[Fix] Faction comparison should be >0 not != 0.

This commit is contained in:
Allanis 2013-08-15 16:17:26 +01:00
parent 17b4e1d44b
commit f3ce7cfb34

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@ -197,7 +197,7 @@ static void map_update(void) {
nstanding = 0; nstanding = 0;
f = -1; f = -1;
for(i = 0; i < sys->nplanets; i++) { for(i = 0; i < sys->nplanets; i++) {
if((f == -1) && (sys->planets[i].faction != 0)) { if((f == -1) && (sys->planets[i].faction > 0)) {
f = sys->planets[i].faction; f = sys->planets[i].faction;
standing += faction_getPlayer(f); standing += faction_getPlayer(f);
nstanding++; nstanding++;