[Change] Spoke too soon. Star deformation length is now defined.
This commit is contained in:
		
							parent
							
								
									45d75779dd
								
							
						
					
					
						commit
						ffd806bea6
					
				@ -12,6 +12,7 @@
 | 
				
			|||||||
#define HYPERSPACE_ENGINE_DELAY 3000 	// Warm up the engines.
 | 
					#define HYPERSPACE_ENGINE_DELAY 3000 	// Warm up the engines.
 | 
				
			||||||
#define HYPERSPACE_FLY_DELAY    5000 	// Time taken to hyperspace.
 | 
					#define HYPERSPACE_FLY_DELAY    5000 	// Time taken to hyperspace.
 | 
				
			||||||
#define HYPERSPACE_STARS_BLUR		3000	// Time stars blur.
 | 
					#define HYPERSPACE_STARS_BLUR		3000	// Time stars blur.
 | 
				
			||||||
 | 
					#define HYPERSPACE_STARS_LENGTH 600		// Length the stars blur to at max.
 | 
				
			||||||
#define HYPERSPACE_FADEOUT			1000	// Time fadeout.
 | 
					#define HYPERSPACE_FADEOUT			1000	// Time fadeout.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Aproximation for pilot size.
 | 
					// Aproximation for pilot size.
 | 
				
			||||||
 | 
				
			|||||||
@ -537,7 +537,7 @@ void space_render(double dt) {
 | 
				
			|||||||
		glBegin(GL_LINES);
 | 
							glBegin(GL_LINES);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		// Lines will be based on velocity.
 | 
							// Lines will be based on velocity.
 | 
				
			||||||
		m = 250*(double)(t-timer)/(HYPERSPACE_STARS_BLUR);
 | 
							m = HYPERSPACE_STARS_LENGTH * (double)(t-timer) / (HYPERSPACE_STARS_BLUR);
 | 
				
			||||||
		x = m*cos(VANGLE(player->solid->vel)+M_PI);
 | 
							x = m*cos(VANGLE(player->solid->vel)+M_PI);
 | 
				
			||||||
		y = m*sin(VANGLE(player->solid->vel)+M_PI);
 | 
							y = m*sin(VANGLE(player->solid->vel)+M_PI);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user