From c7deebc62c4a18eaba4cc218b4f39e88e4a63b58 Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Thu, 23 May 2013 16:26:21 +0100 Subject: [PATCH] [Add] Quick hack until active missions are saved. --- src/player.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/player.c b/src/player.c index 719957c..fcf3710 100644 --- a/src/player.c +++ b/src/player.c @@ -1506,6 +1506,9 @@ static int player_saveShip(xmlTextWriterPtr writer, Pilot* ship, char* loc) { // Save the commodities. xmlw_startElem(writer, "commodities"); for(i = 0; i < ship->ncommodities; i++) { + // TODO: Load player missions, so that we can save mission commodities. + if(ship->commodities[i].id > 0) continue; + xmlw_startElem(writer, "commodity"); xmlw_attr(writer, "quantity", "%d", ship->commodities[i].quantity);