[Add] Oveview of the intended beginning campaign.
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docs/plot/campaign_collective
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docs/plot/campaign_collective
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-- C O L L E C T I V E C A M P A I G N --
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OVERVIEW:
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---------
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-- Short campaign, mainly to use as an introduction to Lephisto and for the
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first release.
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HISTORY:
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--------
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-- The Collective are a recently new menace. They caught the empire off
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guard and took over a few systems which they proceded to systematically
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purge of all life forms. The Empire then responded to the attack and a
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stalemate was reached. Frequent skirmishes still accured around the
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border star systems.
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A lot of speculation has been created among the Collective. Top secret
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scientific experiment gone wrong? New weapon of the Detours? Long-existing
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civilization converted to robots? No one knows for sure.
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PLOT OVERVIEW:
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--------------
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-- Initial stalemate.
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-- Drone breaks blockade, seems to be malfunctioning.
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-- Drone captured and analyzed, weird wireless module found (seeminglyu of
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empire make), seems to have had corruption on AI.
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-- Fly back to listen on wireless conversations.
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-- Nothing reported, try again and deeper and hide on planet.
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-- Logs display Empire Military craft detect around area, seemingly
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communicate with Empire.
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-- Need distraction to monitor with a special covert ops team.
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-- Covert ops discovered and slaughtered, must check for survivors.
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-- One survivor hidden with data.
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-- Proof the the ESS Trinity communicates with the collective (preparing
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coup).
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-- Prepare trap for the ESS Trinity to arrest.
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-- ESS Trinity jumps to Collective space.
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-- Final showdown at NCG-7132.
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-- ESS Trinity destroyed, Collective/Empire suffer heavy losses.
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-- Cinematic scene to finish:
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-- You see the ESS Trinity release the AI limiter.
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-- Collective back off.
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-- Scientists and militaries found guilty. Their heads roll.
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-- End of Collective conflift.
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MISSIONS:
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---------
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-- Collective Scout
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-- Find scout that broke through blockade.
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-- If combat rating is high enough (>200), you disable and board it.
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-- Else you just locate it.
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-- Fly back to Omega Station.
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-- Collective Espionage I
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-- Fly around systems listening on signals, enforce minimum system time.
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-- Fly back to Omega Station.
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-- Collective Espionage II
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-- Enter deeper into space and land on planet that got annihilated.
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-- Fly back to Omega Station.
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-- Collective Espionage III
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-- Fly very deep into collective space, make nuisance of yourself.
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-- Fly back to Omega Station.
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-- Operation Green Giant
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-- Fly to the planet and land amidst heavy Collective opposition.
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-- Fly back to Omega Station.
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-- Operation Back Trinity
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-- Attempt to stop ESS Trinity on way to Collective space.
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-- Trinity will jump (unless you destroy it *really* fast) leaving collective
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drones behind for you to fight.
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-- Rebrief at Omega Station.
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-- Showdown at NCG-7132.
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-- If flee, different ending with no medal.
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-- If win, cinema scene.
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