[Fix] Oops, I was negating the camera's x coord..

This commit is contained in:
Allanis 2013-02-03 15:04:48 +00:00
parent 2eff6f844d
commit c36b877ae9
2 changed files with 3 additions and 3 deletions

View File

@ -121,7 +121,7 @@ static void rk4_update(Solid* obj, const double dt) {
// Make sure angle doesn't flip. // Make sure angle doesn't flip.
obj->dir += M_PI/360.*obj->dir_vel*dt; obj->dir += M_PI/360.*obj->dir_vel*dt;
if(obj->dir > 2*M_PI) obj->dir -= 2*M_PI; if(obj->dir > 2*M_PI) obj->dir -= 2*M_PI;
if(obj->dir < 0.0) obj->dir += 2*M_PI; if(obj->dir < 0.) obj->dir += 2*M_PI;
int N = (dt > RK4_MIN_H) ? (int)(dt/RK4_MIN_H) : 1; int N = (dt > RK4_MIN_H) ? (int)(dt/RK4_MIN_H) : 1;
double h = dt / (double)N; // Step. double h = dt / (double)N; // Step.