[Fix] Nailed the memory leak and a silly error.
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@ -513,7 +513,7 @@ int pilot_rmOutfit(Pilot* pilot, Outfit* outfit, int quantity) {
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// Remove the outfit.
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memmove(pilot->outfits+i, pilot->outfits+i+1,
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sizeof(PilotOutfit)*(pilot->noutfits-i));
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sizeof(PilotOutfit)*(pilot->noutfits-i-1));
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pilot->noutfits--;
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pilot->outfits = realloc(pilot->outfits,
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sizeof(PilotOutfit)*(pilot->noutfits));
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@ -1444,7 +1444,7 @@ static void dialogue_msgClose(char* str) {
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(void)str;
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window_destroy(msg_wid);
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msg_wid = 0;
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loop_done = 0;
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loop_done = 1;
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}
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// Runs a dialogue with a Yes No button, return 1 if yes.
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