From f0f3f1bfc496190456de159954880f5838ea6912 Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Fri, 7 Mar 2014 19:23:25 +0000 Subject: [PATCH] [Fix] Closing menus first before running hooks on new game so that dialogues seem in game. --- src/save.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/save.c b/src/save.c index fb3a5cd..98fc75c 100644 --- a/src/save.c +++ b/src/save.c @@ -170,9 +170,12 @@ static void load_menu_load(unsigned int wdw, char* str) { return; snprintf(path, PATH_MAX, "%ssaves/%s.ls", lfile_basePath(), save); - load_game(path); + + /* Close menus before loading for proper rendering. */ load_menu_close(wdw, NULL); menu_main_close(); + + load_game(path); } static void load_menu_delete(unsigned int wdw, char* str) {