[Change] Nicer solution of giving ldata all the files it needs.
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19
bin/Makefile
19
bin/Makefile
@ -93,22 +93,17 @@ endif
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# DATA.
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# DATA.
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DATA_AI := $(wildcard ../scripts/ai/*.lua \
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DATA_AI := $(wildcard ../scripts/ai/*.lua \
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../scripts/ai/include/*.lua \
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../scripts/ai/*/*.lua)
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../scripts/ai/tpl/*.lua)
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DATA_GFX := $(wildcard ../gfx/*.png \
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DATA_GFX := $(wildcard ../gfx/*.png \
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../gfx/loading/*.png \
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../gfx/*/*.png \
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../gfx/gui/*.png \
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../gfx/*/*/*.png)
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../gfx/logo/*.png \
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../gfx/outfit/space/*.png \
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../gfx/outfit/store/*.png \
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../gfx/planet/exterior/*.png \
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../gfx/planet/space/*.png \
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../gfx/ship/*.png \
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../gfx/spfx/*.png)
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DATA_XML := $(wildcard ../dat/*.xml ../dat/*.ttf ../dat/intro)
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DATA_XML := $(wildcard ../dat/*.xml ../dat/*.ttf ../dat/intro)
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DATA_SND := $(wildcard ../snd/music/*.ogg \
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DATA_SND := $(wildcard ../snd/music/*.ogg \
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../snd/sounds/*.wav) ../snd/music.lua
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../snd/sounds/*.wav) ../snd/music.lua
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DATA_MISN := $(wildcard ../dat/missions/*.lua)
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DATA_MISN := $(wildcard ../dat/missions/*.lua \
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../dat/missions/*/*.lua \
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../dat/mission/*/*/*.lua)
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DATA := ldata
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DATA := ldata
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DATAFILES := $(DATA_AI) $(DATA_GFX) $(DATA_XML) $(DATA_SND) $(DATA_MISN)
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DATAFILES := $(DATA_AI) $(DATA_GFX) $(DATA_XML) $(DATA_SND) $(DATA_MISN)
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