[Add] Added a shit ton more systems.
This commit is contained in:
parent
11a96c9b00
commit
ff423e26b3
@ -12,6 +12,17 @@
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<enemy>DLF</enemy>
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<enemy>Collective</enemy>
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</enemies>
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</faction>
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<faction name="Frontier">
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<longname>Frontier Alliance</longname>
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<player>0</player>
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<allies>
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<ally>Trader</ally>
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</allies>
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<enemies>
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<enemy>Pirate</enemy>
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<enemy>Collective</enemy>
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</enemies>
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</faction>
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<faction name="Trader">
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<longname>Space Traders Guild</longname>
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207
dat/planet.xml
207
dat/planet.xml
@ -64,8 +64,8 @@
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<class>3</class>
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<faction>Collective</faction>
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</general>
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</planet>
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<planet name="Jorlan">
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</planet>
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<planet name="Jorlan">
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<GFX>
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<exterior>traderoom.png</exterior>
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<space>D01.png</space>
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@ -77,7 +77,7 @@
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<general>
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<bar>The Jorlan people don't really have a habit for drinking. You only seem to see other spacefarers in the bar, but no natives.</bar>
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<description>Jorlan is a small moon that orbits Haleb IV. It's inhabitants are mostly part of the ore refining process, as it supplies most of the Frontier with all sorts of alloys. Gas miners are also sent down to Haleb IV every dozen STU when the planetary conditions are favorable, otherwise the incredible winds can crush many ships like tin cans.</description>
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<faction>Independent</faction>
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<faction>Frontier</faction>
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<commodities>
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<commodity>Food</commodity>
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<commodity>Ore</commodity>
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@ -90,7 +90,7 @@
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<services>15</services>
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<class>D</class>
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</general>
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</planet>
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</planet>
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<planet name="Selphod">
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<GFX>
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<exterior>snow.png</exterior>
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@ -117,6 +117,89 @@
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<class>P</class>
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</general>
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</planet>
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<planet name="Raglan Outpost">
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<GFX>
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<exterior>station00.png</exterior>
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<space>000.png</space>
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</GFX>
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<pos>
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<y>17</y>
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<x>394</x>
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</pos>
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<general>
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<bar>The Raglan bar is a pretty small bar for Draktharr standards, and quite empty too.</bar>
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<description>Raglan Outpost was established after the Draktharr-Frontier war broke out before the Incident. To this day the Frontier still is demanding for it's dismantling in the halls of the Emperor, although he has yet to make a statement. Meanwhile the Draktharrs use this base intensively in their fight against the DLF.</description>
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<faction>Draktharr</faction>
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<tech>
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<main>7</main>
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<special>0</special>
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</tech>
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<services>3</services>
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<class>1</class>
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</general>
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</planet>
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<planet name="Cerberus">
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<GFX>
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<exterior>traderoom.png</exterior>
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<space>003.png</space>
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</GFX>
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<pos>
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<y>0</y>
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<x>0</x>
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</pos>
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<general>
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<bar>The bar is maintained by off-duty scientists and soldiers. It's very small and doesn't have much offerings. There's not much ambient noise, it seems like the boredom has gotten the best of most of the people.</bar>
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<description>Named after the guardian dog of hell for it's role in monitoring and observing the immense Sol nebulae. It was created shortly after the nebulae stabilized. Exact details are confidential and there's more then enough military influence to make it suspicious. With all the conspiration theories around the Incident, one can never be too sure where reality ends and fiction starts.</description>
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<faction>Empire</faction>
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<tech>
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<main>0</main>
