Commit Graph

44 Commits

Author SHA1 Message Date
Allanis
4b64b1c185 [Add] Allow for faction logo's to be displayed. 2013-11-05 23:50:09 +00:00
Allanis
4674fe7248 [Add] Documented faction.c 2013-09-22 16:07:44 +01:00
Allanis
7b77faa53e [Fix] Fixed double free if an invalid faction was loaded. 2013-09-11 23:40:59 +01:00
Allanis
b387cf0da7 [Add] faction_modPlayerRaw and the misn bindings for it. 2013-08-29 15:30:55 +01:00
Allanis
014ba77361 [Change] Improved the faction colouring a little. 2013-08-26 16:41:37 +01:00
Allanis
871a57ecd7 [Add] More faction validity checking. 2013-08-26 16:38:37 +01:00
Allanis
95c9cef39c [Add] New ships/fleets 2013-08-21 21:11:47 +01:00
Allanis
17b4e1d44b [Change] Swapped DEBUG's out for WARN's, it makes more sense.. 2013-08-15 16:15:03 +01:00
Allanis
4e7f7c73e5 [Remove] Forgot to take out debug message. 2013-08-10 12:33:28 +01:00
Allanis
cd1565a6d5 [Change] Tweaked faction hits to be more useful. 2013-08-10 12:32:06 +01:00
Allanis
515c951078 [Change] It should be easiar to lose a faction than it is to gain it. 2013-08-10 12:21:15 +01:00
Allanis
79411d240e [Change] Unified colouring schemes. 2013-08-09 20:45:17 +01:00
Allanis
c58223606b [Change] faction_modPlayer() now affects allies and enemies.
[Remove] Alliance references.
2013-08-09 18:11:43 +01:00
Allanis
f2702222d4 [Fix] Sanitize player faction standing. 2013-08-05 19:56:57 +01:00
Allanis
a9c57f2cab [Add] Factions are now able to have long names. 2013-08-03 18:38:23 +01:00
Allanis
b4e325a9fe [Change] Removed alliance deal, now each faction states it's own allies/enemies. 2013-07-25 17:23:05 +01:00
Allanis
8ef0ada807 [Add] Map now displays faction standing of star system. 2013-07-23 14:00:14 +01:00
Allanis
6099849f4f [Fix] A few warnings. 2013-07-08 22:34:19 +01:00
Steven Arnow
a2bb0df939 All C++-comments in src/ should now be C89 comments 2013-06-22 22:10:25 +02:00
Allanis
16baff189e [Change] Added a few nazi flags, and fixed code up a little. 2013-06-11 22:50:04 +01:00
Allanis
71b68003f9 [Change] Missions increase/lower faction standing. Fixed bug with factions. 2013-05-23 16:17:53 +01:00
Allanis
b860e38959 [Add] You can lose faction now, fixed ai to set you as hostile. 2013-05-23 14:31:41 +01:00
Allanis
26354ff28f [Add] Player faction standings are now saved and loaded. 2013-05-23 01:03:16 +01:00
Allanis
ce0bb15446 [Add] First player faction stuff. 2013-05-23 00:30:20 +01:00
Allanis
6fc39a69e0 [Add] Game now tries to load mission properly, excpet lua needs more bindings. ;) 2013-03-31 19:00:05 +01:00
Allanis
e58813337b [Fix] Typo. 2013-03-31 16:41:40 +01:00
Allanis
ec860d8296 [Change] Also store alliance as a number, more aux functions for factions. 2013-03-31 16:40:09 +01:00
Allanis
a66a9ea264 [Change] Use ids for factions instead of pointers. 2013-03-31 16:12:33 +01:00
Allanis
6a7c051851 [Fix] Moving from tab to space messed all the indents up. I thing that got them all now. 2013-03-21 19:34:35 +00:00
Allanis
4ea444b9ae [Change] All tabs back to spaces. 2013-03-21 00:27:05 +00:00
Allanis
87b10759b4 [Add] Content heaven. New planets/systems 5 new outfits with diff stats. 2013-03-17 22:59:38 +00:00
Allanis
43a1bb019f [Fix] Mouse events not taking into account custom window offset. 2013-03-10 14:25:00 +00:00
Allanis
1d6b0268b5 [Change] Cleaned up codebase to not exceed 80 characters. 2013-03-10 14:18:07 +00:00
Allanis
ddadb068fe [Change] Compressed the debug messages. 2013-02-27 14:36:56 +00:00
Allanis
d2e952fb88 [Change] Just some C correctiveness. 2013-02-26 15:47:56 +00:00
Tamir Atias
166dcc95f7 [Change] Renamed main.* to lephisto.*. 2013-02-23 22:38:03 +02:00
Allanis
c4e7a8a9ee [Change] Thrown XML crap into a single header.
-- player.c currently uses this.
2013-02-13 15:48:36 +00:00
Allanis
a89395a54f [Add] We can now have multiple enemies.
[Add] You are able to get other ship's health from AI now.
2013-02-10 05:21:09 +00:00
Allanis
d1c02773bf [Add] Enemies are now propperly parsed.
[Add] Chance for pirate to come and rampage.
[Fix] Actually got that buffer overflow in ai.
2013-02-09 22:06:02 +00:00
Allanis
9d57f0ddfc [Add] About time I added timer support for AI.
[Fix] Buffer overflow in AI.
2013-02-09 18:58:50 +00:00
Allanis
58e7c9b3d7 [Add] Ai profile support. 2013-02-09 00:53:37 +00:00
Allanis
d46f509ee5 [Add] Faction system almost done.
[Add] Fleets almost complete, just need to randomize start location.
2013-02-08 16:04:24 +00:00
Allanis
943cbecf70 [Add] Fleets. Not actually making use of them yet though.
[Add] More error checking for XML files
2013-02-08 14:26:53 +00:00
Allanis
a392c2c67b [Add] Faction support. 2013-02-07 23:59:17 +00:00