diff --git a/src/player.c b/src/player.c index ec283c2..f1ffcda 100644 --- a/src/player.c +++ b/src/player.c @@ -866,7 +866,7 @@ void player_land(void) { } Planet* planet = &cur_system->planets[planet_target]; if(planet_target >= 0) { - if(vect_dist(&player->solid->vel, &planet->pos) > planet->gfx_space->sw) { + if(vect_dist(&player->solid->pos, &planet->pos) > planet->gfx_space->sw) { player_message("You are too far away to land on %s", planet->name); return; }