[Change] Extended amount of time cinamatic cam is shown.

This commit is contained in:
Allanis 2013-03-20 20:26:29 +00:00
parent ccffdae9fd
commit d649330e5b

View File

@ -1184,6 +1184,6 @@ void player_destroyed(void) {
vectcpy(&player_cam, &player->solid->pos); vectcpy(&player_cam, &player->solid->pos);
gl_bindCamera(&player_cam); gl_bindCamera(&player_cam);
player_setFlag(PLAYER_DESTROYED); player_setFlag(PLAYER_DESTROYED);
player_timer = SDL_GetTicks() + 2000; player_timer = SDL_GetTicks() + 5000;
} }