Add] More documentation.
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2013-09-04 15:19:04 +01:00 |
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Allanis
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de91ebd91f
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[Fix] Bug concerning not being able to shoot seeker weapons.
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2013-08-30 17:54:02 +01:00 |
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Allanis
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01b3f2f77b
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[Change] AI now use more weapon types and uses them more wisely.
[Add] Draktharr gets mace rockets.
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2013-08-28 15:08:22 +01:00 |
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