[Add] Empire Cargo missions are now always timed.
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@ -22,6 +22,7 @@ else -- Default English.
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finish_msg = "The workers unload the %s at the docks."
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miss_title = "Cargo missing"
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miss_msg = "You are missing the %d tons of %s!"
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misn_time_msg = "You have failed to deliver the goods on time!"
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end
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-- Create the mission.
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@ -76,7 +77,7 @@ function create()
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misn.setDesc(string.format(misn_desc[2], planet, system,
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carg_mass, carg_type, time.str(misn_time),
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time.str(misn_time), time.str(misn_time-time.get())))
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reward = misn_dist * carg_mass * (450+rnd.int(250)) + rnd.int(3500)
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reward = misn_dist * carg_mass * (450+rnd.int(250)) + rnd.int(2500)
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end
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misn.setReward(string.format(misn_reward, reward))
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@ -114,12 +115,12 @@ end
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-- Time hook.
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function timeup()
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misn.setDesc(string.format(misn_desc[2], planet, system,
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carg_mass, carg_type,
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time.str(misn_time), time.str(misn_time-time.get())))
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if time.get() > misn_time then
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player.msg("You have failed to deliver the goods on time!")
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player.msg(misn_time_msg)
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misn.finish(false)
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end
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misn_setDesc(string.format(main_desc[2], planet, system,
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carg_mass, carg_type,
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time.str(misn_time), time.str(misn_time.get())))
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end
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@ -2,7 +2,7 @@ lang = lephisto.lang()
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if lang == "es" then
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-- Not translated yet.
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else -- Default English.
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misn_desc = "The Empire needs to ship %d tons of %s to %s in the %s system."
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misn_desc = "The Empire needs to ship %d tons of %s to %s in the %s system by %s (%s left)."
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misn_reward = "%d Scred"
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title = {}
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title[1] = "ES: Ship to %s"
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@ -17,8 +17,12 @@ else -- Default English.
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finish_msg = "The Empire workers unload the %s at the docks."
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miss_title = "Cargo Missing"
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miss_msg = "You are missing the %d tons of %s!"
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miss_timeup = "You have failed to deliver the goods to the empire on time!"
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end
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-- Empire shipping missions are always timed, but quite lax on the schedules.
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-- Pays a bit more then rush missiosn.
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-- Create the mission.
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function create()
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-- Target destination.
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@ -55,7 +59,10 @@ function create()
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carg_type = "Medicine"
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end
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misn.setDesc(string.format(misn_desc, carg_mass, carg_type, planet, system))
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misn_time = time.get() + time.units(5) +
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rnd.int(time.units(5), time.units(8)) * misn_dist
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misn.setDesc(string.format(misn_desc, carg_mass, carg_type, planet, system,
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time.str(misn_time), time.str(misn_time-time.get())))
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reward = misn_dist * carg_mass * (500+rnd.int(250)) +
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carg_mass * (250+rnd.int(150)) +
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rnd.int(2500)
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@ -69,6 +76,7 @@ function accept()
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elseif misn.accept() then -- Able to accept the mission, hoos BREAK after accepting.
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tk.msg(accept_title, string.format(accept_msg, carg_mass, carg_type))
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hook.lnad("land") -- Only hook after accepting.
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hook.time("timeup")
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else
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tk.msg(toomany_title, toomany_msg)
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end
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@ -96,3 +104,12 @@ function land()
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end
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end
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-- Time hook.
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function timeup()
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if time.get() > misn_time then
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player.msg(miss_timeup)
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misn.finish(false)
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end
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misn.setDesc(string.format(misn_desc, carg_mass, carg_type, planet, system,
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time.str(misn_time), time.str(misn_time-time.get())))
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end
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