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<special>0</special>
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</tech>
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<services>3</services>
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<class>0</class>
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</general>
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</planet>
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<planet name="Haleb IV">
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<GFX>
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<space>I00.png</space>
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</GFX>
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<pos>
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<y>-17</y>
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<x>-57</x>
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</pos>
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<general>
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<services>0</services>
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<tech>
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<main>0</main>
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<special>0</special>
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</tech>
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<class>I</class>
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</general>
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</planet>
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<planet name="Tau Station">
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<GFX>
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<exterior>station00.png</exterior>
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<space>000.png</space>
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</GFX>
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<pos>
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<y>54</y>
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<x>47</x>
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</pos>
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<general>
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<bar>The Tau Prime algae has a very strong stench which seems to envelope the bar completely. The smell is soo strong you can actually taste it. It doesn't taste nearly as good unprocessed. Most algae runners stop to grab drinks between runs to try to get the taste of the algae out of their mouth, although the usually use licor made out of processed algae to do that.</bar>
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<description>Tau Station was constructed with the sole purpose of exploiting the algae produced on Tau Prime. Being a completely watery algae world with a very corrosive environment, it was deemed more profitable to build a space station then a city on the planet surface. From the station windows you can see heavy algae collectors flying to and from the surface on their endless algae runs.</description>
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<faction>Empire</faction>
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<commodities>
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<commodity>Food</commodity>
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</commodities>
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<tech>
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<main>7</main>
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<special>0</special>
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</tech>
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<services>7</services>
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<class>0</class>
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</general>
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</planet>
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<planet name="Doranthex Prime">
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<GFX>
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<exterior>lava.png</exterior>
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@ -141,89 +224,6 @@
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<class>A</class>
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</general>
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</planet>
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<planet name="Cerberus">
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<GFX>
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<exterior>traderoom.png</exterior>
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<space>003.png</space>
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</GFX>
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<pos>
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<y>0</y>
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<x>0</x>
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</pos>
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<general>
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<bar>The bar is maintained by off-duty scientists and soldiers. It's very small and doesn't have much offerings. There's not much ambient noise, it seems like the boredom has gotten the best of most of the people.</bar>
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<description>Named after the guardian dog of hell for it's role in monitoring and observing the immense Sol nebulae. It was created shortly after the nebulae stabilized. Exact details are confidential and there's more then enough military influence to make it suspicious. With all the conspiration theories around the Incident, one can never be too sure where reality ends and fiction starts.</description>
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<faction>Empire</faction>
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<tech>
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<main>0</main>
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<special>0</special>
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</tech>
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<services>3</services>
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<class>0</class>
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</general>
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</planet>
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<planet name="Haleb IV">
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<GFX>
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<space>I00.png</space>
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</GFX>
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<pos>
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<y>-17</y>
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<x>-57</x>
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</pos>
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<general>
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<services>0</services>
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<tech>
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<main>0</main>
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<special>0</special>
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</tech>
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<class>I</class>
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</general>
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</planet>
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<planet name="Tau Station">
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<GFX>
