[Add] Some verbosity.
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				| @ -47,7 +47,7 @@ int sound_init(void) { | ||||
| 
 | ||||
|   SDL_InitSubSystem(SDL_INIT_AUDIO); | ||||
|   if(Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 1024) < 0) { | ||||
|     WARN("SDL_Mixer: %s", Mix_GetError()); | ||||
|     WARN("Opening Audio: %s", Mix_GetError()); | ||||
|     return -1; | ||||
|   } | ||||
|   | ||||
| @ -232,7 +232,7 @@ static Mix_Chunk* sound_load(char* filename) { | ||||
|   buffer = Mix_LoadWAV_RW(rw, 1); | ||||
| 
 | ||||
|   if(buffer == NULL) | ||||
|     DEBUG("SDL_Mixer: %s", Mix_GetError()); | ||||
|     DEBUG("Unable to load sound '%s' : %s", filename, Mix_GetError()); | ||||
| 
 | ||||
|   /* Finish up. */ | ||||
|   free(wavdata); | ||||
|  | ||||
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