Commit Graph

9 Commits

Author SHA1 Message Date
Allanis
213bb08385 [Add] Added a small enter delay to ships when entering a system with no
planets.
2014-03-13 19:30:54 +00:00
Allanis
b314a922b3 [Fix] AI shouldn't be fleeing when enemy has more health. 2014-03-10 16:55:21 +00:00
Allanis
e758e541f1 [Changed] Tweaked the ai decision tree slightly. 2014-03-07 23:16:07 +00:00
Allanis
239f42bb85 [Remove] Removed the disgusting TYPE_PTR from ai. 2014-01-05 21:32:25 +00:00
Allanis
19b8f38acf [Change] Reworked attack system a bit. More versatile. 2013-12-15 17:16:12 +00:00
Allanis
8ef7082c84 [Add] Gave AI some memory. 2013-12-15 00:30:50 +00:00
Allanis
6d8b591a48 [Change] "runaway" takes priority over attacking. 2013-12-05 02:18:44 +00:00
Allanis
76bea0092c [Add] Created an 'idle' task to run when idle for easy to change idle behaviours. 2013-11-19 00:27:09 +00:00
Allanis
5a87b2da77 [Change] MAJOR AI rehaul, split all the lua stuff into generic templates.
[Add] Bomber attack routines.
[Fix] Bug with AI forgetting about you if another enemy attacks.
2013-11-10 05:03:59 +00:00