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<exterior>station00.png</exterior>
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<space>000.png</space>
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</GFX>
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<pos>
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<y>54</y>
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<x>47</x>
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</pos>
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<general>
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<bar>The Tau Prime algae has a very strong stench which seems to envelope the bar completely. The smell is soo strong you can actually taste it. It doesn't taste nearly as good unprocessed. Most algae runners stop to grab drinks between runs to try to get the taste of the algae out of their mouth, although the usually use licor made out of processed algae to do that.</bar>
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<description>Tau Station was constructed with the sole purpose of exploiting the algae produced on Tau Prime. Being a completely watery algae world with a very corrosive environment, it was deemed more profitable to build a space station then a city on the planet surface. From the station windows you can see heavy algae collectors flying to and from the surface on their endless algae runs.</description>
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<faction>Empire</faction>
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<commodities>
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<commodity>Food</commodity>
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</commodities>
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<tech>
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<main>7</main>
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<special>0</special>
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</tech>
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<services>7</services>
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<class>0</class>
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</general>
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</planet>
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<planet name="Raglan Outpost">
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<GFX>
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<exterior>station00.png</exterior>
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<space>000.png</space>
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</GFX>
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<pos>
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<y>17</y>
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<x>394</x>
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</pos>
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<general>
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<bar>The Raglan bar is a pretty small bar for Draktharr standards, and quite empty too.</bar>
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<description>Raglan Outpost was established after the Draktharr-Frontier war broke out before the Incident. To this day the Frontier still is demanding for it's dismantling in the halls of the Emperor, although he has yet to make a statement. Meanwhile the Draktharrs use this base intensively in their fight against the DLF.</description>
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<faction>Draktharr</faction>
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<tech>
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<main>7</main>
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<special>0</special>
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</tech>
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<services>3</services>
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<class>1</class>
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</general>
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</planet>
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<planet name="Torloth">
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<GFX>
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<exterior>mining.png</exterior>
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@ -435,7 +435,7 @@
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<x>0</x>
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</pos>
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<general>
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<bar>The Slop and Grill is one of the nastiest taverns in the universe. The food and drink doesn't exactly help. Most of it is brewed on New Haven and wouldn't pass any of the minimal health insurance tests. Some of the booze even doubles as ship fuel if needed, which says a lot about the quality. The clients are also deep space thugs, pirates, contrabandiers, mercenaries and other shady folk that insist on keeping the ground coated with blood and broken teeth. Not a great place to bring the family.</bar>
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<bar>The Slop and Grill is one of the nastiest taverns in the universe. The food and drink doesn't exactly help. Most of it is brewed on New Haven and wouldn't pass any of the minimal health insurance tests. Some of the booze even doubles as ship fuel if needed, which says a lot about the quality.The clients are also deep space thugs, pirates, contrabandiers, mercenaries and othe shady folk that insist on keeping the ground coated with blood and broken teeth. Not a great place to bring the family.</bar>
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<description>New Haven is a small planet located beyond the boundries of law and justice. Founded by Bartax the Great, one of the most successful pirates to ever live after the old Haven was annihilated.The planet is mostly covered by very toxic gases and has a lot of radiation if you stray from the stronghold. These very features are what made the Empire qualify it as uninhabitable as it doesn't have any strategic resources. It's distance from other civilized worlds also gives it a nice cover from prying eyes.</description>
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<faction>Pirate</faction>
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<commodities>
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@ -490,7 +490,7 @@
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<general>
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<bar>The bar is very large and not too full. You notice the drink list has a "living" menu. When you ask the bartender about them, he says they specialize in drinks containing living beings. Generally jellyfish, but sometimes small cephalopods or more exotic beings. What strange habits.</bar>
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<description>Cetrat is a small aquatic planet known for it's medical algae that grows. No one has been able to reproduce it exactly as it is in the wild, but with the abundance of it all over there hasn't been too much effort in that field.</description>
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<faction>Independent</faction>
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<faction>Frontier</faction>
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<commodities>
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<commodity>Medicine</commodity>
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<commodity>Luxury Goods</commodity>
