[Add] Absolutely nothing. Just need my commit for the day. Too lazy to code.
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14
src/player.c
14
src/player.c
@ -1,10 +1,22 @@
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#include <malloc.h>
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#include <malloc.h>
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#include <libxml/parser.h>
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#include "main.h"
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#include "main.h"
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#include "pilot.h"
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#include "pilot.h"
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#include "log.h"
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#include "log.h"
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#include "opengl.h"
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#include "opengl.h"
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#include "pack.h"
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#include "player.h"
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#include "player.h"
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#define XML_NODE_START 1
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#define XML_NODE_TEXT 3
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#define XML_GUI_ID "GUIs" // XML section identifier.
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#define XML_GUI_ID "gui"
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#define GUI_DATA "../dat/gui.xml"
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#define GUI_GFX "../gfx/gui/"
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#define POW2(x) ((x)*(x))
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#define POW2(x) ((x)*(x))
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#define GFX_GUI_FRAME "../gfx/gui/frame.png"
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#define GFX_GUI_FRAME "../gfx/gui/frame.png"
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@ -113,6 +125,7 @@ static Msg* msg_stack;
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// External.
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// External.
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extern void pilot_render(Pilot* pilot); // Extern is in Pilot.*
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extern void pilot_render(Pilot* pilot); // Extern is in Pilot.*
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// Internal.
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// Internal.
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//TODO: Gui shit.
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void gui_renderPilot(Pilot* p);
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void gui_renderPilot(Pilot* p);
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void gui_renderBar(Color* c, Vec2* p, Rect* r, double w);
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void gui_renderBar(Color* c, Vec2* p, Rect* r, double w);
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@ -397,7 +410,6 @@ void input_setDefault(void) {
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input_setKeybind("target_nearest", KEYBIND_KEYBOARD, SDLK_r, 0);
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input_setKeybind("target_nearest", KEYBIND_KEYBOARD, SDLK_r, 0);
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input_setKeybind("mapzoomin", KEYBIND_KEYBOARD, SDLK_UP, 0);
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input_setKeybind("mapzoomin", KEYBIND_KEYBOARD, SDLK_UP, 0);
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input_setKeybind("mapzoomout", KEYBIND_KEYBOARD, SDLK_DOWN, 0);
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input_setKeybind("mapzoomout", KEYBIND_KEYBOARD, SDLK_DOWN, 0);
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}
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}
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// Initialization/exit functions (does not assign keys).
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// Initialization/exit functions (does not assign keys).
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