[Fix] S credits was giving bogus output values.
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23cb72bffd
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@ -23,7 +23,6 @@
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#include "faction.h"
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#include "faction.h"
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#include "pilot.h"
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#include "pilot.h"
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#define APPNAME "Lephisto"
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#define CONF_FILE "conf"
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#define CONF_FILE "conf"
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#define MINIMUM_FPS 0.5
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#define MINIMUM_FPS 0.5
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@ -1,5 +1,7 @@
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#pragma once
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#pragma once
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#define APPNAME "Lephisto"
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#define MALLOC_L(type)(malloc(sizeof(type)))
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#define MALLOC_L(type)(malloc(sizeof(type)))
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#define CALLOC_L(type)(calloc(1, sizeof(type)))
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#define CALLOC_L(type)(calloc(1, sizeof(type)))
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@ -294,6 +294,8 @@ void player_render(void) {
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if(credits >= 1000000)
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if(credits >= 1000000)
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snprintf(str, 10, "%.2fM", (double)credits / 1000000.);
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snprintf(str, 10, "%.2fM", (double)credits / 1000000.);
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else if(credits >= 1000)
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else if(credits >= 1000)
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snprintf(str, 10, "%.2fK", (double) credits / 1000.);
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else
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snprintf(str, 10, "%d", credits);
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snprintf(str, 10, "%d", credits);
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i = gl_printWidth(&gui.smallFont, "%s", str);
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i = gl_printWidth(&gui.smallFont, "%s", str);
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vect_csetmin(&v, VX(gui.pos_misc) + gui.misc.w - 10 - i, VY(gui.pos_misc) - 10 - gl_defFont.h);
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vect_csetmin(&v, VX(gui.pos_misc) + gui.misc.w - 10 - i, VY(gui.pos_misc) - 10 - gl_defFont.h);
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