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@ -513,7 +513,7 @@
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<x>0</x>
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</pos>
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<general>
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<bar>Another big dirty bar full of hulking, smelly, sweaty Dracktarrs. They make a good brew though.</bar>
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<bar>Another big dirty bar full of hulking, smelly, sweaty Draktharrs. They make a good brew though.</bar>
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<description>Constructed by many captured and then enslaved DLF armsmen. The design is pretty sturdy but you can't help to think there must be a hidden bomb somewhere, just waiting to go off and kill the Draktharr opressors.</description>
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<faction>Draktharr</faction>
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<tech>
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@ -552,6 +552,33 @@
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<class>0</class>
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</general>
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</planet>
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<planet name="Nor">
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<GFX>
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<exterior>gas.png</exterior>
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<space>I01.png</space>
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</GFX>
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<pos>
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<y>0</y>
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<x>0</x>
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</pos>
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<general>
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<bar>There's nothing remarkable about the Nor spaceport bar. It's full of drunken Draktharrs trying to forget their hard labour.</bar>
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<description>Nor was one of the first Draktharr worlds to be terraformed. It's abundance in gas and ores made it a strategic location and has since then been heavily reenforced after DLF attacks and sabotages.</description>
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<faction>Draktharr</faction>
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<commodities>
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<commodity>Food</commodity>
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<commodity>Medicine</commodity>
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<commodity>Ore</commodity>
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<commodity>Industrial Goods</commodity>
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</commodities>
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<tech>
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<main>0</main>
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<special>0</special>
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</tech>
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<services>7</services>
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<class>I</class>
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</general>
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</planet>
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<planet name="S49281">
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<GFX>
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<exterior>station01.png</exterior>
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142
dat/ssys.xml
142
dat/ssys.xml
@ -338,6 +338,7 @@
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<jump>Doranthex</jump>
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<jump>Draygar</jump>
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<jump>Zacron</jump>
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<jump>Klantar</jump>
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</jumps>
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<pos>
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<y>-242</y>
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@ -549,6 +550,24 @@
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<stars>300</stars>
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</general>
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</ssys>
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<ssys name="Slaccid">
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<fleets/>
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<jumps>
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<jump>Theras</jump>
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<jump>Haleb</jump>
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</jumps>
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<pos>
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<y>-379</y>
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<x>342</x>
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</pos>
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<planets/>
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<general>
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<asteroids>0</asteroids>
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<interference>0</interference>
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<nebulae volatility="0">0</nebulae>
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<stars>500</stars>
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</general>
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</ssys>
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<ssys name="Draconis">
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<fleets>
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<fleet chance="30">Trader Llama</fleet>
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@ -919,6 +938,40 @@
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<stars>200</stars>
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</general>
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</ssys>
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<ssys name="Klantar">
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<fleets>
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<fleet chance="5">DLF Med Force</fleet>
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<fleet chance="10">DLF Pacifier</fleet>
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<fleet chance="10">DLF Vendetta</fleet>
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<fleet chance="10">DLF Sml Force</fleet>
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<fleet chance="40">Draktharr Goddard</fleet>
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<fleet chance="70">Draktharr Vendetta</fleet>
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<fleet chance="70">Draktharr Vendetta</fleet>
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<fleet chance="50">Draktharr Ancestor</fleet>
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<fleet chance="50">Draktharr Ancestor</fleet>
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<fleet chance="30">Draktharr Sml Force</fleet>
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<fleet chance="80">Trader Mule</fleet>
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<fleet chance="80">Trader Mule</fleet>
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<fleet chance="50">Sml Trader Convoy</fleet>
