diff --git a/src/input.c b/src/input.c
index 8cd19e1..df81998 100644
--- a/src/input.c
+++ b/src/input.c
@@ -246,8 +246,8 @@ static void input_key(int keynum, double value, int abs) {
   else if(KEY("pause") && NOHYP()) {
     if(value == KEY_PRESS) {
       if(!toolkit) {
-        if(paused) unpause();
-      } else pause();
+        if(paused) unpause_game();
+      } else pause_game();
     }
   }
   // Opens a menu.
@@ -336,8 +336,8 @@ void input_handle(SDL_Event* event) {
   if(event->type == SDL_ACTIVEEVENT) {
     if(event->active.state != SDL_APPMOUSEFOCUS) {
       // We don't need mouse focus.
-      if((event->active.gain == 0) && !paused) pause();
-      else if((event->active.gain == 1) && pause) unpause();
+      if((event->active.gain == 0) && !paused) pause_game();
+      else if((event->active.gain == 1) && paused) unpause_game();
       return;
     }
   }
diff --git a/src/lephisto.c b/src/lephisto.c
index 5afc26b..ff3947d 100644
--- a/src/lephisto.c
+++ b/src/lephisto.c
@@ -1,6 +1,13 @@
 #include <SDL.h>
 #include <string.h>
 
+#ifdef LINUX
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <errno.h>
+#endif
+
 #include "lephisto.h"
 #include "conf.h"
 #include "log.h"
@@ -74,6 +81,8 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine,
 #else
 int main(int argc, char** argv) {
 #endif
+  
+  char* home, dir[PATH_MAX];
 
   // Print the version.
   snprintf(version, VERSION_LEN, "%d.%d.%d", VMAJOR, VMINOR, VREV);
@@ -85,6 +94,21 @@ int main(int argc, char** argv) {
   // Input must be initialized for config to work.
   input_init();
 
+  // Create the home directory if needed.
+#ifdef LINUX
+  struct stat buf;
+
+  home = getenv("HOME");
+  snprintf(dir, PATH_MAX, "%s/.lephisto", home);
+  stat(dir, &buf);
+  if(!S_ISDIR(buf.st_mode)) {
+    if(mkdir(dir, S_IRWXU | S_IRWXG | S_IRWXO) < 0)
+      WARN("Unable to create lephisto directory '%s'", dir);
+    else
+      DEBUG("Created lephisto directory '%s'", dir);
+  }
+#endif
+
   // Set the configuration.
   conf_setDefaults(); // Default config values.
   conf_loadConfig(CONF_FILE); // Have Lua parse config.
diff --git a/src/menu.c b/src/menu.c
index 152a336..58fe034 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -4,7 +4,6 @@
 #include "toolkit.h"
 #include "log.h"
 #include "lephisto.h"
-#include "pause.h"
 #include "pilot.h"
 #include "space.h"
 #include "player.h"
@@ -104,7 +103,7 @@ static void menu_main_load(char* str) {
   (void)str;
 
   menu_main_close();
-  load_game("text.xml");
+  load_game("test.xml");
 }
 
 static void menu_main_new(char* str) {
@@ -121,7 +120,6 @@ void menu_small(void) {
      menu_isOpen(MENU_SMALL) ||
      menu_isOpen(MENU_DEATH))
     return; // It's already open..
-  pause();
 
   unsigned int wid;
 
@@ -145,7 +143,6 @@ static void menu_small_close(char* str) {
   if(strcmp(str, "btnResume")==0)
     window_destroy(window_get("Menu"));
 
-  unpause();
   menu_Close(MENU_SMALL);
 }
 
@@ -164,7 +161,6 @@ static void exit_game(void) {
 // Info menu.
 void menu_info(void) {
   if(menu_isOpen(MENU_INFO)) return;
-  pause();
 
   char str[128];
   char* lt;
@@ -222,7 +218,6 @@ static void menu_info_close(char* str) {
     window_destroy(window_get("Info"));
 
   menu_Close(MENU_INFO);
-  unpause();
 }
 
 static void info_outfits_menu(char* str) {
diff --git a/src/pause.c b/src/pause.c
index 8928efe..0a9d518 100644
--- a/src/pause.c
+++ b/src/pause.c
@@ -21,7 +21,7 @@ static void pilots_unpause(void);
 static void pilots_delay(unsigned int delay);
 
 // Pause the game.
-void pause(void) {
+void pause_game(void) {
   if(paused) return; // Well well.. We are paused already.
 
   pilots_pause();
@@ -32,7 +32,7 @@ void pause(void) {
   paused = 1; // We should unpause it.
 }
 
-void unpause(void) {
+void unpause_game(void) {
   if(!paused) return; // We are unpaused already.
 
   pilots_unpause();
diff --git a/src/pause.h b/src/pause.h
index 10b9a7f..b39d9f0 100644
--- a/src/pause.h
+++ b/src/pause.h
@@ -2,8 +2,8 @@
 
 extern int paused;
 
-void pause(void);
-void unpause(void);
+void pause_game(void);
+void unpause_game(void);
 
 void pause_delay(unsigned int delay);
 
diff --git a/src/pilot.c b/src/pilot.c
index f1a14f9..80ecb58 100644
--- a/src/pilot.c
+++ b/src/pilot.c
@@ -872,7 +872,7 @@ Pilot* pilot_createEmpty(Ship* ship, char* name,
     int faction, AI_Profile* ai, const int flags) {
   
