[Change] Updated TODO.
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6
TODO
6
TODO
@ -1,5 +1,5 @@
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Vital:
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Vital:
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-- Player faction system.
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-- Get a good sound system working!
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Major:
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Major:
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-- More missions and mission lua bindings.
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-- More missions and mission lua bindings.
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@ -9,8 +9,6 @@ Major:
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-- Ship fleet movement (Maybe based on boids?)
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-- Ship fleet movement (Maybe based on boids?)
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-- Smarter missiles -> PID controlers if possible.
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-- Smarter missiles -> PID controlers if possible.
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-- More sounds (redo sound system)?
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-- Escorts (boarding taking over too).
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-- Escorts (boarding taking over too).
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-- Escort commands.
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-- Escort commands.
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@ -47,6 +45,8 @@ Minor:
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-- Allow for subsystems getting damaged.
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-- Allow for subsystems getting damaged.
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-- Allow mouse movement (steering).
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-- Allow mouse movement (steering).
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-- Configuration app for keybindings.
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-- Configuration app for keybindings.
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-- Pilot titles.
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-- Would usually indicate changes on the base ship equipment.
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SOMEDAY!! MAYBE...:
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SOMEDAY!! MAYBE...:
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-- Multiplayer.
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-- Multiplayer.
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@ -68,6 +68,7 @@ typedef struct PilotCommodity_ {
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typedef struct Pilot_ {
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typedef struct Pilot_ {
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unsigned int id; // Pilots id.
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unsigned int id; // Pilots id.
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char* name; // Pilot's name (if unique).
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char* name; // Pilot's name (if unique).
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char* title; // Title - Usuall indicating special properties - TODO.
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int faction;
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int faction;
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