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</fleets>
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<jumps>
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<jump>Torg</jump>
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<jump>Theras</jump>
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</jumps>
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<pos>
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<y>-296</y>
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<x>244</x>
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</pos>
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<planets>
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<planet>Nor</planet>
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</planets>
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<general>
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<asteroids>0</asteroids>
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<interference>0</interference>
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<nebulae volatility="0">0</nebulae>
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<stars>500</stars>
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</general>
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</ssys>
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<ssys name="Alteris">
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<fleets>
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<fleet chance="40">Sml Trader Convoy</fleet>
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@ -1160,27 +1213,6 @@
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<stars>100</stars>
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</general>
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</ssys>
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<ssys name="Sigur">
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<fleets/>
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<jumps>
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<jump>NCG-8037</jump>
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<jump>Zylex</jump>
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<jump>Doeston</jump>
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<jump>Arcanis</jump>
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<jump>Oriantis</jump>
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</jumps>
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<pos>
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<y>-15</y>
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<x>435</x>
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</pos>
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<planets/>
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<general>
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<asteroids>0</asteroids>
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<interference>0</interference>
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<nebulae volatility="0">300</nebulae>
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<stars>400</stars>
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</general>
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</ssys>
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<ssys name="Theras">
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<fleets>
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<fleet chance="60">Trader Mule</fleet>
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@ -1194,8 +1226,10 @@
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<fleet chance="5">DLF Med Force</fleet>
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</fleets>
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<jumps>
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<jump>Zacron</jump>
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<jump>Slaccid</jump>
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<jump>Toaxis</jump>
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<jump>Zacron</jump>
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<jump>Klantar</jump>
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<jump>Haleb</jump>
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</jumps>
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<pos>
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@ -1231,6 +1265,37 @@
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<stars>500</stars>
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</general>
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</ssys>
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<ssys name="Zacron">
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<fleets>
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<fleet chance="40">Draktharr Ancestor</fleet>
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<fleet chance="60">Draktharr Vendetta</fleet>
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<fleet chance="20">Draktharr Goddard</fleet>
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<fleet chance="40">Pirate Hyena</fleet>
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<fleet chance="40">Pirate Ancestor</fleet>
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<fleet chance="40">Pirate Vendetta</fleet>
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<fleet chance="20">Pirate Admonisher</fleet>
|
||||
<fleet chance="20">Empire Pacifier</fleet>
|
||||
<fleet chance="20">DLF Sml Force</fleet>
|
||||
</fleets>
|
||||
<jumps>
|
||||
<jump>Draygar</jump>
|
||||
<jump>Torg</jump>
|
||||
<jump>Raelid</jump>
|
||||
<jump>Theras</jump>
|
||||
<jump>Toaxis</jump>
|
||||
</jumps>
|
||||
<pos>
|
||||
<y>-193</y>
|
||||
<x>252</x>
|
||||
</pos>
|
||||
<planets/>
|
||||
<general>
|
||||
<asteroids>0</asteroids>
|
||||
<interference>0</interference>
|
||||
<nebulae volatility="0">0</nebulae>
|
||||
<stars>500</stars>
|
||||
</general>
|
||||
</ssys>
|
||||
<ssys name="NGC-7783">
|
||||
<fleets>
|
||||
<fleet chance="50">Pirate Vendetta</fleet>
|
||||
@ -1325,6 +1390,7 @@
|
||||
<fleet chance="70">Trader Llama</fleet>
|
||||
</fleets>
|
||||
<jumps>
|
||||
<jump>Slaccid</jump>
|
||||
<jump>Theras</jump>
|
||||
</jumps>
|
||||
<pos>
|
||||
@ -1374,35 +1440,25 @@
|
||||
<stars>500</stars>
|
||||
</general>
|
||||
</ssys>
|
||||
<ssys name="Zacron">
|
||||
<fleets>
|
||||
<fleet chance="40">Draktharr Ancestor</fleet>
|
||||
<fleet chance="60">Draktharr Vendetta</fleet>
|
||||
<fleet chance="20">Draktharr Goddard</fleet>
|
||||
<fleet chance="40">Pirate Hyena</fleet>
|
||||
<fleet chance="40">Pirate Ancestor</fleet>
|
||||
<fleet chance="40">Pirate Vendetta</fleet>
|
||||
<fleet chance="20">Pirate Admonisher</fleet>
|
||||
<fleet chance="20">Empire Pacifier</fleet>
|
||||
<fleet chance="20">DLF Sml Force</fleet>
|
||||
</fleets>
|
||||
<ssys name="Sigur">
|
||||
<fleets/>
|
||||
<jumps>
|
||||
<jump>Draygar</jump>
|
||||
<jump>Torg</jump>
|
||||
<jump>Theras</jump>
|
||||
<jump>Raelid</jump>
|
||||
<jump>Toaxis</jump>
|
||||
<jump>NCG-8037</jump>
|
||||
<jump>Zylex</jump>
|
||||
<jump>Doeston</jump>
|
||||
<jump>Arcanis</jump>
|
||||
<jump>Oriantis</jump>
|
||||
</jumps>
|
||||
<pos>
|
||||
<y>-193</y>
|
||||
<x>252</x>
|
||||
<y>-15</y>
|
||||
<x>435</x>
|
||||
</pos>
|
||||
<planets/>
|
||||
<general>
|
||||
<asteroids>0</asteroids>
|
||||
<interference>0</interference>
|
||||
<nebulae volatility="0">0</nebulae>
|
||||
<stars>500</stars>
|
||||
<nebulae volatility="0">300</nebulae>
|
||||
<stars>400</stars>
|
||||
</general>
|
||||
</ssys>
|
||||
<ssys name="Goddard">
|
||||
|
Loading…
Reference in New Issue
Block a user