   Pilot* dyn;
-  dyn = MALLOC_L(Pilot*);
+  dyn = MALLOC_L(Pilot);
   pilot_init(dyn, ship, name, faction, ai, 0., NULL, NULL, flags | PILOT_EMPTY);
   return dyn;
 }
diff --git a/src/player.c b/src/player.c
index 3e661cf..296283a 100644
--- a/src/player.c
+++ b/src/player.c
@@ -320,14 +320,14 @@ void player_cleanup(void) {
   int i;
 
   // Cleanup name.
-  if(player_name) free(player_name);
+  if(player_name != NULL) free(player_name);
 
   // Cleanup messages.
   for(i = 0; i < msg_max; i++)
     memset(msg_stack[i].str, '\0', MSG_SIZE_MAX);
 
   // Clean up the stack.
-  if(player_stack) {
+  if(player_stack != NULL) {
     for(i = 0; i < player_nstack; i++) {
       pilot_free(player_stack[i]);
       free(player_lstack[i]);
@@ -339,7 +339,7 @@ void player_cleanup(void) {
     // Nothing left.
     player_nstack = 0;
   }
-  if(missions_done) {
+  if(missions_done != NULL) {
     free(missions_done);
     missions_done   = NULL;
     missions_ndone  = 0;
@@ -1595,7 +1595,7 @@ static int player_parseShip(xmlNodePtr parent, int is_player) {
   xmlr_attr(parent, "model", model);
 
   // Player is currently on this ship.
-  if(is_player) {
+  if(is_player != 0) {
     pilot_create(ship_get(model), name, faction_get("Player"), NULL, 0., NULL,
         NULL, PILOT_PLAYER | PILOT_NO_OUTFITS);
     ship = player;
@@ -1609,7 +1609,7 @@ static int player_parseShip(xmlNodePtr parent, int is_player) {
   node = parent->xmlChildrenNode;
 
   do {
-    if(!is_player) xmlr_str(node, "location", loc);
+    if(!is_player == 0) xmlr_str(node, "location", loc);
 
     if(xml_isNode(node, "outfits")) {
       cur = node->xmlChildrenNode;
@@ -1645,9 +1645,9 @@ static int player_parseShip(xmlNodePtr parent, int is_player) {
   } while(xml_nextNode(node));
   
   // Add it to the stack if it's not what the player is in.
-  if(!is_player) {
+  if(is_player == 0) {
     player_stack = realloc(player_stack, sizeof(Pilot*)*(player_nstack+1));
-    player_stack[player_nstack] = pilot_copy(player);
+    player_stack[player_nstack] = ship;
     player_lstack = realloc(player_lstack, sizeof(char*)*(player_nstack+1));
     player_lstack[player_nstack] = strdup(loc);
     player_nstack++;
diff --git a/src/save.c b/src/save.c
index fb75cbc..bb6219a 100644
--- a/src/save.c
+++ b/src/save.c
@@ -1,6 +1,15 @@
+#include <stdlib.h>
+#ifdef LINUX
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
+#include <errno.h>
+#endif
+
 #include "lephisto.h"
 #include "log.h"
 #include "xml.h"
+#include "player.h"
 #include "save.h"
 
 // Externs.
@@ -22,7 +31,7 @@ static int save_data(xmlTextWriterPtr writer) {
 
 // Save the current game.
 int save_all(void) {
-  char* file;
+  char file[PATH_MAX], *home;
   xmlDocPtr doc;
   xmlTextWriterPtr writer;
 
@@ -45,7 +54,21 @@ int save_all(void) {
   xmlw_endElem(writer); // lephisto_save.
   xmlw_done(writer);
 
-  file = "test.xml";
+#ifdef LINUX
+  struct stat buf;
+  home = getenv("HOME");
+  snprintf(file, PATH_MAX, "%s/.lephisto/saves", home);
+  stat(file, &buf);
+  if(!S_ISDIR(buf.st_mode))
+    if(mkdir(file, S_IRWXU | S_IRWXG | S_IRWXO) < 0) {
+      WARN("Unable to create '%s' for saving: %s", file, strerror(errno));
+      WARN("Aborting save...");
+      xmlFreeTextWriter(writer);
+      xmlFreeDoc(doc);
+      return -1;
+    }
+  snprintf(file, PATH_MAX, "%s/.lephisto/saves/%s.ls", home, player_name);
+#endif
 
   xmlFreeTextWriter(writer);
   xmlSaveFileEnc(file, doc, "UTF-8");
diff --git a/src/toolkit.c b/src/toolkit.c
index c5d8f0f..57b8d01 100644
--- a/src/toolkit.c
+++ b/src/toolkit.c
@@ -495,6 +495,7 @@ unsigned int window_create(char* name, const int x, const int y,
     // Toolkit is enabled.
     SDL_ShowCursor(SDL_ENABLE);
     toolkit = 1; // Enable it.
+    pause_game();
   }
 
   return wid;
@@ -558,7 +559,7 @@ void window_destroy(const unsigned int wid) {
     // No windows left.
     SDL_ShowCursor(SDL_DISABLE);
     toolkit = 0; // Disable the toolkit.
-    if(paused) unpause();
+    if(paused) unpause_game();
   }
 }