[Fix] Removed some unused variables.
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@ -20,7 +20,7 @@ function land()
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-- Need to start braking.
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elseif dist < bdist then
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ai.poptask()
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ai.pushtask(0, "landstop", target)
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ai.pushtask(0, "landstop")
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end
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end
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@ -1381,7 +1381,7 @@ unsigned int pilot_create(Ship* ship, char* name, int faction,
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char* ai, const double dir, const Vec2* pos,
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const Vec2* vel, const int flags) {
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Pilot** tp, *dyn;
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Pilot* dyn;
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dyn = MALLOC_L(Pilot);
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if(dyn == NULL) {
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@ -1393,7 +1393,6 @@ unsigned int pilot_create(Ship* ship, char* name, int faction,
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/* See if memory needs to grow. */
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if(pilot_nstack+1 > pilot_mstack) { /* Needs to grow. */
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pilot_mstack += PILOT_CHUNK;
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tp = pilot_stack;
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pilot_stack = realloc(pilot_stack, pilot_mstack*sizeof(Pilot*));
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}
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