From c7deebc62c4a18eaba4cc218b4f39e88e4a63b58 Mon Sep 17 00:00:00 2001
From: Allanis <allanis@saracraft.net>
Date: Thu, 23 May 2013 16:26:21 +0100
Subject: [PATCH] [Add] Quick hack until active missions are saved.

---
 src/player.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/player.c b/src/player.c
index 719957c..fcf3710 100644
--- a/src/player.c
+++ b/src/player.c
@@ -1506,6 +1506,9 @@ static int player_saveShip(xmlTextWriterPtr writer, Pilot* ship, char* loc) {
   // Save the commodities.
   xmlw_startElem(writer, "commodities");
   for(i = 0; i < ship->ncommodities; i++) {
+    // TODO: Load player missions, so that we can save mission commodities.
+    if(ship->commodities[i].id > 0) continue;
+
     xmlw_startElem(writer, "commodity");
 
     xmlw_attr(writer, "quantity", "%d", ship->commodities[i].quantity);